Player Matchup

Fenrir
Fenrir
HX_3U
Fenrir
Level 84
God Stats
2W - 4L
1,500 SR
Queue Stats
47W - 50L
1,464 Elo+
Party 1
Ganesha
Ganesha
raed_zxx
Ganesha
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 23L
1,533 Elo+
Party 1
Cernunnos
Cernunnos
vilcn_0
Cernunnos
Level 15
God Stats
1W - 0L
1,280 SR
Queue Stats
2W - 1L
1,655 Elo+
Party 1
Team Averages
Level 42
1,427 SR
1,551 Elo+

VS

Team Averages
Level 110
1,450 SR
1,532 Elo+
Gilgamesh
Gilgamesh
Ald4nat0r
Gilgamesh
Level 160
God Stats
50W - 32L
1,533 SR
Queue Stats
756W - 759L
1,582 Elo+
Solo
Heimdallr
Heimdallr
amariguanado
Heimdallr
Level 113
God Stats
3W - 5L
1,485 SR
Queue Stats
184W - 119L
1,642 Elo+
Party 2
Baron Samedi
Baron Samedi
silverest_l3
Baron Samedi
Level 56
God Stats
18W - 26L
1,334 SR
Queue Stats
150W - 153L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
HX_3U
Fenrir
13
12 / 3 / 2
9,115
912
10,638
11,512
5,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ganesha
raed_zxx
Ganesha
12
1 / 1 / 14
8,053
805
3,290
7,869
8,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
vilcn_0
Cernunnos
12
3 / 0 / 9
7,602
760
7,440
7,598
2,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ald4nat0r
Gilgamesh
11
1 / 4 / 2
6,927
693
9,212
11,321
5,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
amariguanado
Heimdallr
8
2 / 4 / 0
6,342
634
4,011
5,723
2,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
silverest_l3
Baron Samedi
10
1 / 8 / 2
7,103
710
5,675
8,350
2,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
16
Kills
4
4
Deaths
16
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Ald4nat0r
Gilgamesh
1
4
2
0.5
W
Fenrir
HX_3U
Fenrir
12
3
2
4.33
L
Heimdallr
amariguanado
Heimdallr
2
4
0
0.5
W
Ganesha
raed_zxx
Ganesha
1
1
14
8
L
Baron Samedi
silverest_l3
Baron Samedi
1
8
2
0.25
W
Cernunnos
vilcn_0
Cernunnos
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,368
Damage
18,898
26,979
Taken
25,394
16,899
Mitigated
10,825
6,967
Healing
3,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Ald4nat0r
Gilgamesh
9,212
2,430
0
1,802
11,321
5,590
0
2,319
8,873
0
21,127
W
Fenrir
HX_3U
Fenrir
10,638
1,684
0
4,179
11,512
5,822
698
2,947
8,278
0
24,397
L
Heimdallr
amariguanado
Heimdallr
4,011
1,985
0
909
5,723
2,285
52
863
4,774
0
18,879
W
Ganesha
raed_zxx
Ganesha
3,290
471
0
1,258
7,869
8,085
264
1,385
6,299
6,332
0
L
Baron Samedi
silverest_l3
Baron Samedi
5,675
596
355
123
8,350
2,950
0
343
7,753
16,467
0
W
Cernunnos
vilcn_0
Cernunnos
7,440
3,565
0
1,530
7,598
2,992
215
1,738
5,669
0
31,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,770
Gold Earned
20,372
98
Minions Killed
91
4
Camps Cleared
5
633,250
Distance Traveled
476,132
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,927
693
21
2
0
183,889
3
W
Fenrir
9,115
912
35
4
1
245,632
4
L
Heimdallr
6,342
634
42
4
5
147,826
0
W
Ganesha
8,053
805
2
0
0
206,211
0
L
Baron Samedi
7,103
710
28
3
0
144,417
1
W
Cernunnos
7,602
760
61
6
3
181,407
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role