Player Matchup

Janus
Janus
 
Janus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
Kuzenboss
Bastet
Level 157
God Stats
7W - 2L
1,897 SR
Queue Stats
167W - 89L
1,721 Elo+
Party 1
Xing Tian
Xing Tian
MackaPåPinne
Xing Tian
Level 28
God Stats
4W - 1L
1,577 SR
Queue Stats
24W - 5L
1,779 Elo+
Party 1
Bacchus
Bacchus
SenileGiraffe
Bacchus
Level 29
God Stats
23W - 15L
1,684 SR
Queue Stats
281W - 266L
1,539 Elo+
Party 2
Rama
Rama
dscheatz
Rama
Level 147
God Stats
3W - 2L
1,206 SR
Queue Stats
337W - 296L
1,567 Elo+
Party 2
Team Averages
Level 90
1,573 SR
1,621 Elo+

VS

Team Averages
Level 95
1,513 SR
1,510 Elo+
Hou Yi
Hou Yi
ChaoticDeaths_
Hou Yi
Level 44
God Stats
3W - 9L
1,421 SR
Queue Stats
346W - 375L
1,477 Elo+
Solo
Atlas
Atlas
DORlTOZ
Atlas
Level 48
God Stats
33W - 20L
1,762 SR
Queue Stats
189W - 163L
1,545 Elo+
Solo
Ra
Ra
Z0MBIEKILLER416
Ra
Level 108
God Stats
1W - 4L
1,221 SR
Queue Stats
100W - 112L
1,525 Elo+
Party 3
Arachne
Arachne
moffinboss
Arachne
Level 145
God Stats
2W - 6L
1,559 SR
Queue Stats
88W - 121L
1,466 Elo+
Party 3
Hercules
Hercules
xMagicMeechx
Hercules
Level 129
God Stats
4W - 1L
1,602 SR
Queue Stats
53W - 70L
1,538 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
18
1 / 4 / 5
10,771
490
5,104
10,183
3,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
Kuzenboss
Bastet
19
3 / 2 / 4
11,115
505
10,651
16,949
6,881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xing Tian
MackaPåPinne
Xing Tian
19
6 / 1 / 7
12,161
553
20,781
20,807
27,084
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bacchus
16
3 / 0 / 8
10,762
489
8,858
12,293
13,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rama
19
4 / 1 / 5
11,908
541
14,277
16,913
5,743
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 1 / 0
10,566
480
8,210
12,980
5,189
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atlas
DORlTOZ
Atlas
12
0 / 4 / 0
8,184
372
11,199
19,830
22,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
2 / 4 / 1
10,685
486
6,542
11,101
4,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
moffinboss
Arachne
16
3 / 4 / 1
10,133
461
6,698
21,243
8,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
xMagicMeechx
Hercules
18
2 / 4 / 1
11,034
502
11,234
23,009
18,032
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
17
Kills
8
8
Deaths
17
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
4
5
0.88
L
1
1
0
1
L
Atlas
DORlTOZ
Atlas
0
4
0
0
W
Bastet
Kuzenboss
Bastet
3
2
4
2.5
W
Xing Tian
MackaPåPinne
Xing Tian
6
1
7
9.5
W
Bacchus
3
0
8
7
L
2
4
1
0.63
W
Rama
4
1
5
6.5
L
Arachne
moffinboss
Arachne
3
4
1
0.88
L
Hercules
xMagicMeechx
Hercules
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,671
Damage
43,883
77,145
Taken
88,163
56,584
Mitigated
59,187
27,329
Healing
22,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
5,104
160
0
1,904
10,183
3,598
370
3,248
6,719
75,284
0
L
8,210
5,344
0
5,125
12,980
5,189
0
3,238
9,742
0
94,770
L
Atlas
DORlTOZ
Atlas
11,199
5,511
0
3,162
19,830
22,550
0
5,455
14,375
25,535
0
W
Bastet
Kuzenboss
Bastet
10,651
2,202
0
6,759
16,949
6,881
0
1,602
14,515
0
106,965
W
Xing Tian
MackaPåPinne
Xing Tian
20,781
2,713
0
5,945
20,807
27,084
221
3,315
15,993
93,608
0
W
Bacchus
8,858
1,159
0
2,776
12,293
13,278
35
3,845
8,350
22,087
3,584
L
6,542
1,003
441
2,041
11,101
4,562
1,186
5,755
5,346
71,866
0
W
Rama
14,277
12,498
0
9,945
16,913
5,743
996
5,588
11,325
0
102,592
L
Arachne
moffinboss
Arachne
6,698
4,408
821
4,836
21,243
8,854
185
8,105
13,138
0
70,252
L
Hercules
xMagicMeechx
Hercules
11,234
2,561
0
6,161
23,009
18,032
850
12,090
10,919
0
78,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,717
Gold Earned
50,602
636
Minions Killed
629
0
Camps Cleared
0
2,217,805
Distance Traveled
2,093,110
26
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,771
490
130
6
0
391,214
4
L
Hou Yi
10,566
480
161
7
0
398,627
4
L
Atlas
8,184
372
29
1
0
372,731
8
W
Bastet
11,115
505
138
6
0
508,095
3
W
Xing Tian
12,161
553
146
7
0
449,891
1
W
Bacchus
10,762
489
35
2
0
475,129
11
L
Ra
10,685
486
151
7
0
418,287
3
W
Rama
11,908
541
187
9
0
393,476
7
L
Arachne
10,133
461
117
5
0
481,282
0
L
Hercules
11,034
502
171
8
0
422,183
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role