Player Matchup

Scylla
Scylla
Kr1ox12
Scylla
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,583 Elo+
Solo
Danzaburou
Danzaburou
MrSpunkmire
Danzaburou
Level 85
God Stats
2W - 6L
1,536 SR
Queue Stats
64W - 64L
1,513 Elo+
Party 2
Arachne
Arachne
Raggle66
Arachne
Level 117
God Stats
12W - 8L
1,408 SR
Queue Stats
202W - 214L
1,606 Elo+
Party 2
Odin
Odin
SentinelSWE
Odin
Level 156
God Stats
3W - 4L
1,513 SR
Queue Stats
254W - 234L
1,555 Elo+
Solo
Ao Kuang
Ao Kuang
YmirGoJungle
Ao Kuang
Level 117
God Stats
18W - 12L
1,186 SR
Queue Stats
115W - 125L
1,183 Elo+
Party 2
Team Averages
Level 120
1,429 SR
1,488 Elo+

VS

Team Averages
Level 94
1,515 SR
1,571 Elo+
Erlang Shen
Erlang Shen
AdCoFeFa
Erlang Shen
Level 50
God Stats
1W - 1L
1,285 SR
Queue Stats
17W - 10L
1,613 Elo+
Party 1
Hou Yi
Hou Yi
BramBoterham
Hou Yi
Level 100
God Stats
8W - 7L
1,714 SR
Queue Stats
271W - 252L
1,607 Elo+
Solo
Anubis
Anubis
ButtBurger
Anubis
Level 128
God Stats
7W - 4L
1,553 SR
Queue Stats
141W - 126L
1,510 Elo+
Solo
Bacchus
Bacchus
CatboyFemgirl
Bacchus
Level 134
God Stats
8W - 3L
1,523 SR
Queue Stats
152W - 143L
1,592 Elo+
Party 1
Mercury
Mercury
ErkaLT
Mercury
Level 56
God Stats
2W - 1L
1,500 SR
Queue Stats
85W - 74L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Kr1ox12
Scylla
18
5 / 8 / 2
11,490
500
15,845
15,191
4,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
MrSpunkmire
Danzaburou
17
2 / 6 / 6
11,461
498
12,177
18,355
5,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Arachne
Raggle66
Arachne
20
6 / 9 / 8
12,838
558
18,257
24,737
21,039
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
3 / 4 / 6
11,510
500
10,242
20,592
25,769
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ao Kuang
YmirGoJungle
Ao Kuang
15
4 / 5 / 7
10,935
475
8,843
19,709
13,914
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AdCoFeFa
Erlang Shen
20
9 / 4 / 8
13,729
597
22,307
22,419
35,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hou Yi
20
4 / 3 / 7
13,485
586
12,305
15,902
6,488
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Anubis
ButtBurger
Anubis
20
14 / 3 / 7
13,662
594
24,914
16,545
9,790
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
18
3 / 6 / 14
11,820
514
9,504
19,345
26,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mercury
ErkaLT
Mercury
18
2 / 5 / 9
11,559
503
7,595
17,812
6,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
77
20
Kills
32
32
Deaths
21
29
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
AdCoFeFa
Erlang Shen
9
4
8
3.25
W
Hou Yi
4
3
7
2.5
W
Anubis
ButtBurger
Anubis
14
3
7
5.83
W
Bacchus
3
6
14
1.67
W
Mercury
ErkaLT
Mercury
2
5
9
1.3
L
Scylla
Kr1ox12
Scylla
5
8
2
0.75
L
Danzaburou
MrSpunkmire
Danzaburou
2
6
6
0.83
L
Arachne
Raggle66
Arachne
6
9
8
1.11
L
3
4
6
1.5
L
Ao Kuang
YmirGoJungle
Ao Kuang
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,364
Damage
76,625
98,584
Taken
92,023
70,584
Mitigated
85,067
25,652
Healing
28,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
AdCoFeFa
Erlang Shen
22,307
11,167
0
6,662
22,419
35,164
1,351
2,678
19,741
0
91,190
W
Hou Yi
12,305
6,483
0
6,882
15,902
6,488
555
3,010
12,892
0
118,804
W
Anubis
ButtBurger
Anubis
24,914
405
0
8,653
16,545
9,790
1,617
9,225
7,320
113,709
2,652
W
Bacchus
9,504
813
430
3,866
19,345
26,760
549
7,074
12,103
43,813
0
W
Mercury
ErkaLT
Mercury
7,595
4,991
0
1,741
17,812
6,865
926
2,701
15,111
0
95,452
L
Scylla
Kr1ox12
Scylla
15,845
924
0
2,278
15,191
4,394
0
7,834
7,183
64,423
0
L
Danzaburou
MrSpunkmire
Danzaburou
12,177
4,833
0
6,497
18,355
5,468
0
4,227
14,034
0
81,943
L
Arachne
Raggle66
Arachne
18,257
12,184
0
9,550
24,737
21,039
0
7,591
16,889
0
86,158
L
10,242
3,452
0
1,780
20,592
25,769
0
3,669
16,241
0
54,835
L
Ao Kuang
YmirGoJungle
Ao Kuang
8,843
2,177
1,179
4,368
19,709
13,914
0
11,110
8,554
39,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,234
Gold Earned
64,255
513
Minions Killed
762
0
Camps Cleared
0
2,148,429
Distance Traveled
2,144,034
33
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
13,729
597
173
8
0
411,503
6
W
Hou Yi
13,485
586
201
9
0
406,731
7
W
Anubis
13,662
594
201
9
0
403,617
9
W
Bacchus
11,820
514
50
2
0
401,500
7
W
Mercury
11,559
503
137
6
0
520,683
2
L
Scylla
11,490
500
96
4
0
389,084
12
L
Danzaburou
11,461
498
125
5
0
412,614
7
L
Arachne
12,838
558
121
5
0
451,222
2
L
Odin
11,510
500
108
5
0
439,264
7
L
Ao Kuang
10,935
475
63
3
0
456,245
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role