Player Matchup

Persephone
Persephone
Saucymonki
Persephone
Level 62
God Stats
0W - 2L
1,475 SR
Queue Stats
1W - 3L
1,506 Elo+
Solo
Nemesis
Nemesis
Xx_Aythamy_xX
Nemesis
Level 26
God Stats
1W - 2L
1,484 SR
Queue Stats
76W - 120L
1,426 Elo+
Party 2
Cabrakan
Cabrakan
alejandrito_845
Cabrakan
Level 109
God Stats
0W - 1L
1,529 SR
Queue Stats
55W - 72L
1,373 Elo+
Party 2
Team Averages
Level 66
1,496 SR
1,435 Elo+

VS

Team Averages
Level 79
1,560 SR
1,209 Elo+
Nu Wa
Nu Wa
Shin-Samsara
Nu Wa
Level 105
God Stats
2W - 1L
1,750 SR
Queue Stats
21W - 51L
1,312 Elo+
Solo
Chaac
Chaac
marost-to
Chaac
Level 84
God Stats
1W - 0L
1,701 SR
Queue Stats
10W - 22L
1,166 Elo+
Party 1
Mercury
Mercury
microled
Mercury
Level 48
God Stats
4W - 3L
1,229 SR
Queue Stats
9W - 21L
1,150 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Saucymonki
Persephone
11
1 / 4 / 3
7,319
665
7,463
8,061
2,753
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
11
4 / 7 / 1
7,913
719
5,406
11,946
6,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
11
0 / 8 / 5
7,354
669
8,462
19,648
22,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 9
8,456
769
9,332
6,699
2,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chaac
marost-to
Chaac
14
11 / 0 / 7
9,726
884
13,947
12,753
10,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
microled
Mercury
12
4 / 1 / 14
8,947
813
10,266
9,505
3,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
49
5
Kills
19
19
Deaths
5
9
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Persephone
Saucymonki
Persephone
1
4
3
0.63
W
4
4
9
2.13
L
Nemesis
4
7
1
0.64
L
Cabrakan
0
8
5
0.31
W
Chaac
marost-to
Chaac
11
0
7
14.5
W
Mercury
microled
Mercury
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,331
Damage
33,545
39,655
Taken
28,957
31,304
Mitigated
15,624
4,301
Healing
10,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Saucymonki
Persephone
7,463
911
202
1,631
8,061
2,753
0
1,907
5,848
32,466
0
W
9,332
4,024
0
0
6,699
2,096
1,335
3,328
3,371
24,412
0
L
Nemesis
5,406
1,815
319
909
11,946
6,013
0
1,751
9,784
0
12,392
L
Cabrakan
8,462
1,186
0
1,240
19,648
22,538
0
5,104
13,442
18,181
0
W
Chaac
marost-to
Chaac
13,947
3,779
470
7,717
12,753
10,251
246
7,215
5,538
59
28,178
W
Mercury
microled
Mercury
10,266
6,650
0
2,748
9,505
3,277
712
5,545
3,960
0
19,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,586
Gold Earned
27,129
77
Minions Killed
97
2
Camps Cleared
5
510,108
Distance Traveled
600,570
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
7,319
665
46
4
1
181,449
2
W
Nu Wa
8,456
769
45
4
3
158,347
1
L
Nemesis
7,913
719
17
2
1
170,036
0
L
Cabrakan
7,354
669
14
1
0
158,623
0
W
Chaac
9,726
884
24
2
2
205,382
1
W
Mercury
8,947
813
28
3
0
236,841
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role