Player Matchup

Cernunnos
Cernunnos
CyborgNinja001
Cernunnos
Level 46
God Stats
0W - 1L
1,723 SR
Queue Stats
6W - 8L
1,514 Elo+
Solo
Osiris
Osiris
Ze-The-Ultra464
Osiris
Level 109
God Stats
1W - 4L
1,489 SR
Queue Stats
83W - 83L
1,553 Elo+
Party 1
Loki
Loki
egy3449
Loki
Level 3
God Stats
1W - 1L
1,805 SR
Queue Stats
4W - 2L
1,721 Elo+
Party 1
Jormungandr
Jormungandr
the_force72
Jormungandr
Level 46
God Stats
0W - 2L
1,346 SR
Queue Stats
0W - 4L
1,239 Elo+
Solo
Zhong Kui
Zhong Kui
yerayrr2000rr
Zhong Kui
Level 36
God Stats
2W - 3L
1,666 SR
Queue Stats
32W - 40L
1,511 Elo+
Solo
Team Averages
Level 48
1,606 SR
1,508 Elo+

VS

Team Averages
Level 67
1,516 SR
1,499 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Juicy_Yeet-
Bacchus
Level 109
God Stats
3W - 2L
1,378 SR
Queue Stats
103W - 96L
1,527 Elo+
Party 2
Osiris
Osiris
MercilessEquinox
Osiris
Level 83
God Stats
5W - 1L
1,207 SR
Queue Stats
184W - 189L
1,413 Elo+
Solo
Ah Puch
Ah Puch
TheRooster1971
Ah Puch
Level 40
God Stats
2W - 0L
1,712 SR
Queue Stats
32W - 37L
1,465 Elo+
Solo
Arachne
Arachne
boliak27
Arachne
Level 14
God Stats
9W - 1L
1,785 SR
Queue Stats
33W - 15L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CyborgNinja001
Cernunnos
11
0 / 4 / 0
6,340
423
1,154
7,678
2,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 3 / 3
6,925
462
3,810
10,620
11,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
egy3449
Loki
15
2 / 4 / 3
8,129
542
7,355
11,976
4,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
the_force72
Jormungandr
13
8 / 3 / 1
8,455
564
9,500
10,049
7,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
yerayrr2000rr
Zhong Kui
12
2 / 5 / 1
7,307
487
7,183
12,229
7,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
17
5 / 0 / 5
10,466
698
10,110
13,059
5,202
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
Juicy_Yeet-
Bacchus
13
2 / 1 / 8
8,675
578
5,182
9,625
7,424
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 7 / 2
6,964
464
3,061
10,203
8,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 6 / 6
8,521
568
10,738
10,950
3,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
boliak27
Arachne
16
10 / 1 / 6
9,921
661
8,333
8,827
4,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
46
14
Kills
19
19
Deaths
15
8
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
5
0
5
7.5
L
Cernunnos
CyborgNinja001
Cernunnos
0
4
0
0
W
Bacchus
Juicy_Yeet-
Bacchus
2
1
8
6
W
0
7
2
0.14
W
2
6
6
0.83
L
2
3
3
1.17
W
Arachne
boliak27
Arachne
10
1
6
13
L
Loki
egy3449
Loki
2
4
3
0.88
L
Jormungandr
the_force72
Jormungandr
8
3
1
2.83
L
Zhong Kui
yerayrr2000rr
Zhong Kui
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,002
Damage
37,424
52,552
Taken
52,664
32,807
Mitigated
29,296
14,723
Healing
20,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
10,110
5,260
0
7,757
13,059
5,202
1,426
1,252
11,807
0
90,858
L
Cernunnos
CyborgNinja001
Cernunnos
1,154
372
0
1,509
7,678
2,159
0
438
7,240
0
31,755
W
Bacchus
Juicy_Yeet-
Bacchus
5,182
872
1,772
2,596
9,625
7,424
84
3,094
6,392
23,062
3,891
W
3,061
1,298
0
601
10,203
8,824
301
5,452
4,232
0
24,729
W
10,738
819
0
3,275
10,950
3,732
484
4,383
6,478
56,474
0
L
3,810
1,253
135
1,627
10,620
11,209
0
2,724
7,896
0
24,069
W
Arachne
boliak27
Arachne
8,333
6,326
0
4,467
8,827
4,114
178
1,687
7,072
0
64,312
L
Loki
egy3449
Loki
7,355
2,300
0
4,787
11,976
4,277
0
2,776
9,172
0
59,883
L
Jormungandr
the_force72
Jormungandr
9,500
2,728
0
1,567
10,049
7,627
357
2,982
6,714
37,740
0
L
Zhong Kui
yerayrr2000rr
Zhong Kui
7,183
365
0
5,098
12,229
7,535
1,038
6,740
5,489
40,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,156
Gold Earned
44,547
398
Minions Killed
456
0
Camps Cleared
0
1,356,777
Distance Traveled
1,478,826
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,466
698
160
11
0
280,186
3
L
Cernunnos
6,340
423
74
5
0
205,801
1
W
Bacchus
8,675
578
42
3
0
334,594
5
W
Osiris
6,964
464
47
3
0
251,074
1
W
Ah Puch
8,521
568
105
7
0
247,449
4
L
Osiris
6,925
462
42
3
0
305,569
3
W
Arachne
9,921
661
102
7
0
365,523
4
L
Loki
8,129
542
123
8
0
310,753
3
L
Jormungandr
8,455
564
82
5
0
276,752
1
L
Zhong Kui
7,307
487
77
5
0
257,902
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role