Player Matchup

Izanami
Izanami
Raekilya
Izanami
Level 105
God Stats
9W - 13L
1,389 SR
Queue Stats
311W - 372L
1,509 Elo+
Party 2
Anubis
Anubis
TheNewSpartan2
Anubis
Level 86
God Stats
8W - 10L
1,423 SR
Queue Stats
50W - 68L
1,413 Elo+
Party 2
Ares
Ares
WVUBird87
Ares
Level 105
God Stats
2W - 2L
1,582 SR
Queue Stats
144W - 174L
1,518 Elo+
Solo
Ao Kuang
Ao Kuang
spartan snipere
Ao Kuang
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
256W - 286L
1,466 Elo+
Party 2
Ne Zha
Ne Zha
tigeruchiha
Ne Zha
Level 154
God Stats
1W - 1L
1,831 SR
Queue Stats
273W - 271L
1,503 Elo+
Solo
Team Averages
Level 120
1,545 SR
1,482 Elo+

VS

Team Averages
Level 93
1,550 SR
1,804 Elo+
Baron Samedi
Baron Samedi
A Bomb187
Baron Samedi
Level 119
God Stats
1W - 0L
1,256 SR
Queue Stats
29W - 4L
1,941 Elo+
Party 1
Danzaburou
Danzaburou
Cashmere Jr
Danzaburou
Level 140
God Stats
3W - 0L
1,777 SR
Queue Stats
159W - 65L
1,801 Elo+
Party 1
Mulan
Mulan
D3athD3st0y3r
Mulan
Level 122
God Stats
7W - 5L
1,511 SR
Queue Stats
176W - 127L
1,669 Elo+
Party 1
Ah Puch
Ah Puch
DanteNHD
Ah Puch
Level 60
God Stats
2W - 0L
1,470 SR
Queue Stats
4W - 0L
1,801 Elo+
Party 1
Nike
Nike
tiptoephilsophy
Nike
Level 26
God Stats
4W - 2L
1,734 SR
Queue Stats
127W - 31L
1,808 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Raekilya
Izanami
17
2 / 12 / 8
12,155
1,105
14,080
23,016
9,626
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
4 / 15 / 7
12,486
1,135
16,439
23,515
11,309
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ares
19
0 / 7 / 12
12,285
1,117
9,867
30,569
40,584
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ao Kuang
17
5 / 14 / 5
12,661
1,151
11,886
28,577
11,159
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ne Zha
17
2 / 0 / 7
11,657
1,060
7,170
6,338
2,527
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

0

VS

Team 2 Tickets

198

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
A Bomb187
Baron Samedi
20
11 / 3 / 23
13,114
1,192
15,531
10,167
3,606
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Cashmere Jr
Danzaburou
20
15 / 1 / 26
16,102
1,464
30,100
11,483
4,590
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
3 / 3 / 28
12,464
1,133
12,013
17,471
14,139
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Puch
DanteNHD
Ah Puch
20
11 / 2 / 28
14,562
1,324
31,019
10,379
3,983
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
8 / 4 / 25
12,906
1,173
18,019
15,847
12,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
178
13
Kills
48
48
Deaths
13
39
Assists
130
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
A Bomb187
Baron Samedi
11
3
23
7.5
W
Danzaburou
Cashmere Jr
Danzaburou
15
1
26
28
W
3
3
28
5.67
W
Ah Puch
DanteNHD
Ah Puch
11
2
28
12.5
L
Izanami
Raekilya
Izanami
2
12
8
0.5
L
4
15
7
0.5
L
Ares
0
7
12
0.86
L
Ao Kuang
5
14
5
0.54
L
Ne Zha
2
0
7
5.5
W
8
4
25
5.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,442
Damage
106,682
112,015
Taken
65,347
75,205
Mitigated
38,985
7,365
Healing
21,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
A Bomb187
Baron Samedi
15,531
874
3,181
2,978
10,167
3,606
0
6,406
3,761
30,002
0
W
Danzaburou
Cashmere Jr
Danzaburou
30,100
19,206
0
6,782
11,483
4,590
0
6,912
4,571
0
74,155
W
12,013
1,777
0
3,750
17,471
14,139
0
10,899
6,572
0
19,982
W
Ah Puch
DanteNHD
Ah Puch
31,019
561
0
2,852
10,379
3,983
0
5,002
5,377
49,071
0
L
Izanami
Raekilya
Izanami
14,080
9,925
127
978
23,016
9,626
0
9,473
13,312
0
38,764
L
16,439
87
0
1,627
23,515
11,309
0
12,099
11,267
35,226
0
L
Ares
9,867
910
0
0
30,569
40,584
0
11,614
18,550
34,052
0
L
Ao Kuang
11,886
3,258
199
4,434
28,577
11,159
0
10,303
18,113
27,104
0
L
Ne Zha
7,170
1,389
0
0
6,338
2,527
0
3,638
2,700
0
20,590
W
18,019
2,253
0
2,030
15,847
12,667
0
8,973
6,874
577
24,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,244
Gold Earned
69,148
237
Minions Killed
207
5
Camps Cleared
11
945,192
Distance Traveled
1,056,382
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,114
1,192
34
3
0
185,877
0
W
Danzaburou
16,102
1,464
113
10
9
226,114
0
W
Mulan
12,464
1,133
11
1
1
201,841
0
W
Ah Puch
14,562
1,324
35
3
0
236,440
1
L
Izanami
12,155
1,105
96
9
0
140,460
0
L
Anubis
12,486
1,135
59
5
0
156,314
4
L
Ares
12,285
1,117
33
3
1
203,293
0
L
Ao Kuang
12,661
1,151
28
3
2
215,808
1
L
Ne Zha
11,657
1,060
21
2
2
229,317
0
W
Nike
12,906
1,173
14
1
1
206,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role