Player Matchup

Medusa
Medusa
Cagey Chaos
Medusa
Level 65
God Stats
18W - 18L
1,688 SR
Queue Stats
38W - 52L
1,508 Elo+
Party 2
Izanami
Izanami
Crispier
Izanami
Level 32
God Stats
3W - 1L
1,369 SR
Queue Stats
153W - 191L
1,345 Elo+
Solo
Geb
Geb
F3arMyLazerface
Geb
Level 134
God Stats
9W - 1L
1,671 SR
Queue Stats
27W - 25L
1,460 Elo+
Solo
Ullr
Ullr
bigmanincharges
Ullr
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Atlas
Atlas
vHolyVesselv
Atlas
Level 120
God Stats
4W - 6L
1,383 SR
Queue Stats
123W - 146L
1,401 Elo+
Party 2
Team Averages
Level 70
1,522 SR
1,443 Elo+

VS

Team Averages
Level 81
1,549 SR
1,391 Elo+
Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
DIN0DIEGO
Chronos
Level 63
God Stats
1W - 1L
1,747 SR
Queue Stats
28W - 54L
1,297 Elo+
Party 1
Pele
Pele
TheDeathtoall
Pele
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 69L
1,413 Elo+
Party 1
Cu Chulainn
Cu Chulainn
duretoes
Cu Chulainn
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 37L
1,318 Elo+
Party 1
Kukulkan
Kukulkan
t0mcatx
Kukulkan
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 29L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
8 / 0 / 4
8,874
887
10,120
5,787
2,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
Crispier
Izanami
14
1 / 1 / 11
7,773
777
3,552
7,159
2,371
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
7 / 1 / 15
8,922
892
10,006
8,207
3,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
8 / 0 / 6
9,477
948
10,479
6,577
2,827
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
8 / 1 / 12
9,024
902
8,321
10,401
10,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
2 / 2 / 0
7,454
745
6,035
6,988
2,452
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chronos
DIN0DIEGO
Chronos
12
0 / 7 / 1
6,393
639
3,764
9,116
3,047
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 6 / 0
6,893
689
6,805
11,976
5,748
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
duretoes
Cu Chulainn
12
0 / 8 / 1
6,587
659
4,225
11,698
5,156
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
t0mcatx
Kukulkan
11
0 / 9 / 1
6,380
638
5,318
8,836
3,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
6
32
Kills
3
3
Deaths
32
48
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
2
0
1
W
Medusa
8
0
4
10
W
Izanami
Crispier
Izanami
1
1
11
6.5
L
Chronos
DIN0DIEGO
Chronos
0
7
1
0.07
W
7
1
15
14.5
L
1
6
0
0.17
W
8
0
6
11
L
Cu Chulainn
duretoes
Cu Chulainn
0
8
1
0.06
L
Kukulkan
t0mcatx
Kukulkan
0
9
1
0.06
W
8
1
12
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,478
Damage
26,147
38,131
Taken
48,614
21,676
Mitigated
19,458
10,856
Healing
3,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,035
1,658
25
1,159
6,988
2,452
0
2,649
4,339
0
27,505
W
Medusa
10,120
4,253
63
2,295
5,787
2,282
1,828
2,101
3,686
0
34,374
W
Izanami
Crispier
Izanami
3,552
1,872
435
1,565
7,159
2,371
1,072
2,129
5,030
0
23,337
L
Chronos
DIN0DIEGO
Chronos
3,764
1,491
0
375
9,116
3,047
0
2,383
6,733
10,319
0
W
10,006
987
434
1,007
8,207
3,788
21
2,078
6,129
18,950
0
L
6,805
1,564
0
982
11,976
5,748
0
4,400
7,576
0
20,135
W
10,479
6,222
0
1,891
6,577
2,827
1,913
227
6,350
0
44,845
L
Cu Chulainn
duretoes
Cu Chulainn
4,225
1,173
206
501
11,698
5,156
59
5,163
6,535
0
13,272
L
Kukulkan
t0mcatx
Kukulkan
5,318
696
0
191
8,836
3,055
82
3,732
5,104
12,106
0
W
8,321
3,303
406
2,760
10,401
10,408
0
2,547
7,854
17,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,070
Gold Earned
33,707
222
Minions Killed
139
0
Camps Cleared
0
1,065,793
Distance Traveled
851,223
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,454
745
53
5
0
163,187
3
W
Medusa
8,874
887
51
5
0
215,830
3
W
Izanami
7,773
777
47
5
0
186,876
4
L
Chronos
6,393
639
17
2
0
158,504
0
W
Geb
8,922
892
22
2
0
229,496
0
L
Pele
6,893
689
26
3
0
182,840
0
W
Ullr
9,477
948
89
9
0
213,505
1
L
Cu Chulainn
6,587
659
20
2
0
178,864
1
L
Kukulkan
6,380
638
23
2
0
167,828
0
W
Atlas
9,024
902
13
1
0
220,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role