Player Matchup

Hou Yi
Hou Yi
Kjargoth
Hou Yi
Level 47
God Stats
0W - 2L
1,255 SR
Queue Stats
3W - 3L
1,268 Elo+
Solo
Baron Samedi
Baron Samedi
Nappatheloveabl
Baron Samedi
Level 25
God Stats
2W - 7L
1,550 SR
Queue Stats
11W - 19L
1,318 Elo+
Party 2
Cliodhna
Cliodhna
VvVenomXplosion
Cliodhna
Level 118
God Stats
10W - 14L
1,090 SR
Queue Stats
292W - 334L
1,404 Elo+
Party 2
Kuzenbo
Kuzenbo
Wrennegan
Kuzenbo
Level 69
God Stats
0W - 1L
1,279 SR
Queue Stats
20W - 27L
1,416 Elo+
Solo
Merlin
Merlin
bloodedkiller13
Merlin
Level 66
God Stats
41W - 39L
1,502 SR
Queue Stats
102W - 114L
1,428 Elo+
Solo
Team Averages
Level 65
1,335 SR
1,367 Elo+

VS

Team Averages
Level 111
1,512 SR
1,539 Elo+
Bellona
Bellona
BeyoncePadThai7
Bellona
Level 105
God Stats
16W - 10L
1,494 SR
Queue Stats
99W - 135L
1,421 Elo+
Party 1
Charybdis
Charybdis
LLECHEFLAN
Charybdis
Level 109
God Stats
11W - 11L
1,467 SR
Queue Stats
146W - 198L
1,495 Elo+
Party 1
Bacchus
Bacchus
Nobeloo
Bacchus
Level 127
God Stats
5W - 1L
1,517 SR
Queue Stats
230W - 251L
1,595 Elo+
Party 1
Nox
Nox
PlantDaddyD
Nox
Level 123
God Stats
14W - 16L
1,415 SR
Queue Stats
254W - 250L
1,622 Elo+
Party 1
Chiron
Chiron
Zax500
Chiron
Level 91
God Stats
4W - 2L
1,665 SR
Queue Stats
36W - 43L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Kjargoth
Hou Yi
19
5 / 5 / 2
12,245
765
11,909
15,018
5,721
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
Nappatheloveabl
Baron Samedi
17
1 / 5 / 6
10,726
670
11,020
12,934
9,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cliodhna
20
6 / 3 / 3
12,795
800
11,748
13,465
5,944
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
Wrennegan
Kuzenbo
16
0 / 6 / 4
10,479
655
6,407
22,449
32,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
0 / 7 / 5
10,821
676
11,659
13,619
5,090
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 2
13,226
827
6,753
14,207
15,066
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charybdis
LLECHEFLAN
Charybdis
19
2 / 2 / 10
12,135
758
11,975
11,500
4,884
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
Nobeloo
Bacchus
19
5 / 3 / 12
13,042
815
9,554
21,535
40,327
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
4 / 1 / 13
13,079
817
14,639
10,395
4,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chiron
Zax500
Chiron
20
10 / 3 / 7
13,548
847
20,601
16,546
8,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
70
12
Kills
26
26
Deaths
12
20
Assists
44
Player
Kills
Deaths
Assists
KDA
W
5
3
2
2
L
Hou Yi
Kjargoth
Hou Yi
5
5
2
1.2
W
Charybdis
LLECHEFLAN
Charybdis
2
2
10
3.5
L
Baron Samedi
Nappatheloveabl
Baron Samedi
1
5
6
0.8
W
Bacchus
Nobeloo
Bacchus
5
3
12
3.67
W
4
1
13
10.5
L
Cliodhna
6
3
3
2.5
L
Kuzenbo
Wrennegan
Kuzenbo
0
6
4
0.33
W
Chiron
Zax500
Chiron
10
3
7
4.5
L
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,743
Damage
63,522
77,485
Taken
74,183
58,840
Mitigated
74,099
9,157
Healing
16,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,753
1,547
445
1,920
14,207
15,066
4,296
4,291
9,916
0
49,947
L
Hou Yi
Kjargoth
Hou Yi
11,909
6,222
149
1,923
15,018
5,721
1,528
3,228
11,790
0
48,175
W
Charybdis
LLECHEFLAN
Charybdis
11,975
5,260
0
3,443
11,500
4,884
1,515
4,948
6,552
0
53,227
L
Baron Samedi
Nappatheloveabl
Baron Samedi
11,020
422
1,581
2,076
12,934
9,104
0
4,688
8,142
35,631
0
W
Bacchus
Nobeloo
Bacchus
9,554
433
0
2,003
21,535
40,327
84
6,347
15,188
23,740
0
W
14,639
1,397
0
684
10,395
4,971
2,192
4,948
5,447
60,953
0
L
Cliodhna
11,748
967
0
3,018
13,465
5,944
0
3,299
10,066
0
37,313
L
Kuzenbo
Wrennegan
Kuzenbo
6,407
1,491
0
410
22,449
32,981
101
7,208
15,150
21,131
0
W
Chiron
Zax500
Chiron
20,601
9,356
1,151
6,936
16,546
8,851
3,245
8,552
7,931
0
57,024
L
11,659
561
0
0
13,619
5,090
0
5,572
8,011
52,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,066
Gold Earned
65,030
267
Minions Killed
372
0
Camps Cleared
0
1,540,336
Distance Traveled
1,770,984
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,226
827
81
5
0
368,953
2
L
Hou Yi
12,245
765
78
5
0
282,265
2
W
Charybdis
12,135
758
78
5
0
343,040
5
L
Baron Samedi
10,726
670
40
3
0
314,241
3
W
Bacchus
13,042
815
30
2
0
376,529
5
W
Nox
13,079
817
101
6
0
374,325
3
L
Cliodhna
12,795
800
46
3
0
374,526
0
L
Kuzenbo
10,479
655
28
2
0
301,731
0
W
Chiron
13,548
847
82
5
0
308,137
3
L
Merlin
10,821
676
75
5
0
267,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role