Player Matchup

Fenrir
Fenrir
Gold IV
Adrili066
Fenrir
Gold IV
Level 104
God Stats
25W - 44L
1,527 SR
Queue Stats
161W - 175L
1,358 MMR
Party 3
Cthulhu
Cthulhu
Gold V
CJ-W1TCH3R
Cthulhu
Gold V
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
186W - 193L
1,399 MMR
Party 3
Horus
Horus
Bronze III
DRAGONHUNTER103
Horus
Bronze III
Level 105
God Stats
0W - 1L
1,716 SR
Queue Stats
6W - 19L
1,460 MMR
Solo
Cernunnos
Cernunnos
Bronze III
TopOnePercent
Cernunnos
Bronze III
Level 89
God Stats
0W - 1L
1,477 SR
Queue Stats
0W - 3L
1,415 MMR
Solo
Thoth
Thoth
Gold IV
xPumPxReX
Thoth
Gold IV
Level 148
God Stats
11W - 13L
1,506 SR
Queue Stats
200W - 196L
1,458 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 111
1,545 SR
1,418 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 109
1,565 SR
1,396 MMR
Shiva
Shiva
Gold IV
FGC-Snow
Shiva
Gold IV
Level 66
God Stats
30W - 10L
1,696 SR
Queue Stats
303W - 281L
1,330 MMR
Party 1
Erlang Shen
Erlang Shen
Gold V
JEEEMY
Erlang Shen
Gold V
Level 155
God Stats
4W - 5L
1,611 SR
Queue Stats
202W - 197L
1,332 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold V
Tolmos_Latigo22
Cu Chulainn
Gold V
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
180W - 179L
1,298 MMR
Solo
Xbalanque
Xbalanque
Gold IV
hazdrack
Xbalanque
Gold IV
Level 63
God Stats
42W - 42L
1,309 SR
Queue Stats
271W - 257L
1,427 MMR
Party 1
Poseidon
Poseidon
Gold II
sprinzo
Poseidon
Gold II
Level 149
God Stats
15W - 7L
1,709 SR
Queue Stats
299W - 286L
1,595 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Adrili066
Fenrir
20
17 / 5 / 9
17,883
542
24,974
35,255
38,829
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
CJ-W1TCH3R
Cthulhu
20
9 / 6 / 12
14,695
445
23,407
37,643
59,501
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
0 / 8 / 10
12,627
383
9,486
45,719
48,159
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
TopOnePercent
Cernunnos
20
5 / 8 / 10
15,656
474
19,894
27,097
10,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thoth
xPumPxReX
Thoth
20
7 / 8 / 10
15,419
467
31,185
23,096
8,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
SkadiAthenaZeus

VS

Bans
ArtioArachneHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
FGC-Snow
Shiva
20
5 / 7 / 17
16,775
508
15,860
34,735
45,957
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Erlang Shen
JEEEMY
Erlang Shen
20
13 / 9 / 6
18,800
570
18,520
35,037
24,508
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
Tolmos_Latigo22
Cu Chulainn
20
2 / 11 / 14
15,628
474
19,698
36,332
42,071
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
hazdrack
Xbalanque
20
6 / 4 / 15
17,311
525
32,663
18,491
7,465
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
sprinzo
Poseidon
20
9 / 7 / 15
18,619
564
41,184
29,835
8,429
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
102
38
Kills
35
35
Deaths
38
51
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Adrili066
Fenrir
17
5
9
4.3
L
Cthulhu
CJ-W1TCH3R
Cthulhu
9
6
12
2.5
L
0
8
10
0.63
W
Shiva
FGC-Snow
Shiva
5
7
17
1.93
W
Erlang Shen
JEEEMY
Erlang Shen
13
9
6
1.78
W
Cu Chulainn
Tolmos_Latigo22
Cu Chulainn
2
11
14
0.82
L
Cernunnos
TopOnePercent
Cernunnos
5
8
10
1.25
W
Xbalanque
hazdrack
Xbalanque
6
4
15
3.38
W
Poseidon
sprinzo
Poseidon
9
7
15
2.36
L
Thoth
xPumPxReX
Thoth
7
8
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,946
Damage
127,925
168,810
Taken
154,430
166,188
Mitigated
128,430
36,272
Healing
29,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Adrili066
Fenrir
24,974
5,750
281
8,842
35,255
38,829
0
12,013
23,242
0
132,294
L
Cthulhu
CJ-W1TCH3R
Cthulhu
23,407
1,899
1,843
4,883
37,643
59,501
199
10,175
26,758
94,922
0
L
9,486
4,090
2,193
7,482
45,719
48,159
50
18,587
26,790
0
34,931
W
Shiva
FGC-Snow
Shiva
15,860
2,699
484
7,231
34,735
45,957
544
11,620
23,115
915
45,887
W
Erlang Shen
JEEEMY
Erlang Shen
18,520
8,534
0
6,110
35,037
24,508
1,850
14,210
20,401
0
122,665
W
Cu Chulainn
Tolmos_Latigo22
Cu Chulainn
19,698
2,326
0
915
36,332
42,071
72
11,064
24,257
18,074
82,974
L
Cernunnos
TopOnePercent
Cernunnos
19,894
7,044
0
8,079
27,097
10,855
1,524
6,742
20,355
0
123,451
W
Xbalanque
hazdrack
Xbalanque
32,663
19,739
0
4,504
18,491
7,465
2,006
6,344
12,147
0
147,436
W
Poseidon
sprinzo
Poseidon
41,184
7,488
368
10,086
29,835
8,429
4,539
12,231
17,604
178,526
0
L
Thoth
xPumPxReX
Thoth
31,185
762
0
2,669
23,096
8,844
868
5,432
17,664
139,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,280
Gold Earned
87,133
686
Minions Killed
728
0
Camps Cleared
0
2,928,128
Distance Traveled
3,043,597
35
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
17,883
542
117
4
0
689,860
2
L
Cthulhu
14,695
445
137
4
0
547,260
9
L
Horus
12,627
383
51
2
0
583,846
9
W
Shiva
16,775
508
57
2
0
639,922
5
W
Erlang Shen
18,800
570
149
5
0
652,353
11
W
Cu Chulainn
15,628
474
131
4
0
495,375
5
L
Cernunnos
15,656
474
198
6
0
503,000
15
W
Xbalanque
17,311
525
160
5
0
624,638
6
W
Poseidon
18,619
564
231
7
0
631,309
12
L
Thoth
15,419
467
183
6
0
604,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role