Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
II Gassed
Bastet
Level 109
God Stats
1W - 0L
1,603 SR
Queue Stats
82W - 70L
1,625 Elo+
Solo
Ah Puch
Ah Puch
MorgothsRage
Ah Puch
Level 128
God Stats
4W - 4L
1,841 SR
Queue Stats
48W - 62L
1,874 Elo+
Solo
Team Averages
Level 120
1,648 SR
1,666 Elo+

VS

Team Averages
Level 123
1,532 SR
1,581 Elo+
Atlas
Atlas
DamageArthur
Atlas
Level 159
God Stats
7W - 3L
1,517 SR
Queue Stats
145W - 86L
1,628 Elo+
Party 1
Hercules
Hercules
WhiteWalter024
Hercules
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,520 Elo+
Party 1
Loki
Loki
stereocheetah54
Loki
Level 89
God Stats
6W - 8L
1,578 SR
Queue Stats
92W - 65L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
5 / 2 / 6
10,230
787
8,881
12,767
10,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bastet
II Gassed
Bastet
14
3 / 1 / 8
9,010
693
11,244
9,176
3,467
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
MorgothsRage
Ah Puch
14
3 / 3 / 6
8,988
691
15,435
6,802
2,619
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 6
7,892
607
12,618
14,191
12,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hercules
11
1 / 4 / 3
7,627
587
3,533
14,050
14,835
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
5 / 4 / 1
9,187
707
5,582
12,300
4,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
11
Kills
6
6
Deaths
11
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
5
2
6
4
L
0
3
6
1
W
Bastet
II Gassed
Bastet
3
1
8
7
W
Ah Puch
MorgothsRage
Ah Puch
3
3
6
2
L
Hercules
1
4
3
0.63
L
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,560
Damage
21,733
28,745
Taken
40,541
16,575
Mitigated
32,179
13,771
Healing
5,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
8,881
1,569
3,071
6,653
12,767
10,489
450
5,217
7,088
22,091
0
L
12,618
3,852
0
1,515
14,191
12,714
0
8,898
5,293
21,383
0
W
Bastet
II Gassed
Bastet
11,244
3,116
0
3,370
9,176
3,467
950
4,268
4,658
0
29,991
W
Ah Puch
MorgothsRage
Ah Puch
15,435
765
0
677
6,802
2,619
468
2,568
4,044
41,660
0
L
Hercules
3,533
1,299
0
1,200
14,050
14,835
0
8,115
5,935
0
15,656
L
5,582
1,129
0
2,826
12,300
4,630
0
7,652
4,648
0
25,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,228
Gold Earned
24,706
138
Minions Killed
116
7
Camps Cleared
3
684,654
Distance Traveled
665,908
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,230
787
34
3
0
212,918
6
L
Atlas
7,892
607
29
2
3
226,449
5
W
Bastet
9,010
693
33
3
2
258,581
1
W
Ah Puch
8,988
691
71
5
5
213,155
3
L
Hercules
7,627
587
40
3
0
218,399
3
L
Loki
9,187
707
47
4
0
221,060
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role