Player Matchup

Zhong Kui
Zhong Kui
AchilisKIC
Zhong Kui
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 44L
1,670 Elo+
Party 2
Cthulhu
Cthulhu
IcyhotKIC
Cthulhu
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 10L
1,590 Elo+
Party 2
Anubis
Anubis
Spygo98
Anubis
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,748 Elo+
Party 3
Danzaburou
Danzaburou
Swordhawk7
Danzaburou
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 39L
1,619 Elo+
Party 2
Da Ji
Da Ji
gl0wstick
Da Ji
Level 68
God Stats
0W - 2L
1,268 SR
Queue Stats
24W - 35L
1,417 Elo+
Party 3
Team Averages
Level 82
1,454 SR
1,609 Elo+

VS

Team Averages
Level 54
1,502 SR
1,572 Elo+
Chaac
Chaac
 
Chaac
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
ConnorDraco
Ymir
Level 65
God Stats
2W - 4L
1,508 SR
Queue Stats
191W - 161L
1,562 Elo+
Party 1
Kali
Kali
Haywarrior639
Kali
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,765 Elo+
Solo
Ravana
Ravana
SirMonkington
Ravana
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
175W - 162L
1,502 Elo+
Party 1
Xbalanque
Xbalanque
robear4849
Xbalanque
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 31L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AchilisKIC
Zhong Kui
18
9 / 8 / 9
12,046
803
23,232
20,081
12,573
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
IcyhotKIC
Cthulhu
18
5 / 4 / 14
10,996
733
17,245
19,224
20,173
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anubis
Spygo98
Anubis
19
7 / 5 / 7
11,135
742
19,730
14,944
8,637
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
Swordhawk7
Danzaburou
14
1 / 10 / 5
8,865
591
7,139
18,012
7,215
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Da Ji
gl0wstick
Da Ji
14
1 / 7 / 11
9,297
620
6,730
17,634
17,878
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
3 / 5 / 21
10,949
730
17,400
20,016
26,637
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

19
3 / 4 / 20
11,981
799
7,834
19,796
24,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
4 / 7 / 16
11,062
737
12,517
15,031
4,868
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
15 / 3 / 9
12,633
842
16,279
17,322
15,444
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
robear4849
Xbalanque
20
9 / 4 / 15
12,363
824
26,207
13,683
5,107
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
115
23
Kills
34
34
Deaths
23
46
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
5
21
2.7
L
Zhong Kui
AchilisKIC
Zhong Kui
9
8
9
1.69
W
3
4
20
3.25
W
4
7
16
1.71
L
Cthulhu
IcyhotKIC
Cthulhu
5
4
14
3
W
15
3
9
6.5
L
Anubis
Spygo98
Anubis
7
5
7
2.1
L
Danzaburou
Swordhawk7
Danzaburou
1
10
5
0.35
L
Da Ji
gl0wstick
Da Ji
1
7
11
0.93
W
Xbalanque
robear4849
Xbalanque
9
4
15
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,076
Damage
80,237
89,895
Taken
85,848
66,476
Mitigated
76,160
18,156
Healing
34,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
17,400
2,200
1,877
8,105
20,016
26,637
363
14,601
4,920
0
30,809
L
Zhong Kui
AchilisKIC
Zhong Kui
23,232
3,138
176
4,868
20,081
12,573
350
2,079
18,002
40,040
0
W
7,834
1,085
537
1,966
19,796
24,104
357
13,356
5,123
16,617
0
W
12,517
6,138
0
5,965
15,031
4,868
1,159
10,422
4,433
0
20,569
L
Cthulhu
IcyhotKIC
Cthulhu
17,245
804
1,370
1,858
19,224
20,173
169
1,006
18,218
25,642
0
W
16,279
5,971
5,212
5,566
17,322
15,444
945
10,264
6,564
0
25,436
L
Anubis
Spygo98
Anubis
19,730
1,483
879
4,457
14,944
8,637
891
1,860
13,084
34,087
0
L
Danzaburou
Swordhawk7
Danzaburou
7,139
3,300
0
1,148
18,012
7,215
0
1,138
16,874
0
15,583
L
Da Ji
gl0wstick
Da Ji
6,730
792
1,927
1,473
17,634
17,878
124
1,751
15,883
0
12,394
W
Xbalanque
robear4849
Xbalanque
26,207
9,025
1,962
3,547
13,683
5,107
2,628
9,664
3,729
0
51,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,339
Gold Earned
58,988
130
Minions Killed
137
0
Camps Cleared
0
1,108,883
Distance Traveled
1,351,705
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,949
730
18
1
0
278,281
4
L
Zhong Kui
12,046
803
45
3
0
218,850
1
W
Ymir
11,981
799
19
1
0
260,519
0
W
Kali
11,062
737
12
1
0
271,383
0
L
Cthulhu
10,996
733
21
1
0
254,365
0
W
Ravana
12,633
842
20
1
0
278,593
1
L
Anubis
11,135
742
35
2
0
196,953
0
L
Danzaburou
8,865
591
16
1
0
214,473
0
L
Da Ji
9,297
620
13
1
0
224,242
1
W
Xbalanque
12,363
824
68
5
0
262,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role