Player Matchup

Ullr
Ullr
OmgBalduu
Ullr
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 59L
1,274 Elo+
Party 2
Bellona
Bellona
iTz-PuffoShow
Bellona
Level 8
God Stats
4W - 6L
1,500 SR
Queue Stats
198W - 229L
1,338 Elo+
Party 2
Bacchus
Bacchus
i_Smoke_hookah
Bacchus
Level 80
God Stats
14W - 19L
1,395 SR
Queue Stats
140W - 172L
1,442 Elo+
Solo
Thoth
Thoth
jack2000-2003
Thoth
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 29L
1,314 Elo+
Party 2
Fenrir
Fenrir
zSpriiNt3r
Fenrir
Level 55
God Stats
1W - 5L
1,500 SR
Queue Stats
92W - 115L
1,274 Elo+
Party 2
Team Averages
Level 48
1,479 SR
1,329 Elo+

VS

Team Averages
Level 51
1,526 SR
1,324 Elo+
Arachne
Arachne
COL deltary
Arachne
Level 60
God Stats
3W - 2L
1,500 SR
Queue Stats
209W - 227L
1,365 Elo+
Party 1
Gilgamesh
Gilgamesh
OllieGodber
Gilgamesh
Level 49
God Stats
5W - 4L
1,179 SR
Queue Stats
86W - 101L
1,255 Elo+
Party 3
Medusa
Medusa
Taxi titan45159
Medusa
Level 32
God Stats
4W - 1L
1,687 SR
Queue Stats
84W - 94L
1,391 Elo+
Party 1
Nox
Nox
Tunnyb123
Nox
Level 49
God Stats
2W - 2L
1,774 SR
Queue Stats
36W - 38L
1,231 Elo+
Party 3
Agni
Agni
VALVERDE_25
Agni
Level 64
God Stats
2W - 3L
1,493 SR
Queue Stats
122W - 137L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
8
4 / 7 / 3
5,884
453
4,988
10,217
2,504
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
10
0 / 2 / 1
5,497
423
2,722
7,823
4,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
2 / 3 / 4
6,251
481
3,892
10,235
8,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
3 / 7 / 1
6,859
528
6,335
9,465
2,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
zSpriiNt3r
Fenrir
11
3 / 6 / 0
6,817
524
4,965
10,889
3,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
COL deltary
Arachne
14
8 / 1 / 4
8,377
644
7,693
10,231
3,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
OllieGodber
Gilgamesh
12
2 / 1 / 1
7,158
551
6,199
7,901
4,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
7 / 2 / 5
7,127
548
9,670
8,119
2,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
3 / 5 / 7
6,951
535
4,824
6,832
2,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
5 / 3 / 6
8,023
617
6,108
6,823
2,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
48
12
Kills
25
25
Deaths
12
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Arachne
COL deltary
Arachne
8
1
4
10
W
Gilgamesh
OllieGodber
Gilgamesh
2
1
1
2.5
L
Ullr
4
7
3
0.79
W
7
2
5
4.75
W
3
5
7
1.3
W
5
3
6
2.67
L
Bellona
0
2
1
0.25
L
2
3
4
1.33
L
3
7
1
0.5
L
Fenrir
zSpriiNt3r
Fenrir
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,902
Damage
34,494
48,629
Taken
39,906
20,952
Mitigated
15,430
6,405
Healing
10,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
COL deltary
Arachne
7,693
5,640
0
3,636
10,231
3,885
23
2,613
7,618
0
48,631
W
Gilgamesh
OllieGodber
Gilgamesh
6,199
995
0
2,116
7,901
4,678
0
0
7,901
941
35,195
L
Ullr
4,988
2,250
0
868
10,217
2,504
0
2,445
7,700
0
18,456
W
9,670
5,319
0
3,249
8,119
2,413
700
2,390
5,729
0
28,002
W
4,824
352
0
0
6,832
2,294
272
2,079
4,753
23,782
0
W
6,108
1,239
0
1,388
6,823
2,160
177
3,145
3,678
47,255
0
L
Bellona
2,722
412
0
1,267
7,823
4,569
0
1,078
6,337
0
20,281
L
3,892
606
260
1,575
10,235
8,079
0
2,572
7,591
16,537
0
L
6,335
461
0
1,163
9,465
2,439
821
3,135
6,068
35,721
0
L
Fenrir
zSpriiNt3r
Fenrir
4,965
1,623
0
1,272
10,889
3,361
0
1,351
9,401
0
34,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,308
Gold Earned
37,636
255
Minions Killed
328
0
Camps Cleared
0
1,181,286
Distance Traveled
1,278,158
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,377
644
78
6
0
306,742
0
W
Gilgamesh
7,158
551
79
6
0
252,020
4
L
Ullr
5,884
453
26
2
0
195,979
1
W
Medusa
7,127
548
39
3
0
235,616
0
W
Nox
6,951
535
44
3
0
243,369
2
W
Agni
8,023
617
88
7
0
240,411
1
L
Bellona
5,497
423
49
4
0
264,439
0
L
Bacchus
6,251
481
35
3
0
240,511
2
L
Thoth
6,859
528
73
6
0
223,734
1
L
Fenrir
6,817
524
72
6
0
256,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role