Player Matchup

Amaterasu
Amaterasu
Caseyodo
Amaterasu
Level 132
God Stats
13W - 11L
1,552 SR
Queue Stats
294W - 374L
1,423 Elo+
Party 3
Sol
Sol
ClaudiosMindset
Sol
Level 106
God Stats
1W - 3L
1,770 SR
Queue Stats
151W - 156L
1,552 Elo+
Party 3
Erlang Shen
Erlang Shen
SouIiosis
Erlang Shen
Level 118
God Stats
14W - 9L
1,680 SR
Queue Stats
200W - 204L
1,487 Elo+
Party 2
Horus
Horus
Troopers_13
Horus
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 126L
1,427 Elo+
Party 2
The Morrigan
The Morrigan
reliablewolf82
The Morrigan
Level 87
God Stats
2W - 3L
1,214 SR
Queue Stats
83W - 106L
1,392 Elo+
Party 2
Team Averages
Level 110
1,543 SR
1,456 Elo+

VS

Team Averages
Level 71
1,556 SR
1,472 Elo+
Ra
Ra
 
Ra
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
GiraffeLad
Cernunnos
Level 80
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 68L
1,378 Elo+
Solo
Sylvanus
Sylvanus
dont be a morty
Sylvanus
Level 43
God Stats
3W - 0L
1,690 SR
Queue Stats
24W - 16L
1,537 Elo+
Party 1
Chaac
Chaac
eSp Mr Hankey
Chaac
Level 115
God Stats
7W - 6L
1,781 SR
Queue Stats
222W - 196L
1,525 Elo+
Party 1
Thanatos
Thanatos
l Arthur Morgan
Thanatos
Level 43
God Stats
1W - 0L
1,310 SR
Queue Stats
16W - 5L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Caseyodo
Amaterasu
11
0 / 3 / 2
6,377
456
3,629
8,620
5,999
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
3 / 3 / 0
7,875
563
8,559
8,781
1,640
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
SouIiosis
Erlang Shen
13
3 / 3 / 0
7,647
546
6,017
12,647
5,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 4 / 5
6,682
477
3,565
13,635
9,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Morrigan
reliablewolf82
The Morrigan
11
0 / 4 / 1
6,222
444
4,971
6,886
1,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
1 / 3 / 5
7,038
503
5,040
7,419
4,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cernunnos
GiraffeLad
Cernunnos
12
1 / 1 / 2
7,336
524
7,027
8,361
2,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
16
3 / 0 / 2
9,378
670
6,427
7,003
4,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 2 / 6
7,969
569
9,077
11,661
6,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thanatos
16
9 / 1 / 3
9,610
686
10,349
10,506
4,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
6
Kills
17
17
Deaths
7
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
3
5
1.17
L
Amaterasu
Caseyodo
Amaterasu
0
3
2
0.33
L
3
3
0
1
W
Cernunnos
GiraffeLad
Cernunnos
1
1
2
2
L
Erlang Shen
SouIiosis
Erlang Shen
3
3
0
1
L
0
4
5
0.63
W
Sylvanus
3
0
2
4
W
3
2
6
3
W
Thanatos
9
1
3
10.5
L
The Morrigan
reliablewolf82
The Morrigan
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,741
Damage
37,920
50,569
Taken
44,950
24,077
Mitigated
22,735
12,754
Healing
28,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
5,040
697
1,259
2,176
7,419
4,965
286
2,508
4,911
31,485
0
L
Amaterasu
Caseyodo
Amaterasu
3,629
1,611
0
1,301
8,620
5,999
0
4,170
4,414
0
29,857
L
8,559
3,105
0
3,991
8,781
1,640
672
487
8,236
56,396
0
W
Cernunnos
GiraffeLad
Cernunnos
7,027
2,530
0
3,142
8,361
2,539
0
4,658
3,703
0
49,292
L
Erlang Shen
SouIiosis
Erlang Shen
6,017
3,031
0
3,769
12,647
5,454
0
2,309
10,020
0
45,093
L
3,565
1,709
558
2,674
13,635
9,537
16
2,342
10,749
0
17,607
W
Sylvanus
6,427
1,859
593
3,922
7,003
4,200
189
328
6,675
50,906
12,114
W
9,077
1,255
162
5,267
11,661
6,845
907
2,397
9,228
0
44,321
W
Thanatos
10,349
2,152
0
12,330
10,506
4,186
1,223
2,018
8,488
0
64,165
L
The Morrigan
reliablewolf82
The Morrigan
4,971
657
0
461
6,886
1,447
0
1,033
5,727
33,426
3,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,803
Gold Earned
41,331
349
Minions Killed
464
0
Camps Cleared
0
1,374,290
Distance Traveled
1,449,576
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,038
503
54
4
0
291,731
6
L
Amaterasu
6,377
456
61
4
0
265,667
1
L
Sol
7,875
563
112
8
0
243,332
3
W
Cernunnos
7,336
524
81
6
0
271,339
2
L
Erlang Shen
7,647
546
81
6
0
331,092
5
L
Horus
6,682
477
21
2
0
276,523
3
W
Sylvanus
9,378
670
148
11
0
259,758
5
W
Chaac
7,969
569
66
5
0
302,063
0
W
Thanatos
9,610
686
115
8
0
324,685
1
L
The Morrigan
6,222
444
74
5
0
257,676
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role