Player Matchup

Anhur
Anhur
Apuokas69
Anhur
Level 58
God Stats
2W - 2L
1,500 SR
Queue Stats
167W - 155L
1,464 Elo+
Party 2
Eset
Eset
Chimairra
Eset
Level 126
God Stats
4W - 0L
1,820 SR
Queue Stats
186W - 162L
1,518 Elo+
Party 3
Gilgamesh
Gilgamesh
Magadark
Gilgamesh
Level 35
God Stats
7W - 1L
1,863 SR
Queue Stats
63W - 54L
1,484 Elo+
Party 3
Sylvanus
Sylvanus
Paulenzox
Sylvanus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 12L
1,671 Elo+
Party 2
Scylla
Scylla
Trikampiz
Scylla
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
166W - 143L
1,473 Elo+
Party 2
Team Averages
Level 63
1,637 SR
1,522 Elo+

VS

Team Averages
Level 62
1,449 SR
1,377 Elo+
Horus
Horus
Aach
Horus
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,371 Elo+
Party 1
Amaterasu
Amaterasu
Sedrik_MI
Amaterasu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 75L
1,208 Elo+
Party 1
Cliodhna
Cliodhna
Vichkata9212
Cliodhna
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
157W - 164L
1,472 Elo+
Party 1
Jormungandr
Jormungandr
ellven0zz0
Jormungandr
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,404 Elo+
Party 4
Agni
Agni
thebalfond28
Agni
Level 124
God Stats
0W - 1L
1,247 SR
Queue Stats
88W - 93L
1,432 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Apuokas69
Anhur
19
7 / 3 / 23
12,384
774
21,339
19,001
8,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Eset
20
17 / 2 / 15
13,688
856
28,763
16,004
7,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
Magadark
Gilgamesh
17
6 / 4 / 23
12,147
759
21,123
21,566
20,058
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sylvanus
Paulenzox
Sylvanus
17
4 / 2 / 24
12,101
756
8,358
24,135
17,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
Trikampiz
Scylla
20
6 / 3 / 26
12,629
789
20,992
17,176
6,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Aach
Horus
19
4 / 6 / 5
11,648
728
8,931
25,491
27,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Amaterasu
Sedrik_MI
Amaterasu
18
1 / 8 / 6
10,088
631
6,558
23,013
16,543
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
Vichkata9212
Cliodhna
15
2 / 10 / 5
9,522
595
24,962
19,380
7,600
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Jormungandr
ellven0zz0
Jormungandr
18
1 / 6 / 8
11,018
689
18,855
26,161
27,588
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
5 / 10 / 4
11,673
730
18,376
18,755
6,727
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
41
40
Kills
13
14
Deaths
40
111
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Horus
Aach
Horus
4
6
5
1.08
W
Anhur
Apuokas69
Anhur
7
3
23
6.17
W
Eset
17
2
15
12.25
W
Gilgamesh
Magadark
Gilgamesh
6
4
23
4.38
W
Sylvanus
Paulenzox
Sylvanus
4
2
24
8
L
Amaterasu
Sedrik_MI
Amaterasu
1
8
6
0.5
W
Scylla
Trikampiz
Scylla
6
3
26
6.33
L
Cliodhna
Vichkata9212
Cliodhna
2
10
5
0.45
L
Jormungandr
ellven0zz0
Jormungandr
1
6
8
0.83
L
5
10
4
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,575
Damage
77,682
97,882
Taken
112,800
60,707
Mitigated
85,841
53,945
Healing
26,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Aach
Horus
8,931
3,556
5,890
5,337
25,491
27,383
415
12,158
12,969
0
14,549
W
Anhur
Apuokas69
Anhur
21,339
10,679
2,110
4,489
19,001
8,654
2,337
7,820
11,181
0
44,835
W
Eset
28,763
1,273
5,220
5,195
16,004
7,769
1,230
5,690
10,314
41,791
0
W
Gilgamesh
Magadark
Gilgamesh
21,123
6,769
5,926
4,815
21,566
20,058
1,149
7,085
14,481
465
31,725
W
Sylvanus
Paulenzox
Sylvanus
8,358
1,182
11,341
9,160
24,135
17,493
743
11,222
12,913
14,400
0
L
Amaterasu
Sedrik_MI
Amaterasu
6,558
2,693
1,085
1,313
23,013
16,543
1,050
14,908
7,798
0
15,068
W
Scylla
Trikampiz
Scylla
20,992
1,753
1,653
4,036
17,176
6,733
852
5,414
11,762
41,317
0
L
Cliodhna
Vichkata9212
Cliodhna
24,962
1,603
1,160
1,857
19,380
7,600
0
7,655
11,489
0
35,893
L
Jormungandr
ellven0zz0
Jormungandr
18,855
4,554
796
4,917
26,161
27,588
464
10,533
15,313
40,819
0
L
18,376
634
2,231
2,248
18,755
6,727
1,069
11,805
6,653
38,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,949
Gold Earned
53,949
155
Minions Killed
165
0
Camps Cleared
0
1,482,122
Distance Traveled
1,249,699
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
11,648
728
25
2
0
277,344
2
W
Anhur
12,384
774
59
4
0
285,954
1
W
Eset
13,688
856
41
3
0
310,105
0
W
Gilgamesh
12,147
759
13
1
0
302,976
4
W
Sylvanus
12,101
756
11
1
0
290,393
5
L
Amaterasu
10,088
631
17
1
0
268,027
0
W
Scylla
12,629
789
31
2
0
292,694
0
L
Cliodhna
9,522
595
30
2
0
247,886
0
L
Jormungandr
11,018
689
57
4
0
233,285
0
L
Agni
11,673
730
36
2
0
223,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role