Player Matchup

Set
Set
 
Set
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Andrewemme
Sun Wukong
Level 98
God Stats
3W - 3L
1,368 SR
Queue Stats
91W - 96L
1,481 Elo+
Party 2
Persephone
Persephone
DonMaky
Persephone
Level 154
God Stats
4W - 3L
1,595 SR
Queue Stats
73W - 78L
1,469 Elo+
Party 2
Khepri
Khepri
Giochere
Khepri
Level 100
God Stats
2W - 4L
1,270 SR
Queue Stats
32W - 30L
1,476 Elo+
Party 2
Chronos
Chronos
X3oN23
Chronos
Level 160
God Stats
1W - 1L
1,705 SR
Queue Stats
169W - 161L
1,518 Elo+
Party 2
Team Averages
Level 128
1,488 SR
1,489 Elo+

VS

Team Averages
Level 126
1,468 SR
1,529 Elo+
Tiamat
Tiamat
 
Tiamat
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Isotop41
Bastet
Level 159
God Stats
16W - 13L
1,554 SR
Queue Stats
298W - 314L
1,523 Elo+
Party 1
Athena
Athena
Jakaryus41
Athena
Level 111
God Stats
3W - 8L
1,363 SR
Queue Stats
32W - 29L
1,573 Elo+
Party 1
Horus
Horus
PierreATS
Horus
Level 128
God Stats
2W - 6L
1,593 SR
Queue Stats
95W - 82L
1,543 Elo+
Party 3
Freya
Freya
Zantako
Freya
Level 148
God Stats
4W - 13L
1,331 SR
Queue Stats
316W - 321L
1,506 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
18
4 / 3 / 9
11,757
588
7,361
14,996
6,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Andrewemme
Sun Wukong
18
4 / 2 / 11
11,726
586
9,864
15,996
13,925
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Persephone
DonMaky
Persephone
17
3 / 2 / 5
11,616
581
14,344
7,284
2,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Khepri
Giochere
Khepri
16
3 / 1 / 11
10,649
532
6,685
14,873
17,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos
X3oN23
Chronos
19
6 / 1 / 6
11,971
599
17,836
15,021
13,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
3 / 4 / 0
9,134
457
8,205
13,671
6,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bastet
Isotop41
Bastet
15
2 / 3 / 4
9,062
453
6,776
15,203
4,466
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
Jakaryus41
Athena
12
0 / 4 / 3
7,658
383
5,355
18,026
16,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Horus
PierreATS
Horus
16
3 / 4 / 0
9,611
481
5,546
15,424
15,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Freya
Zantako
Freya
15
1 / 5 / 3
9,516
476
9,712
15,347
5,953
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
19
20
Kills
9
9
Deaths
20
42
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
4
3
9
2.83
L
Tiamat
 
Tiamat
3
4
0
0.75
W
Sun Wukong
Andrewemme
Sun Wukong
4
2
11
4.75
W
Persephone
DonMaky
Persephone
3
2
5
2.75
W
Khepri
Giochere
Khepri
3
1
11
8.5
L
Bastet
Isotop41
Bastet
2
3
4
1.33
L
Athena
Jakaryus41
Athena
0
4
3
0.38
L
Horus
PierreATS
Horus
3
4
0
0.75
W
Chronos
X3oN23
Chronos
6
1
6
9
L
Freya
Zantako
Freya
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,090
Damage
35,594
68,170
Taken
77,671
53,349
Mitigated
48,948
31,054
Healing
20,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
7,361
2,111
0
7,400
14,996
6,142
187
5,131
9,760
0
80,967
L
Tiamat
 
Tiamat
8,205
570
0
2,875
13,671
6,318
0
9,557
3,808
57,982
0
W
Sun Wukong
Andrewemme
Sun Wukong
9,864
1,374
0
7,310
15,996
13,925
587
3,580
11,933
0
69,522
W
Persephone
DonMaky
Persephone
14,344
74
0
1,854
7,284
2,682
1,786
2,665
4,617
95,240
0
W
Khepri
Giochere
Khepri
6,685
1,002
0
4,768
14,873
17,585
410
7,101
7,593
23,267
0
L
Bastet
Isotop41
Bastet
6,776
1,179
0
4,005
15,203
4,466
0
4,282
10,777
0
65,060
L
Athena
Jakaryus41
Athena
5,355
1,788
0
1,840
18,026
16,640
0
9,145
8,727
28,783
0
L
Horus
PierreATS
Horus
5,546
2,716
1,529
5,195
15,424
15,571
840
5,973
9,363
0
47,460
W
Chronos
X3oN23
Chronos
17,836
7,718
0
9,722
15,021
13,015
5,259
8,501
6,520
109,058
0
L
Freya
Zantako
Freya
9,712
3,741
0
5,163
15,347
5,953
0
9,192
6,131
71,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,719
Gold Earned
44,981
611
Minions Killed
507
0
Camps Cleared
0
1,990,530
Distance Traveled
1,919,475
22
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
11,757
588
136
7
0
430,416
5
L
Tiamat
9,134
457
122
6
0
354,264
8
W
Sun Wukong
11,726
586
116
6
0
399,615
3
W
Persephone
11,616
581
154
8
0
393,176
0
W
Khepri
10,649
532
29
1
0
398,926
9
L
Bastet
9,062
453
105
5
0
428,303
3
L
Athena
7,658
383
37
2
0
363,902
9
L
Horus
9,611
481
107
5
0
400,829
1
W
Chronos
11,971
599
176
9
0
368,397
5
L
Freya
9,516
476
136
7
0
372,177
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role