Player Matchup

Anhur
Anhur
M1st3rxD21
Anhur
Level 88
God Stats
4W - 4L
1,463 SR
Queue Stats
143W - 117L
1,503 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Natsuki_enjoyer
Tsukuyomi
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 59L
1,589 Elo+
Party 1
Loki
Loki
NewInPCLoki
Loki
Level 4
God Stats
13W - 9L
1,745 SR
Queue Stats
18W - 15L
1,729 Elo+
Party 1
Freya
Freya
Soulwind-417
Freya
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 103L
1,441 Elo+
Party 1
Bacchus
Bacchus
Th3SuspectAU
Bacchus
Level 62
God Stats
27W - 19L
1,659 SR
Queue Stats
802W - 888L
1,449 Elo+
Party 1
Team Averages
Level 66
1,574 SR
1,542 Elo+

VS

Team Averages
Level 72
1,548 SR
1,458 Elo+
Cerberus
Cerberus
 
Cerberus
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
Earth Finger
He Bo
Level 158
God Stats
1W - 2L
1,469 SR
Queue Stats
492W - 503L
1,438 Elo+
Party 3
Gilgamesh
Gilgamesh
Funman9828
Gilgamesh
Level 39
God Stats
5W - 5L
1,626 SR
Queue Stats
12W - 14L
1,402 Elo+
Party 2
Xbalanque
Xbalanque
Snoozyn_
Xbalanque
Level 55
God Stats
14W - 9L
1,647 SR
Queue Stats
102W - 123L
1,448 Elo+
Solo
Vulcan
Vulcan
stickfrisky
Vulcan
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 8L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
9
5 / 1 / 1
5,108
730
4,267
4,783
1,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
Natsuki_enjoyer
Tsukuyomi
8
3 / 0 / 3
4,764
681
3,641
3,707
1,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
4 / 0 / 1
5,263
752
2,067
3,691
1,124
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 1 / 2
4,387
627
1,276
3,345
1,034
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bacchus
Th3SuspectAU
Bacchus
7
1 / 0 / 4
4,505
644
1,454
4,281
2,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
6
1 / 3 / 0
3,792
542
2,073
4,956
563
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
1 / 2 / 0
4,121
589
2,421
4,686
913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Funman9828
Gilgamesh
4
0 / 4 / 0
3,516
502
639
3,981
1,065
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
Snoozyn_
Xbalanque
6
0 / 3 / 1
3,936
562
2,959
4,394
604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Vulcan
6
0 / 2 / 1
4,205
601
2,962
2,716
749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
14
Kills
2
2
Deaths
14
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
3
0
0.33
L
1
2
0
0.5
L
Gilgamesh
Funman9828
Gilgamesh
0
4
0
0
W
Anhur
5
1
1
5.5
W
Tsukuyomi
Natsuki_enjoyer
Tsukuyomi
3
0
3
4.5
W
4
0
1
4.5
L
Xbalanque
Snoozyn_
Xbalanque
0
3
1
0.17
W
1
1
2
2
W
Bacchus
Th3SuspectAU
Bacchus
1
0
4
3
L
Vulcan
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,705
Damage
11,054
19,807
Taken
20,733
6,498
Mitigated
3,894
7,959
Healing
4,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
2,073
88
115
1,484
4,956
563
0
416
4,540
13,400
0
L
2,421
253
0
1,127
4,686
913
0
612
4,074
16,678
0
L
Gilgamesh
Funman9828
Gilgamesh
639
164
0
138
3,981
1,065
0
243
3,738
0
10,109
W
Anhur
4,267
2,139
0
2,616
4,783
1,021
0
1,434
3,349
0
24,775
W
Tsukuyomi
Natsuki_enjoyer
Tsukuyomi
3,641
1,148
0
734
3,707
1,204
0
2,058
1,649
0
19,764
W
2,067
604
0
1,040
3,691
1,124
445
686
3,005
0
25,927
L
Xbalanque
Snoozyn_
Xbalanque
2,959
1,342
0
1,236
4,394
604
0
645
3,749
0
21,213
W
1,276
559
0
1,652
3,345
1,034
0
2,266
1,079
16,405
0
W
Bacchus
Th3SuspectAU
Bacchus
1,454
192
0
1,917
4,281
2,115
0
1,012
3,269
7,691
0
L
Vulcan
2,962
1,202
0
383
2,716
749
0
814
1,902
18,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,027
Gold Earned
19,570
195
Minions Killed
176
0
Camps Cleared
0
740,657
Distance Traveled
603,896
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
3,792
542
24
3
0
134,424
1
L
He Bo
4,121
589
30
4
0
121,394
2
L
Gilgamesh
3,516
502
24
3
0
95,809
1
W
Anhur
5,108
730
49
7
0
120,855
1
W
Tsukuyomi
4,764
681
47
7
0
171,963
0
W
Loki
5,263
752
55
8
0
139,629
0
L
Xbalanque
3,936
562
57
8
0
110,477
0
W
Freya
4,387
627
36
5
0
144,246
0
W
Bacchus
4,505
644
8
1
0
163,964
0
L
Vulcan
4,205
601
41
6
0
141,792
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role