Player Matchup

Discordia
Discordia
Bl1ndDucky
Discordia
Level 99
God Stats
6W - 2L
1,807 SR
Queue Stats
19W - 5L
1,808 Elo+
Solo
Mulan
Mulan
BlightedPath
Mulan
Level 47
God Stats
3W - 0L
1,500 SR
Queue Stats
46W - 37L
1,722 Elo+
Solo
Hou Yi
Hou Yi
quequeATR
Hou Yi
Level 98
God Stats
8W - 1L
1,815 SR
Queue Stats
183W - 223L
1,490 Elo+
Solo
Team Averages
Level 81
1,707 SR
1,673 Elo+

VS

Team Averages
Level 73
1,589 SR
1,543 Elo+
Zeus
Zeus
 
Zeus
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
SulliedFaith
Cerberus
Level 120
God Stats
1W - 1L
1,766 SR
Queue Stats
76W - 72L
1,628 Elo+
Solo
Cliodhna
Cliodhna
oRemovaL
Cliodhna
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Bl1ndDucky
Discordia
13
4 / 2 / 10
8,138
814
5,057
6,382
2,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
8 / 1 / 6
9,213
921
8,903
8,693
9,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hou Yi
quequeATR
Hou Yi
12
5 / 3 / 7
7,933
793
6,741
7,500
2,407
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
2 / 9 / 2
7,269
727
6,059
10,283
2,746
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cerberus
SulliedFaith
Cerberus
10
3 / 5 / 3
7,604
760
5,576
12,397
7,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cliodhna
oRemovaL
Cliodhna
7
1 / 3 / 1
6,562
656
788
3,132
562
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
17
Kills
6
6
Deaths
17
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
2
9
2
0.33
W
Discordia
Bl1ndDucky
Discordia
4
2
10
4.5
W
8
1
6
11
L
Cerberus
SulliedFaith
Cerberus
3
5
3
0.9
L
Cliodhna
oRemovaL
Cliodhna
1
3
1
0.5
W
Hou Yi
quequeATR
Hou Yi
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,701
Damage
12,423
22,575
Taken
25,812
14,307
Mitigated
10,817
6,459
Healing
2,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
6,059
1,320
239
470
10,283
2,746
0
1,278
9,005
26,817
0
W
Discordia
Bl1ndDucky
Discordia
5,057
931
0
2,183
6,382
2,175
592
3,617
2,765
34,312
0
W
8,903
2,367
0
3,039
8,693
9,725
388
5,691
3,002
0
20,086
L
Cerberus
SulliedFaith
Cerberus
5,576
419
0
1,567
12,397
7,509
0
3,328
9,069
11,275
0
L
Cliodhna
oRemovaL
Cliodhna
788
570
0
74
3,132
562
0
680
2,452
0
3,636
W
Hou Yi
quequeATR
Hou Yi
6,741
3,735
0
1,237
7,500
2,407
889
3,619
3,881
0
24,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,284
Gold Earned
21,435
117
Minions Killed
57
8
Camps Cleared
1
550,681
Distance Traveled
365,797
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,269
727
39
4
1
127,520
1
W
Discordia
8,138
814
56
6
2
182,347
1
W
Mulan
9,213
921
26
3
2
200,353
4
L
Cerberus
7,604
760
15
2
0
176,192
2
L
Cliodhna
6,562
656
3
0
0
62,085
0
W
Hou Yi
7,933
793
35
4
4
167,981
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role