Player Matchup

Hera
Hera
Ikerpaker
Hera
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 20L
1,684 Elo+
Party 1
Hercules
Hercules
Robert_7432
Hercules
Level 49
God Stats
2W - 2L
1,517 SR
Queue Stats
132W - 82L
1,586 Elo+
Party 1
Amaterasu
Amaterasu
WeedSun
Amaterasu
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
204W - 119L
1,634 Elo+
Party 1
Team Averages
Level 111
1,506 SR
1,635 Elo+

VS

Team Averages
Level 91
1,661 SR
1,834 Elo+
Baron Samedi
Baron Samedi
Hammond_goat
Baron Samedi
Level 143
God Stats
1W - 2L
1,710 SR
Queue Stats
80W - 54L
1,838 Elo+
Party 2
Shiva
Shiva
TOPMAN_545
Shiva
Level 125
God Stats
3W - 2L
1,774 SR
Queue Stats
21W - 12L
2,164 Elo+
Party 2
Kukulkan
Kukulkan
iHollis
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 7L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
19
9 / 4 / 9
14,323
754
23,244
11,819
4,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hercules
Robert_7432
Hercules
19
9 / 3 / 10
14,368
756
13,479
28,080
33,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Amaterasu
WeedSun
Amaterasu
16
2 / 5 / 15
12,551
661
13,327
26,266
30,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Hammond_goat
Baron Samedi
18
5 / 5 / 7
13,443
708
20,437
20,128
8,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
16
2 / 5 / 7
11,999
632
16,423
21,081
19,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Kukulkan
iHollis
Kukulkan
17
5 / 11 / 5
13,186
694
13,321
17,591
6,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
31
20
Kills
12
12
Deaths
21
34
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Hammond_goat
Baron Samedi
5
5
7
1.7
W
Hera
9
4
9
3.38
W
Hercules
Robert_7432
Hercules
9
3
10
4.67
L
Shiva
2
5
7
1.1
W
Amaterasu
WeedSun
Amaterasu
2
5
15
1.9
L
Kukulkan
iHollis
Kukulkan
5
11
5
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,050
Damage
50,181
66,165
Taken
58,800
68,518
Mitigated
34,382
24,778
Healing
14,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Hammond_goat
Baron Samedi
20,437
1,099
2,682
5,106
20,128
8,637
0
9,613
10,087
58,913
0
W
Hera
23,244
5,103
120
2,991
11,819
4,233
429
6,996
4,714
80,494
0
W
Hercules
Robert_7432
Hercules
13,479
1,766
0
12,085
28,080
33,522
1,206
13,975
13,537
0
38,357
L
Shiva
16,423
1,976
2,281
4,317
21,081
19,545
0
9,629
10,738
10,838
35,960
W
Amaterasu
WeedSun
Amaterasu
13,327
4,520
0
9,582
26,266
30,763
1,207
15,808
9,911
0
42,218
L
Kukulkan
iHollis
Kukulkan
13,321
2,651
0
280
17,591
6,200
43
4,561
12,302
48,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,242
Gold Earned
38,628
183
Minions Killed
198
8
Camps Cleared
8
1,058,847
Distance Traveled
917,210
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
13,443
708
70
4
2
323,294
1
W
Hera
14,323
754
105
6
4
328,980
1
W
Hercules
14,368
756
38
2
1
378,779
4
L
Shiva
11,999
632
55
3
3
342,702
3
W
Amaterasu
12,551
661
40
2
3
351,088
4
L
Kukulkan
13,186
694
73
4
3
251,214
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role