Player Matchup

Medusa
Medusa
Tedthe5head
Medusa
Level 109
God Stats
15W - 14L
1,586 SR
Queue Stats
353W - 416L
1,406 Elo+
Solo
Cernunnos
Cernunnos
VapeGodAlmighty
Cernunnos
Level 88
God Stats
5W - 0L
1,702 SR
Queue Stats
165W - 170L
1,341 Elo+
Solo
Loki
Loki
imknaga
Loki
Level 42
God Stats
29W - 22L
1,392 SR
Queue Stats
512W - 521L
1,299 Elo+
Solo
Baron Samedi
Baron Samedi
junit707
Baron Samedi
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,215 Elo+
Solo
Ra
Ra
quackxqt
Ra
Level 78
God Stats
3W - 0L
1,182 SR
Queue Stats
143W - 138L
1,326 Elo+
Solo
Team Averages
Level 72
1,472 SR
1,317 Elo+

VS

Team Averages
Level 78
1,447 SR
1,294 Elo+
Bellona
Bellona
Chupateste__PR21
Bellona
Level 45
God Stats
23W - 12L
1,338 SR
Queue Stats
338W - 389L
1,275 Elo+
Solo
Yemoja
Yemoja
Dizzy_IceDragon
Yemoja
Level 48
God Stats
4W - 4L
1,449 SR
Queue Stats
50W - 55L
1,332 Elo+
Solo
Da Ji
Da Ji
Dreamy_Vibez_
Da Ji
Level 89
God Stats
9W - 16L
1,456 SR
Queue Stats
114W - 119L
1,371 Elo+
Solo
Kukulkan
Kukulkan
Egucai
Kukulkan
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,119 Elo+
Solo
Tsukuyomi
Tsukuyomi
clasicororono
Tsukuyomi
Level 106
God Stats
92W - 71L
1,495 SR
Queue Stats
166W - 176L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
3 / 2 / 7
12,414
540
10,729
12,431
4,281
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
VapeGodAlmighty
Cernunnos
20
14 / 5 / 1
14,147
615
15,373
16,737
6,368
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Loki
imknaga
Loki
16
4 / 7 / 3
10,849
472
6,758
16,170
4,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
junit707
Baron Samedi
14
1 / 10 / 8
9,219
401
10,505
15,790
5,984
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
5 / 1 / 11
11,871
516
11,455
14,977
9,677
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 3 / 4
11,558
503
8,382
12,825
12,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
0 / 2 / 11
9,854
428
6,913
17,647
17,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
14 / 7 / 2
12,516
544
15,501
17,960
6,719
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
Egucai
Kukulkan
13
1 / 7 / 4
9,047
393
5,684
8,984
2,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tsukuyomi
clasicororono
Tsukuyomi
17
8 / 8 / 4
10,751
467
16,149
21,300
6,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
50
27
Kills
25
25
Deaths
27
30
Assists
25
Player
Kills
Deaths
Assists
KDA
L
2
3
4
1.33
L
0
2
11
2.75
L
14
7
2
2.14
L
Kukulkan
Egucai
Kukulkan
1
7
4
0.43
W
Medusa
3
2
7
3.25
W
Cernunnos
VapeGodAlmighty
Cernunnos
14
5
1
2.9
L
Tsukuyomi
clasicororono
Tsukuyomi
8
8
4
1.25
W
Loki
imknaga
Loki
4
7
3
0.79
W
Baron Samedi
junit707
Baron Samedi
1
10
8
0.5
W
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,820
Damage
52,629
76,105
Taken
78,716
31,164
Mitigated
45,429
23,638
Healing
15,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,382
1,506
0
4,339
12,825
12,452
466
929
11,896
0
73,556
L
6,913
856
1,690
2,971
17,647
17,421
354
9,914
7,733
28,416
0
L
15,501
3,674
0
0
17,960
6,719
0
3,952
14,008
0
70,590
L
Kukulkan
Egucai
Kukulkan
5,684
252
67
393
8,984
2,676
1,271
2,324
6,660
44,151
0
W
Medusa
10,729
6,199
155
4,616
12,431
4,281
2,586
306
12,125
0
69,601
W
Cernunnos
VapeGodAlmighty
Cernunnos
15,373
7,196
0
6,824
16,737
6,368
5,981
3,597
13,140
0
111,886
L
Tsukuyomi
clasicororono
Tsukuyomi
16,149
2,428
1
5,984
21,300
6,161
19
4,841
16,459
0
72,715
W
Loki
imknaga
Loki
6,758
1,886
0
690
16,170
4,854
79
954
15,216
0
56,205
W
Baron Samedi
junit707
Baron Samedi
10,505
1,854
1,043
2,957
15,790
5,984
1,917
2,764
13,026
34,692
0
W
11,455
2,146
1,360
5,993
14,977
9,677
1,430
4,976
10,001
63,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,500
Gold Earned
53,726
550
Minions Killed
443
0
Camps Cleared
0
2,015,733
Distance Traveled
2,010,214
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,558
503
134
6
0
434,308
3
L
Yemoja
9,854
428
35
2
0
417,318
0
L
Da Ji
12,516
544
100
4
0
384,099
0
L
Kukulkan
9,047
393
78
3
0
339,773
0
W
Medusa
12,414
540
133
6
0
420,973
1
W
Cernunnos
14,147
615
172
7
0
419,413
3
L
Tsukuyomi
10,751
467
96
4
0
434,716
0
W
Loki
10,849
472
100
4
0
393,762
0
W
Baron Samedi
9,219
401
38
2
0
335,801
0
W
Ra
11,871
516
107
5
0
445,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role