Player Matchup

Neith
Neith
cjsoccer7
Neith
Level 83
God Stats
10W - 7L
1,537 SR
Queue Stats
115W - 90L
1,516 Elo+
Party 2
Sylvanus
Sylvanus
temp-957853
Sylvanus
Level 120
God Stats
3W - 3L
1,648 SR
Queue Stats
304W - 295L
1,498 Elo+
Party 2
Ah Puch
Ah Puch
xCopyRighto
Ah Puch
Level 98
God Stats
10W - 11L
1,363 SR
Queue Stats
110W - 125L
1,493 Elo+
Solo
Team Averages
Level 100
1,516 SR
1,502 Elo+

VS

Team Averages
Level 49
1,568 SR
1,482 Elo+
Izanami
Izanami
 
Izanami
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Shadowedd_
Bacchus
Level 48
God Stats
5W - 3L
1,704 SR
Queue Stats
203W - 226L
1,392 Elo+
Solo
Anubis
Anubis
oRemovaL
Anubis
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
cjsoccer7
Neith
18
12 / 0 / 10
12,284
819
16,023
6,684
3,124
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
temp-957853
Sylvanus
15
4 / 2 / 18
10,845
723
11,319
16,002
14,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
xCopyRighto
Ah Puch
16
7 / 1 / 11
11,130
742
11,724
7,046
3,901
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
2 / 6 / 1
9,197
613
9,461
15,393
4,725
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Shadowedd_
Bacchus
11
1 / 7 / 2
8,819
588
7,363
17,130
18,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
oRemovaL
Anubis
11
0 / 10 / 2
8,341
556
5,991
11,689
4,871
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
8
23
Kills
3
3
Deaths
23
39
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
6
1
0.42
L
Bacchus
Shadowedd_
Bacchus
1
7
2
0.29
W
Neith
cjsoccer7
Neith
12
0
10
17
L
Anubis
oRemovaL
Anubis
0
10
2
0.1
W
Sylvanus
temp-957853
Sylvanus
4
2
18
6.5
W
Ah Puch
xCopyRighto
Ah Puch
7
1
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,066
Damage
22,815
29,732
Taken
44,212
21,644
Mitigated
28,020
11,750
Healing
4,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
9,461
5,079
27
576
15,393
4,725
0
7,491
7,902
0
41,110
L
Bacchus
Shadowedd_
Bacchus
7,363
603
0
3,078
17,130
18,424
0
9,455
7,675
18,236
0
W
Neith
cjsoccer7
Neith
16,023
7,869
0
2,541
6,684
3,124
1,537
2,595
4,089
0
51,888
L
Anubis
oRemovaL
Anubis
5,991
867
38
817
11,689
4,871
0
5,337
6,352
17,842
0
W
Sylvanus
temp-957853
Sylvanus
11,319
5,658
1,662
5,256
16,002
14,619
260
7,811
8,191
23,489
5,688
W
Ah Puch
xCopyRighto
Ah Puch
11,724
1,474
0
2,291
7,046
3,901
632
3,639
3,407
45,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,259
Gold Earned
26,357
175
Minions Killed
137
8
Camps Cleared
4
788,737
Distance Traveled
630,540
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,197
613
71
5
2
241,126
0
L
Bacchus
8,819
588
26
2
1
247,256
3
W
Neith
12,284
819
76
5
2
267,600
3
L
Anubis
8,341
556
40
3
1
142,158
1
W
Sylvanus
10,845
723
39
3
2
245,247
0
W
Ah Puch
11,130
742
60
4
4
275,890
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role