Player Matchup

Cthulhu
Cthulhu
Joebug46809
Cthulhu
Level 128
God Stats
2W - 3L
1,500 SR
Queue Stats
123W - 136L
1,486 Elo+
Party 1
Shiva
Shiva
PervasiveFob5
Shiva
Level 52
God Stats
2W - 0L
1,704 SR
Queue Stats
75W - 74L
1,473 Elo+
Solo
Hades
Hades
SulliedFaith
Hades
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,578 Elo+
Solo
He Bo
He Bo
Throwing a Fitt
He Bo
Level 133
God Stats
2W - 0L
1,500 SR
Queue Stats
239W - 257L
1,567 Elo+
Party 1
Artio
Artio
TwizzlesMcNasty
Artio
Level 148
God Stats
3W - 1L
1,528 SR
Queue Stats
108W - 100L
1,588 Elo+
Party 1
Team Averages
Level 116
1,546 SR
1,539 Elo+

VS

Team Averages
Level 116
1,661 SR
1,547 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Cleetus27
Baron Samedi
Level 59
God Stats
1W - 3L
1,536 SR
Queue Stats
71W - 63L
1,482 Elo+
Party 2
Heimdallr
Heimdallr
Clerek
Heimdallr
Level 145
God Stats
1W - 1L
1,792 SR
Queue Stats
38W - 33L
1,561 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Get2BlOwen
Ah Muzen Cab
Level 124
God Stats
11W - 8L
1,642 SR
Queue Stats
609W - 623L
1,596 Elo+
Solo
Chaac
Chaac
Zillieous
Chaac
Level 160
God Stats
7W - 6L
1,837 SR
Queue Stats
516W - 555L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Joebug46809
Cthulhu
20
6 / 6 / 21
13,956
735
24,102
29,782
39,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
8 / 5 / 23
14,037
739
33,795
25,651
33,655
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
7 / 6 / 23
15,188
799
22,894
27,851
21,968
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
14 / 5 / 16
15,494
815
25,887
17,827
7,897
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
4 / 5 / 21
12,934
681
9,856
32,115
43,220
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
20
8 / 8 / 10
12,872
677
16,128
27,955
17,725
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Baron Samedi
Cleetus27
Baron Samedi
18
0 / 9 / 19
12,224
643
12,165
24,177
37,880
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
Clerek
Heimdallr
20
6 / 6 / 16
13,859
729
28,257
21,871
15,201
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ah Muzen Cab
Get2BlOwen
Ah Muzen Cab
20
9 / 7 / 12
14,026
738
30,233
23,672
11,571
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
Zillieous
Chaac
20
3 / 9 / 14
12,189
642
21,234
32,391
46,056
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
97
39
Kills
26
27
Deaths
39
104
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
8
8
10
1.63
L
Baron Samedi
Cleetus27
Baron Samedi
0
9
19
1.06
L
Heimdallr
Clerek
Heimdallr
6
6
16
2.33
L
Ah Muzen Cab
Get2BlOwen
Ah Muzen Cab
9
7
12
2.14
W
Cthulhu
Joebug46809
Cthulhu
6
6
21
2.75
W
8
5
23
3.9
W
7
6
23
3.08
W
14
5
16
4.4
W
4
5
21
2.9
L
Chaac
Zillieous
Chaac
3
9
14
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,534
Damage
108,017
133,226
Taken
130,066
146,718
Mitigated
128,433
49,103
Healing
51,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
16,128
4,659
375
9,152
27,955
17,725
247
16,995
10,796
24,043
0
L
Baron Samedi
Cleetus27
Baron Samedi
12,165
1,053
8,745
6,507
24,177
37,880
220
15,892
7,828
25,958
0
L
Heimdallr
Clerek
Heimdallr
28,257
11,819
1,557
4,413
21,871
15,201
165
13,085
8,550
0
65,801
L
Ah Muzen Cab
Get2BlOwen
Ah Muzen Cab
30,233
11,309
338
8,424
23,672
11,571
1,198
15,050
8,418
0
50,477
W
Cthulhu
Joebug46809
Cthulhu
24,102
1,167
4,588
4,835
29,782
39,978
751
5,803
23,366
46,810
0
W
33,795
3,929
5,746
4,537
25,651
33,655
467
5,752
19,601
566
49,462
W
22,894
1,213
1,734
8,581
27,851
21,968
2,601
4,659
22,957
45,571
0
W
25,887
1,136
3,101
3,765
17,827
7,897
2,618
5,422
12,245
57,476
0
W
9,856
274
4,895
7,321
32,115
43,220
899
6,657
25,030
19,274
0
L
Chaac
Zillieous
Chaac
21,234
3,564
1,542
10,684
32,391
46,056
72
20,522
11,293
0
33,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,609
Gold Earned
65,170
236
Minions Killed
184
0
Camps Cleared
0
1,964,744
Distance Traveled
1,560,232
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
12,872
677
19
1
0
320,638
0
L
Baron Samedi
12,224
643
18
1
0
293,871
0
L
Heimdallr
13,859
729
87
5
0
313,633
1
L
Ah Muzen Cab
14,026
738
36
2
0
330,748
2
W
Cthulhu
13,956
735
59
3
0
480,135
0
W
Shiva
14,037
739
36
2
0
416,319
3
W
Hades
15,188
799
55
3
0
391,834
1
W
He Bo
15,494
815
73
4
0
330,013
0
W
Artio
12,934
681
13
1
0
346,443
1
L
Chaac
12,189
642
24
1
0
301,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role