Player Matchup

Gilgamesh
Gilgamesh
AdriRF
Gilgamesh
Level 24
God Stats
14W - 2L
1,758 SR
Queue Stats
72W - 36L
1,644 Elo+
Party 2
Atlas
Atlas
Diegocho97
Atlas
Level 122
God Stats
48W - 38L
1,643 SR
Queue Stats
180W - 161L
1,578 Elo+
Party 2
Neith
Neith
Ser213gio
Neith
Level 82
God Stats
17W - 10L
1,791 SR
Queue Stats
137W - 137L
1,561 Elo+
Party 2
Janus
Janus
schuettster
Janus
Level 43
God Stats
11W - 19L
1,281 SR
Queue Stats
177W - 188L
1,447 Elo+
Solo
Aphrodite
Aphrodite
toxu1973
Aphrodite
Level 103
God Stats
49W - 26L
1,667 SR
Queue Stats
168W - 162L
1,560 Elo+
Party 2
Team Averages
Level 75
1,628 SR
1,558 Elo+

VS

Team Averages
Level 72
1,557 SR
1,492 Elo+
Chiron
Chiron
BeastGiper
Chiron
Level 42
God Stats
3W - 5L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 3
Loki
Loki
Gene-Supreme-
Loki
Level 123
God Stats
1W - 1L
1,730 SR
Queue Stats
81W - 60L
1,606 Elo+
Party 3
Artio
Artio
GrauWolf87
Artio
Level 24
God Stats
16W - 23L
1,396 SR
Queue Stats
44W - 66L
1,370 Elo+
Party 1
Vamana
Vamana
GuIakGlurak
Vamana
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
194W - 220L
1,406 Elo+
Party 1
Kukulkan
Kukulkan
SFOniklas_99
Kukulkan
Level 68
God Stats
46W - 32L
1,658 SR
Queue Stats
83W - 67L
1,578 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AdriRF
Gilgamesh
19
9 / 0 / 2
11,420
601
13,401
11,731
9,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Atlas
18
1 / 2 / 1
10,821
570
9,309
10,107
15,102
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
Ser213gio
Neith
17
7 / 3 / 6
9,794
515
13,155
10,385
3,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

19
2 / 1 / 3
11,947
629
4,187
5,989
2,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
toxu1973
Aphrodite
16
1 / 1 / 11
9,870
519
7,336
14,150
10,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BeastGiper
Chiron
13
1 / 4 / 2
7,819
412
8,231
12,492
3,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
3 / 4 / 1
9,155
482
7,562
14,613
4,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artio
13
1 / 5 / 1
8,066
425
5,536
18,052
19,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vamana
17
0 / 1 / 2
9,362
493
4,600
14,247
12,340
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
SFOniklas_99
Kukulkan
14
1 / 6 / 1
8,709
458
6,777
9,576
3,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
20
Kills
6
7
Deaths
20
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AdriRF
Gilgamesh
9
0
2
10
L
Chiron
BeastGiper
Chiron
1
4
2
0.5
W
Atlas
1
2
1
0.75
L
3
4
1
0.88
L
Artio
1
5
1
0.3
L
Vamana
0
1
2
1
L
Kukulkan
SFOniklas_99
Kukulkan
1
6
1
0.25
W
Neith
Ser213gio
Neith
7
3
6
3.33
W
2
1
3
3.5
W
Aphrodite
toxu1973
Aphrodite
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,388
Damage
32,706
52,362
Taken
68,980
41,288
Mitigated
43,902
18,261
Healing
19,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AdriRF
Gilgamesh
13,401
5,401
0
1,304
11,731
9,539
0
2,858
8,673
0
98,641
L
Chiron
BeastGiper
Chiron
8,231
2,232
865
4,171
12,492
3,878
988
3,907
8,582
0
56,116
W
Atlas
9,309
2,749
0
2,131
10,107
15,102
996
0
10,107
68,826
0
L
7,562
2,220
0
4,913
14,613
4,724
0
3,697
10,781
0
64,011
L
Artio
5,536
510
659
4,814
18,052
19,417
68
3,544
14,406
23,441
3,954
L
Vamana
4,600
1,154
277
3,921
14,247
12,340
0
8,872
5,375
0
58,195
L
Kukulkan
SFOniklas_99
Kukulkan
6,777
145
0
250
9,576
3,543
0
557
9,004
56,370
0
W
Neith
Ser213gio
Neith
13,155
4,596
0
1,464
10,385
3,804
2,236
2,416
7,925
0
63,103
W
4,187
310
0
2,010
5,989
2,133
0
1,962
3,875
97,539
0
W
Aphrodite
toxu1973
Aphrodite
7,336
1,167
3,666
7,686
14,150
10,710
374
3,835
10,143
41,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,852
Gold Earned
43,111
654
Minions Killed
479
0
Camps Cleared
0
1,882,335
Distance Traveled
1,741,138
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,420
601
132
7
0
458,950
1
L
Chiron
7,819
412
93
5
0
318,237
5
W
Atlas
10,821
570
140
7
0
303,118
0
L
Loki
9,155
482
105
6
0
414,432
4
L
Artio
8,066
425
46
2
0
357,744
0
L
Vamana
9,362
493
121
6
0
316,706
1
L
Kukulkan
8,709
458
114
6
0
334,019
5
W
Neith
9,794
515
107
6
0
331,569
1
W
Janus
11,947
629
210
11
0
413,694
4
W
Aphrodite
9,870
519
65
3
0
375,004
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role