Player Matchup

Anubis
Anubis
Lukazinator
Anubis
Level 118
God Stats
4W - 5L
1,529 SR
Queue Stats
118W - 99L
1,512 Elo+
Party 1
Charybdis
Charybdis
SlashHammer
Charybdis
Level 100
God Stats
3W - 4L
1,606 SR
Queue Stats
44W - 53L
1,515 Elo+
Party 2
Fenrir
Fenrir
boonthurmax
Fenrir
Level 61
God Stats
4W - 3L
1,525 SR
Queue Stats
11W - 11L
1,382 Elo+
Solo
Nike
Nike
soven
Nike
Level 100
God Stats
5W - 2L
1,732 SR
Queue Stats
30W - 37L
1,495 Elo+
Party 2
Achilles
Achilles
tobilo11
Achilles
Level 122
God Stats
1W - 5L
1,721 SR
Queue Stats
124W - 101L
1,511 Elo+
Party 1
Team Averages
Level 100
1,623 SR
1,483 Elo+

VS

Team Averages
Level 133
1,543 SR
1,517 Elo+
Olorun
Olorun
DarkMatters01
Olorun
Level 95
God Stats
1W - 3L
1,303 SR
Queue Stats
277W - 251L
1,554 Elo+
Party 3
Baba Yaga
Baba Yaga
Devílek
Baba Yaga
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
187W - 210L
1,388 Elo+
Solo
Shiva
Shiva
FREEDMBRANDON
Shiva
Level 151
God Stats
8W - 4L
1,760 SR
Queue Stats
216W - 165L
1,560 Elo+
Party 3
Chaac
Chaac
Havocwave
Chaac
Level 144
God Stats
4W - 2L
1,398 SR
Queue Stats
289W - 292L
1,487 Elo+
Solo
Kumbhakarna
Kumbhakarna
Mokostar
Kumbhakarna
Level 149
God Stats
2W - 3L
1,753 SR
Queue Stats
216W - 177L
1,598 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
19
9 / 8 / 7
13,214
489
18,734
24,942
12,562
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
SlashHammer
Charybdis
20
8 / 5 / 5
13,712
508
24,390
23,179
8,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
4
0 / 1 / 1
7,366
273
0
611
66
Nike
soven
Nike
18
2 / 9 / 9
11,688
433
12,022
28,770
24,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Achilles
tobilo11
Achilles
20
11 / 4 / 10
13,624
505
33,091
28,977
45,647
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 10
14,872
551
20,283
19,479
8,156
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Baba Yaga
Devílek
Baba Yaga
20
8 / 7 / 9
14,072
521
19,834
22,587
9,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
4 / 7 / 11
12,934
479
15,897
32,782
14,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
Havocwave
Chaac
20
4 / 6 / 13
13,578
503
17,956
31,443
23,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate

Breastplate

+20
Physical Protection

Kumbhakarna
Mokostar
Kumbhakarna
18
4 / 7 / 18
13,505
500
10,803
29,493
41,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
88
30
Kills
27
27
Deaths
31
32
Assists
61
Player
Kills
Deaths
Assists
KDA
W
7
4
10
3
W
Baba Yaga
Devílek
Baba Yaga
8
7
9
1.79
W
4
7
11
1.36
W
Chaac
Havocwave
Chaac
4
6
13
1.75
L
Anubis
9
8
7
1.56
W
Kumbhakarna
Mokostar
Kumbhakarna
4
7
18
1.86
L
Charybdis
SlashHammer
Charybdis
8
5
5
2.1
L
Fenrir
0
1
1
0.5
L
Nike
soven
Nike
2
9
9
0.72
L
Achilles
tobilo11
Achilles
11
4
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,237
Damage
84,773
106,479
Taken
135,784
90,586
Mitigated
96,878
30,777
Healing
55,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,283
12,588
3,990
9,555
19,479
8,156
3,393
2,597
16,882
135,107
1,441
W
Baba Yaga
Devílek
Baba Yaga
19,834
563
0
6,136
22,587
9,154
1,235
5,114
17,473
99,675
0
W
15,897
4,661
3,088
14,173
32,782
14,976
1,333
5,545
27,237
0
90,223
W
Chaac
Havocwave
Chaac
17,956
2,420
1,200
13,516
31,443
23,121
2,146
5,662
25,781
0
80,952
L
Anubis
18,734
773
0
8,468
24,942
12,562
192
12,176
12,480
79,093
0
W
Kumbhakarna
Mokostar
Kumbhakarna
10,803
732
0
3,435
29,493
41,471
303
4,031
25,462
26,402
0
L
Charybdis
SlashHammer
Charybdis
24,390
15,250
0
9,866
23,179
8,133
850
13,713
9,413
0
116,300
L
Fenrir
0
0
0
0
611
66
0
611
0
0
0
L
Nike
soven
Nike
12,022
1,352
1,152
6,186
28,770
24,178
0
12,747
15,689
0
64,416
L
Achilles
tobilo11
Achilles
33,091
8,977
0
5,105
28,977
45,647
58
11,983
16,146
0
81,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,604
Gold Earned
68,961
501
Minions Killed
571
0
Camps Cleared
0
1,761,766
Distance Traveled
2,484,467
23
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
14,872
551
184
7
0
475,802
7
W
Baba Yaga
14,072
521
128
5
0
465,232
3
W
Shiva
12,934
479
100
4
0
511,254
7
W
Chaac
13,578
503
129
5
0
507,799
3
L
Anubis
13,214
489
113
4
0
370,885
1
W
Kumbhakarna
13,505
500
30
1
0
524,380
7
L
Charybdis
13,712
508
189
7
0
429,795
9
L
Fenrir
7,366
273
0
0
0
0
0
L
Nike
11,688
433
91
3
0
451,594
6
L
Achilles
13,624
505
108
4
0
509,492
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role