Player Matchup

Cernunnos
Cernunnos
MikserisT
Cernunnos
Level 87
God Stats
6W - 3L
1,707 SR
Queue Stats
75W - 66L
1,479 Elo+
Party 1
Hachiman
Hachiman
TexasStaub68819
Hachiman
Level 151
God Stats
6W - 5L
1,709 SR
Queue Stats
379W - 354L
1,437 Elo+
Solo
Kukulkan
Kukulkan
WolfOfAnubis
Kukulkan
Level 106
God Stats
6W - 2L
1,883 SR
Queue Stats
217W - 226L
1,479 Elo+
Solo
Terra
Terra
tsukuyomee11
Terra
Level 120
God Stats
10W - 13L
1,068 SR
Queue Stats
1,537W - 1,618L
1,434 Elo+
Solo
Mercury
Mercury
Шанго
Mercury
Level 101
God Stats
7W - 5L
1,719 SR
Queue Stats
996W - 945L
1,475 Elo+
Party 1
Team Averages
Level 113
1,617 SR
1,461 Elo+

VS

Team Averages
Level 53
1,483 SR
1,355 Elo+
Neith
Neith
 
Neith
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Bipp16
Chronos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,149 Elo+
Party 2
Pele
Pele
Djingoo89
Pele
Level 105
God Stats
13W - 10L
1,417 SR
Queue Stats
295W - 286L
1,476 Elo+
Solo
Chang'e
Chang'e
PainAk-1
Chang'e
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,360 Elo+
Party 2
Tyr
Tyr
VioletAir
Tyr
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 214L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
MikserisT
Cernunnos
18
9 / 1 / 19
10,973
844
16,780
10,726
6,082
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hachiman
18
10 / 2 / 18
11,176
860
17,432
12,040
5,891
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
WolfOfAnubis
Kukulkan
18
4 / 3 / 23
10,738
826
20,022
15,096
7,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
6 / 2 / 23
11,741
903
11,158
18,032
27,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mercury
Шанго
Mercury
19
6 / 1 / 21
11,379
875
16,928
16,805
10,107
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
1 / 5 / 4
9,281
714
14,456
13,515
5,505
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chronos
Bipp16
Chronos
12
0 / 7 / 2
7,380
568
5,493
12,416
5,815
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pele
16
1 / 7 / 4
9,270
713
16,730
18,174
8,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
PainAk-1
Chang'e
15
5 / 8 / 2
9,423
725
8,449
14,816
8,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 8 / 2
8,752
673
8,416
28,268
19,506
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
23
35
Kills
9
9
Deaths
35
104
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
5
4
0.6
L
Chronos
Bipp16
Chronos
0
7
2
0.14
L
Pele
1
7
4
0.43
W
Cernunnos
MikserisT
Cernunnos
9
1
19
18.5
L
Chang'e
PainAk-1
Chang'e
5
8
2
0.75
W
Hachiman
10
2
18
9.5
L
2
8
2
0.38
W
Kukulkan
WolfOfAnubis
Kukulkan
4
3
23
5.17
W
6
2
23
8.75
W
Mercury
Шанго
Mercury
6
1
21
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,320
Damage
53,544
72,699
Taken
87,189
57,634
Mitigated
47,958
35,704
Healing
23,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
14,456
4,455
1,010
2,909
13,515
5,505
0
6,487
7,028
0
36,117
L
Chronos
Bipp16
Chronos
5,493
1,022
681
2,121
12,416
5,815
0
4,947
7,469
10,937
0
L
Pele
16,730
912
1,378
5,932
18,174
8,833
0
7,468
10,706
0
31,825
W
Cernunnos
MikserisT
Cernunnos
16,780
5,894
1,599
1,543
10,726
6,082
797
1,811
8,851
0
35,255
L
Chang'e
PainAk-1
Chang'e
8,449
1,347
286
910
14,816
8,299
0
4,731
10,085
15,369
0
W
Hachiman
17,432
10,359
1,772
3,073
12,040
5,891
2,111
2,400
9,464
0
33,118
L
8,416
2,009
599
8,063
28,268
19,506
0
7,547
20,721
0
10,912
W
Kukulkan
WolfOfAnubis
Kukulkan
20,022
3,075
4,624
5,769
15,096
7,912
769
2,551
12,374
38,235
0
W
11,158
1,226
6,326
4,784
18,032
27,642
441
3,955
13,814
18,927
0
W
Mercury
Шанго
Mercury
16,928
8,142
1,044
5,170
16,805
10,107
1,305
3,225
13,464
0
27,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,007
Gold Earned
44,106
149
Minions Killed
111
0
Camps Cleared
0
1,210,873
Distance Traveled
965,712
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,281
714
61
5
0
176,120
1
L
Chronos
7,380
568
10
1
0
187,416
1
L
Pele
9,270
713
20
2
0
239,788
1
W
Cernunnos
10,973
844
34
3
0
241,415
0
L
Chang'e
9,423
725
12
1
0
157,396
0
W
Hachiman
11,176
860
33
3
0
232,815
0
L
Tyr
8,752
673
8
1
0
204,992
0
W
Kukulkan
10,738
826
46
4
0
215,861
1
W
Terra
11,741
903
9
1
0
231,276
0
W
Mercury
11,379
875
27
2
0
289,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role