Player Matchup

Sylvanus
Sylvanus
LGITbry
Sylvanus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,290 Elo+
Party 2
Ah Puch
Ah Puch
Neko_Chicha
Ah Puch
Level 58
God Stats
2W - 1L
1,835 SR
Queue Stats
151W - 156L
1,484 Elo+
Solo
Ravana
Ravana
PidgeonLobotomy
Ravana
Level 116
God Stats
2W - 2L
1,700 SR
Queue Stats
49W - 45L
1,693 Elo+
Party 2
Mulan
Mulan
donramon666
Mulan
Level 157
God Stats
10W - 6L
1,697 SR
Queue Stats
326W - 370L
1,467 Elo+
Solo
Izanami
Izanami
jayeraw
Izanami
Level 117
God Stats
3W - 2L
1,428 SR
Queue Stats
169W - 165L
1,535 Elo+
Solo
Team Averages
Level 115
1,632 SR
1,494 Elo+

VS

Team Averages
Level 128
1,563 SR
1,524 Elo+
Chaac
Chaac
Chasing_ghostsaa
Chaac
Level 142
God Stats
26W - 23L
1,721 SR
Queue Stats
192W - 240L
1,494 Elo+
Party 1
Janus
Janus
Chickneater
Janus
Level 103
God Stats
4W - 4L
1,519 SR
Queue Stats
59W - 36L
1,640 Elo+
Solo
Atlas
Atlas
NotTheAce
Atlas
Level 113
God Stats
69W - 86L
1,525 SR
Queue Stats
168W - 186L
1,480 Elo+
Solo
Baron Samedi
Baron Samedi
SilentOwl_Z
Baron Samedi
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
107W - 136L
1,512 Elo+
Party 1
Ravana
Ravana
xXbubu bastaXx
Ravana
Level 160
God Stats
22W - 19L
1,550 SR
Queue Stats
654W - 718L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
LGITbry
Sylvanus
15
1 / 4 / 4
8,955
689
5,295
12,239
13,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Puch
Neko_Chicha
Ah Puch
18
2 / 1 / 3
10,232
787
8,917
4,768
1,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
4 / 7 / 4
9,455
727
11,075
14,395
9,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
3 / 7 / 4
9,520
732
8,775
18,172
18,131
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
jayeraw
Izanami
16
2 / 1 / 3
9,327
717
5,626
7,760
2,350
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 11
9,894
761
7,232
15,361
18,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

19
7 / 3 / 9
10,966
844
16,875
11,234
4,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Atlas
NotTheAce
Atlas
17
3 / 2 / 10
9,802
754
10,948
14,934
15,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
SilentOwl_Z
Baron Samedi
17
4 / 4 / 7
9,783
753
7,308
9,927
5,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
3 / 0 / 6
10,379
798
6,747
8,323
8,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
63
12
Kills
20
20
Deaths
12
18
Assists
43
Player
Kills
Deaths
Assists
KDA
W
3
3
11
2.83
W
7
3
9
3.83
L
Sylvanus
LGITbry
Sylvanus
1
4
4
0.75
L
Ah Puch
Neko_Chicha
Ah Puch
2
1
3
3.5
W
Atlas
NotTheAce
Atlas
3
2
10
4
L
4
7
4
0.86
W
Baron Samedi
SilentOwl_Z
Baron Samedi
4
4
7
1.88
L
3
7
4
0.71
L
Izanami
jayeraw
Izanami
2
1
3
3.5
W
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,688
Damage
49,110
57,334
Taken
59,779
44,725
Mitigated
52,558
10,624
Healing
17,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,232
902
119
5,731
15,361
18,061
560
3,435
11,926
0
22,673
W
16,875
1,779
0
1,964
11,234
4,671
436
3,004
8,230
57,464
0
L
Sylvanus
LGITbry
Sylvanus
5,295
1,181
2,575
3,406
12,239
13,138
0
7,275
4,664
12,011
1,868
L
Ah Puch
Neko_Chicha
Ah Puch
8,917
151
0
798
4,768
1,890
0
2,277
2,340
56,153
0
W
Atlas
NotTheAce
Atlas
10,948
4,066
0
1,447
14,934
15,391
0
3,147
11,787
28,196
0
L
11,075
3,440
0
1,301
14,395
9,216
0
8,503
5,526
0
21,345
W
Baron Samedi
SilentOwl_Z
Baron Samedi
7,308
974
1,991
2,883
9,927
5,589
2,318
2,030
7,897
30,616
0
L
8,775
1,351
0
927
18,172
18,131
0
11,826
5,892
0
19,226
L
Izanami
jayeraw
Izanami
5,626
3,173
0
1,617
7,760
2,350
0
4,641
3,002
0
30,440
W
6,747
964
0
3,387
8,323
8,846
813
2,199
6,124
0
40,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,489
Gold Earned
50,824
239
Minions Killed
329
0
Camps Cleared
0
1,237,595
Distance Traveled
1,415,662
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,894
761
40
3
0
287,037
1
W
Janus
10,966
844
94
7
0
293,306
1
L
Sylvanus
8,955
689
26
2
0
225,687
0
L
Ah Puch
10,232
787
100
8
0
249,999
3
W
Atlas
9,802
754
35
3
0
303,021
1
L
Ravana
9,455
727
20
2
0
266,447
1
W
Baron Samedi
9,783
753
49
4
0
227,377
0
L
Mulan
9,520
732
25
2
0
212,667
5
L
Izanami
9,327
717
68
5
0
282,795
1
W
Ravana
10,379
798
111
9
0
304,921
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role