Player Matchup

Set
Set
Silver III
BondageBabyy
Set
Silver III
Level 101
God Stats
7W - 9L
1,372 SR
Queue Stats
150W - 150L
767 MMR
Solo
Ullr
Ullr
Silver IV
DDOG1009
Ullr
Silver IV
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
415W - 411L
719 MMR
Solo
Hou Yi
Hou Yi
Bronze I
Lil_Kenja
Hou Yi
Bronze I
Level 65
God Stats
1W - 1L
1,469 SR
Queue Stats
242W - 237L
472 MMR
Party 2
Amaterasu
Amaterasu
Silver IV
Morbidmage
Amaterasu
Silver IV
Level 148
God Stats
22W - 17L
1,581 SR
Queue Stats
122W - 165L
713 MMR
Solo
Ares
Ares
Silver IV
inMyBBAG
Ares
Silver IV
Level 49
God Stats
8W - 5L
1,260 SR
Queue Stats
170W - 174L
903 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 102
1,436 SR
715 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 81
1,504 SR
1,087 MMR
Sylvanus
Sylvanus
Silver V
 
Sylvanus
Silver V
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Neith
Neith
Silver IV
 
Neith
Silver IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Silver V
GROOVY9UZAMAKI
Osiris
Silver V
Level 66
God Stats
4W - 3L
1,471 SR
Queue Stats
51W - 74L
668 MMR
Solo
Chronos
Chronos
Silver III
KurdistanaMezin
Chronos
Silver III
Level 49
God Stats
14W - 19L
1,538 SR
Queue Stats
344W - 377L
968 MMR
Party 1
Izanami
Izanami
Silver III
PochoArtio
Izanami
Silver III
Level 86
God Stats
115W - 87L
1,513 SR
Queue Stats
233W - 240L
799 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 0
10,656
507
9,537
12,616
5,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ullr
16
2 / 2 / 2
9,728
463
8,976
12,848
4,447
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
Lil_Kenja
Hou Yi
14
1 / 3 / 3
8,740
416
9,198
15,412
4,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
Morbidmage
Amaterasu
16
3 / 4 / 0
9,629
459
7,579
20,391
14,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ares
12
1 / 7 / 3
8,211
391
7,988
18,735
11,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bans
ZeusLokiMedusa

VS

Bans
BellonaCthulhuBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
17
6 / 1 / 10
11,466
546
13,161
17,280
16,027
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
 
Neith
18
4 / 2 / 5
11,360
541
12,018
13,282
4,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
1 / 4 / 4
10,034
478
7,460
18,499
15,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
7 / 1 / 5
12,259
584
16,758
14,326
7,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
PochoArtio
Izanami
18
1 / 4 / 0
11,525
549
4,362
10,082
4,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
43
12
Kills
19
19
Deaths
12
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
6
1
10
11
W
Neith
 
Neith
4
2
5
3.25
L
5
3
0
1.67
L
Ullr
2
2
2
1.5
W
1
4
4
0.75
W
7
1
5
9.5
L
Hou Yi
Lil_Kenja
Hou Yi
1
3
3
0.83
L
Amaterasu
Morbidmage
Amaterasu
3
4
0
0.75
W
Izanami
PochoArtio
Izanami
1
4
0
0.25
L
Ares
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,278
Damage
53,759
80,002
Taken
73,469
39,251
Mitigated
48,539
17,416
Healing
32,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
13,161
4,210
4,460
7,898
17,280
16,027
1,210
2,473
14,807
42,247
0
W
Neith
 
Neith
12,018
5,788
0
8,296
13,282
4,821
2,303
2,019
11,263
0
83,509
L
9,537
5,535
0
3,726
12,616
5,444
0
4,542
8,074
0
58,820
L
Ullr
8,976
4,212
0
1,728
12,848
4,447
761
4,027
8,821
0
68,192
W
7,460
2,787
0
2,947
18,499
15,251
444
2,332
16,167
0
65,415
W
16,758
8,387
0
5,119
14,326
7,537
3,877
632
13,694
97,400
0
L
Hou Yi
Lil_Kenja
Hou Yi
9,198
3,837
0
5,659
15,412
4,157
1,044
4,987
10,425
0
54,803
L
Amaterasu
Morbidmage
Amaterasu
7,579
3,833
0
3,173
20,391
14,004
261
7,272
13,119
0
70,059
W
Izanami
PochoArtio
Izanami
4,362
2,896
0
3,915
10,082
4,903
3,728
0
10,082
0
79,686
L
Ares
7,988
547
0
3,130
18,735
11,199
243
9,091
9,644
18,237
3,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,964
Gold Earned
56,644
492
Minions Killed
623
0
Camps Cleared
0
1,900,458
Distance Traveled
1,948,444
28
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,466
546
53
3
0
368,589
10
W
Neith
11,360
541
141
7
0
377,457
0
L
Set
10,656
507
135
6
0
296,287
6
L
Ullr
9,728
463
119
6
0
367,012
8
W
Osiris
10,034
478
100
5
0
443,230
8
W
Chronos
12,259
584
164
8
0
417,095
13
L
Hou Yi
8,740
416
90
4
0
390,771
0
L
Amaterasu
9,629
459
117
6
0
435,869
6
W
Izanami
11,525
549
165
8
0
342,073
1
L
Ares
8,211
391
31
1
0
410,519
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role