Player Matchup

Sun Wukong
Sun Wukong
Cormackcotho44
Sun Wukong
Level 128
God Stats
9W - 14L
1,588 SR
Queue Stats
134W - 162L
1,476 Elo+
Party 1
Fenrir
Fenrir
MendesFinaliza
Fenrir
Level 151
God Stats
6W - 8L
1,580 SR
Queue Stats
34W - 47L
1,684 Elo+
Solo
Scylla
Scylla
santiaguicod5
Scylla
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 25L
1,303 Elo+
Party 1
Team Averages
Level 115
1,556 SR
1,487 Elo+

VS

Team Averages
Level 115
1,601 SR
1,558 Elo+
Thoth
Thoth
 
Thoth
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
MigueliusSJ
Medusa
Level 107
God Stats
0W - 1L
1,802 SR
Queue Stats
9W - 7L
1,673 Elo+
Solo
Vamana
Vamana
xx-MrsMav-xx
Vamana
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Cormackcotho44
Sun Wukong
13
4 / 1 / 8
8,710
792
8,733
11,254
8,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
6 / 3 / 6
8,852
805
6,340
8,818
6,968
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
3 / 5 / 9
8,433
767
7,864
8,018
2,097
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
1 / 5 / 5
7,897
718
7,373
8,668
2,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
11
7 / 5 / 2
8,615
783
11,045
10,683
3,701
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vamana
10
1 / 3 / 2
6,775
616
2,094
7,326
4,024
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
13
Kills
9
9
Deaths
13
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
5
5
0.7
W
Sun Wukong
Cormackcotho44
Sun Wukong
4
1
8
8
W
6
3
6
3
L
Medusa
7
5
2
1.6
W
3
5
9
1.5
L
Vamana
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,937
Damage
20,512
28,090
Taken
26,677
17,691
Mitigated
10,592
4,984
Healing
2,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
7,373
224
0
732
8,668
2,867
0
3,458
4,954
34,268
0
W
Sun Wukong
Cormackcotho44
Sun Wukong
8,733
1,243
0
3,626
11,254
8,626
6
2,154
9,100
4,214
25,908
W
6,340
930
0
865
8,818
6,968
0
2,090
6,728
0
18,276
L
Medusa
11,045
6,839
0
805
10,683
3,701
0
4,324
6,135
0
20,595
W
7,864
728
0
493
8,018
2,097
590
3,530
4,488
21,540
0
L
Vamana
2,094
439
0
1,062
7,326
4,024
0
2,003
5,125
0
9,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,995
Gold Earned
23,287
111
Minions Killed
98
3
Camps Cleared
6
602,151
Distance Traveled
550,010
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,897
718
57
5
4
183,153
3
W
Sun Wukong
8,710
792
50
5
0
201,364
2
W
Fenrir
8,852
805
23
2
2
206,038
1
L
Medusa
8,615
783
23
2
2
196,164
4
W
Scylla
8,433
767
38
3
1
194,749
2
L
Vamana
6,775
616
18
2
0
170,693
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role