Player Matchup

Hercules
Hercules
Dr_pain2y
Hercules
Level 81
God Stats
5W - 10L
1,456 SR
Queue Stats
203W - 192L
1,447 Elo+
Solo
Ganesha
Ganesha
KeegyWeegy93
Ganesha
Level 87
God Stats
3W - 5L
1,193 SR
Queue Stats
178W - 186L
1,311 Elo+
Solo
Ra
Ra
SARGENTMAJOR79
Ra
Level 58
God Stats
25W - 18L
1,803 SR
Queue Stats
187W - 230L
1,286 Elo+
Solo
Bastet
Bastet
joodiknight
Bastet
Level 125
God Stats
1W - 1L
1,448 SR
Queue Stats
36W - 34L
1,364 Elo+
Solo
Poseidon
Poseidon
piffcity
Poseidon
Level 82
God Stats
52W - 56L
1,418 SR
Queue Stats
322W - 315L
1,300 Elo+
Solo
Team Averages
Level 87
1,464 SR
1,342 Elo+

VS

Team Averages
Level 81
1,494 SR
1,345 Elo+
Shiva
Shiva
KusH902
Shiva
Level 48
God Stats
24W - 21L
1,488 SR
Queue Stats
511W - 629L
1,347 Elo+
Solo
Artio
Artio
Miranha9219
Artio
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 101L
1,342 Elo+
Solo
Anubis
Anubis
MoraisJr_01
Anubis
Level 138
God Stats
1W - 4L
1,269 SR
Queue Stats
51W - 62L
1,285 Elo+
Solo
Arachne
Arachne
NewellTer
Arachne
Level 72
God Stats
30W - 17L
1,500 SR
Queue Stats
81W - 85L
1,319 Elo+
Solo
Skadi
Skadi
x3xGalaxy
Skadi
Level 79
God Stats
1W - 2L
1,711 SR
Queue Stats
15W - 17L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Dr_pain2y
Hercules
18
4 / 5 / 3
11,658
486
9,069
24,156
23,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ganesha
KeegyWeegy93
Ganesha
17
1 / 2 / 17
12,337
514
13,640
21,366
24,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
4 / 7 / 1
11,324
472
8,722
12,497
4,825
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bastet
20
13 / 4 / 5
13,809
575
19,520
19,768
8,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
piffcity
Poseidon
19
7 / 1 / 7
13,034
543
20,903
11,385
4,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
KusH902
Shiva
17
6 / 5 / 2
11,596
483
21,571
22,560
18,626
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
4 / 7 / 4
10,298
429
6,883
25,997
29,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
4
0 / 2 / 0
6,607
275
1,056
2,724
970
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
NewellTer
Arachne
19
5 / 5 / 1
11,701
488
12,099
25,537
10,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Skadi
x3xGalaxy
Skadi
15
4 / 10 / 4
9,708
405
17,718
21,544
6,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
30
29
Kills
19
19
Deaths
29
33
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hercules
Dr_pain2y
Hercules
4
5
3
1.1
W
Ganesha
KeegyWeegy93
Ganesha
1
2
17
4.75
L
Shiva
KusH902
Shiva
6
5
2
1.4
L
4
7
4
0.86
L
Anubis
0
2
0
0
L
Arachne
NewellTer
Arachne
5
5
1
1.1
W
4
7
1
0.64
W
Bastet
13
4
5
3.88
W
Poseidon
piffcity
Poseidon
7
1
7
10.5
L
Skadi
x3xGalaxy
Skadi
4
10
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,854
Damage
59,327
89,172
Taken
98,362
64,759
Mitigated
65,282
37,683
Healing
20,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Dr_pain2y
Hercules
9,069
3,667
456
10,853
24,156
23,090
1,302
781
23,375
0
68,078
W
Ganesha
KeegyWeegy93
Ganesha
13,640
1,589
390
5,842
21,366
24,130
795
3,716
17,650
38,153
5,176
L
Shiva
KusH902
Shiva
21,571
4,846
0
1,857
22,560
18,626
646
7,662
14,231
0
71,477
L
6,883
970
28
3,533
25,997
29,411
275
14,193
11,750
33,913
0
L
Anubis
1,056
249
0
1,064
2,724
970
0
1,416
1,308
8,624
0
L
Arachne
NewellTer
Arachne
12,099
10,182
0
10,052
25,537
10,124
0
7,779
17,646
0
96,261
W
8,722
1,700
1,583
3,363
12,497
4,825
3,028
804
11,693
69,620
0
W
Bastet
19,520
5,396
0
8,729
19,768
8,437
3,133
1,155
18,613
0
80,128
W
Poseidon
piffcity
Poseidon
20,903
2,785
851
5,616
11,385
4,277
2,393
1,596
9,789
101,970
0
L
Skadi
x3xGalaxy
Skadi
17,718
7,006
0
3,956
21,544
6,151
843
11,662
9,838
0
53,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,162
Gold Earned
49,910
610
Minions Killed
374
0
Camps Cleared
0
2,257,899
Distance Traveled
1,808,451
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,658
486
114
5
0
448,627
1
W
Ganesha
12,337
514
19
1
0
448,477
4
L
Shiva
11,596
483
107
4
0
424,569
1
L
Artio
10,298
429
45
2
0
439,931
2
L
Anubis
6,607
275
15
1
0
60,503
0
L
Arachne
11,701
488
142
6
0
486,301
5
W
Ra
11,324
472
151
6
0
427,019
2
W
Bastet
13,809
575
132
6
0
496,957
4
W
Poseidon
13,034
543
194
8
0
436,819
8
L
Skadi
9,708
405
65
3
0
397,147
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role