Player Matchup

Thanatos
Thanatos
Akko Prime
Thanatos
Level 37
God Stats
2W - 2L
1,230 SR
Queue Stats
11W - 12L
1,334 Elo+
Party 3
Cthulhu
Cthulhu
CensoredSlays
Cthulhu
Level 155
God Stats
3W - 4L
1,429 SR
Queue Stats
79W - 84L
1,511 Elo+
Party 1
He Bo
He Bo
Junior Schwift
He Bo
Level 87
God Stats
5W - 5L
1,788 SR
Queue Stats
79W - 76L
1,430 Elo+
Party 3
Xbalanque
Xbalanque
KheagoSlays
Xbalanque
Level 88
God Stats
7W - 3L
1,651 SR
Queue Stats
38W - 40L
1,516 Elo+
Party 1
Gilgamesh
Gilgamesh
bacondat_money
Gilgamesh
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 20L
1,491 Elo+
Party 1
Team Averages
Level 86
1,520 SR
1,457 Elo+

VS

Team Averages
Level 46
1,575 SR
1,418 Elo+
Merlin
Merlin
CLIX-Bot
Merlin
Level 64
God Stats
5W - 8L
1,500 SR
Queue Stats
96W - 108L
1,432 Elo+
Party 2
Ymir
Ymir
ChefBoyardeeSoup
Ymir
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 7L
1,405 Elo+
Party 2
Achilles
Achilles
Krazt318
Achilles
Level 59
God Stats
4W - 6L
1,627 SR
Queue Stats
129W - 131L
1,374 Elo+
Solo
Fenrir
Fenrir
Mcdonalds2115
Fenrir
Level 47
God Stats
0W - 3L
1,704 SR
Queue Stats
30W - 33L
1,419 Elo+
Party 2
Danzaburou
Danzaburou
juangamercrak10
Danzaburou
Level 42
God Stats
1W - 1L
1,542 SR
Queue Stats
61W - 57L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Akko Prime
Thanatos
17
9 / 6 / 10
11,527
549
12,287
17,827
7,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
17
3 / 2 / 22
12,107
577
12,587
17,610
22,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

17
9 / 5 / 11
11,486
547
12,847
9,433
2,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
KheagoSlays
Xbalanque
20
22 / 0 / 7
13,322
634
35,163
17,084
6,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
bacondat_money
Gilgamesh
17
3 / 4 / 10
11,544
550
10,479
16,014
11,341
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CLIX-Bot
Merlin
15
4 / 9 / 2
9,724
463
9,339
14,939
5,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 7 / 0
7,749
369
1,675
20,487
16,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Achilles
Krazt318
Achilles
12
2 / 10 / 5
8,275
394
10,111
24,389
27,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
9 / 8 / 3
10,719
510
12,270
22,486
10,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
juangamercrak10
Danzaburou
13
1 / 12 / 2
8,606
410
6,470
20,006
6,895
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
28
46
Kills
16
17
Deaths
46
60
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Akko Prime
Thanatos
9
6
10
2.33
L
Merlin
CLIX-Bot
Merlin
4
9
2
0.56
W
Cthulhu
3
2
22
7
L
0
7
0
0
W
9
5
11
2.9
W
Xbalanque
KheagoSlays
Xbalanque
22
0
7
25.5
L
Achilles
Krazt318
Achilles
2
10
5
0.45
L
9
8
3
1.31
W
Gilgamesh
bacondat_money
Gilgamesh
3
4
10
2
L
Danzaburou
juangamercrak10
Danzaburou
1
12
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,363
Damage
39,865
77,968
Taken
102,307
50,308
Mitigated
66,487
26,466
Healing
16,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Akko Prime
Thanatos
12,287
4,749
0
12,039
17,827
7,152
1,058
1,141
16,391
0
67,473
L
Merlin
CLIX-Bot
Merlin
9,339
747
0
554
14,939
5,240
326
4,791
10,148
58,820
0
W
Cthulhu
12,587
1,137
2,204
3,744
17,610
22,399
832
1,012
16,023
44,157
4,878
L
1,675
598
0
444
20,487
16,931
0
2,927
17,560
29,338
0
W
12,847
662
0
790
9,433
2,593
1,588
2,166
7,196
56,100
0
W
Xbalanque
KheagoSlays
Xbalanque
35,163
21,618
0
6,543
17,084
6,823
9,850
4,098
12,777
0
112,673
L
Achilles
Krazt318
Achilles
10,111
3,594
0
5,759
24,389
27,294
0
6,458
17,931
0
29,608
L
12,270
2,482
0
6,867
22,486
10,127
0
6,706
15,780
0
52,708
W
Gilgamesh
bacondat_money
Gilgamesh
10,479
2,263
0
1,146
16,014
11,341
386
2,597
12,458
11,407
53,550
L
Danzaburou
juangamercrak10
Danzaburou
6,470
1,697
0
2,520
20,006
6,895
0
5,744
14,262
0
45,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,986
Gold Earned
45,073
494
Minions Killed
360
0
Camps Cleared
0
2,100,467
Distance Traveled
1,818,400
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,527
549
88
4
0
399,158
1
L
Merlin
9,724
463
105
5
0
351,414
2
W
Cthulhu
12,107
577
67
3
0
447,891
4
L
Ymir
7,749
369
57
3
0
364,869
0
W
He Bo
11,486
547
76
4
0
418,980
2
W
Xbalanque
13,322
634
150
7
0
449,192
1
L
Achilles
8,275
394
45
2
0
374,404
1
L
Fenrir
10,719
510
87
4
0
369,862
3
W
Gilgamesh
11,544
550
113
5
0
385,246
1
L
Danzaburou
8,606
410
66
3
0
357,851
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role