Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
Myogic
Khepri
Level 123
God Stats
65W - 73L
1,499 SR
Queue Stats
363W - 463L
1,497 Elo+
Solo
Hou Yi
Hou Yi
Pepitedepoulette
Hou Yi
Level 116
God Stats
12W - 15L
1,512 SR
Queue Stats
159W - 168L
1,505 Elo+
Party 1
Team Averages
Level 101
1,504 SR
1,500 Elo+

VS

Team Averages
Level 111
1,525 SR
1,589 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
BoiYurTrash
Cthulhu
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,697 Elo+
Solo
Vamana
Vamana
ItsFitz4712
Vamana
Level 73
God Stats
32W - 26L
1,574 SR
Queue Stats
42W - 36L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
0 / 5 / 6
6,677
668
4,640
8,762
6,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Khepri
Myogic
Khepri
11
1 / 5 / 6
7,041
704
6,059
9,802
5,211
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
6 / 4 / 0
7,999
800
9,676
8,315
2,937
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
4 / 3 / 8
8,448
845
7,458
8,557
3,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
BoiYurTrash
Cthulhu
12
3 / 2 / 11
8,895
890
7,260
11,701
8,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vamana
14
7 / 2 / 6
9,192
919
8,893
11,613
8,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
39
7
Kills
14
14
Deaths
7
12
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
5
6
0.6
W
Baron Samedi
 
Baron Samedi
4
3
8
2.67
W
Cthulhu
BoiYurTrash
Cthulhu
3
2
11
4.25
W
Vamana
7
2
6
5
L
Khepri
Myogic
Khepri
1
5
6
0.8
L
6
4
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,375
Damage
23,611
26,879
Taken
31,871
14,411
Mitigated
21,295
5,963
Healing
13,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
4,640
421
1,457
2,022
8,762
6,263
0
4,325
3,926
12,971
0
W
Baron Samedi
 
Baron Samedi
7,458
1,015
641
2,976
8,557
3,985
1,144
3,936
4,621
33,237
0
W
Cthulhu
BoiYurTrash
Cthulhu
7,260
1,191
516
3,734
11,701
8,467
224
2,968
8,733
20,814
0
W
Vamana
8,893
4,633
653
4,557
11,613
8,843
1,203
5,167
6,446
0
24,097
L
Khepri
Myogic
Khepri
6,059
653
0
936
9,802
5,211
0
5,746
3,657
17,785
0
L
9,676
4,107
0
1,548
8,315
2,937
0
4,112
3,939
0
25,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,717
Gold Earned
26,535
85
Minions Killed
112
3
Camps Cleared
5
559,600
Distance Traveled
582,390
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,677
668
21
2
1
184,566
4
W
Baron Samedi
8,448
845
58
6
2
174,075
3
W
Cthulhu
8,895
890
27
3
1
204,284
3
W
Vamana
9,192
919
27
3
2
204,031
1
L
Khepri
7,041
704
21
2
1
197,342
1
L
Hou Yi
7,999
800
43
4
1
177,692
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role