Player Matchup

Freya
Freya
 
Freya
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Dutchcobra
Fenrir
Level 68
God Stats
3W - 0L
1,875 SR
Queue Stats
94W - 76L
1,637 Elo+
Party 1
Apollo
Apollo
IHadAWetFart
Apollo
Level 55
God Stats
1W - 0L
1,735 SR
Queue Stats
44W - 6L
1,872 Elo+
Party 1
Chaac
Chaac
comradeCoachTtv
Chaac
Level 159
God Stats
6W - 1L
2,020 SR
Queue Stats
169W - 115L
1,665 Elo+
Party 1
Khepri
Khepri
dejan2310
Khepri
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,664 Elo+
Party 1
Team Averages
Level 94
1,726 SR
1,668 Elo+

VS

Team Averages
Level 58
1,575 SR
1,516 Elo+
Chernobog
Chernobog
Finalsmilie2k
Chernobog
Level 63
God Stats
1W - 3L
1,336 SR
Queue Stats
70W - 74L
1,535 Elo+
Party 2
Geb
Geb
SirGeb
Geb
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,660 Elo+
Party 2
Arachne
Arachne
Vincenzo1206
Arachne
Level 29
God Stats
16W - 9L
1,754 SR
Queue Stats
39W - 41L
1,532 Elo+
Party 3
Pele
Pele
kidbuu66
Pele
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 179L
1,322 Elo+
Solo
Tiamat
Tiamat
x1xPastinax1x
Tiamat
Level 120
God Stats
7W - 3L
1,786 SR
Queue Stats
42W - 40L
1,532 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
12
2 / 3 / 2
7,405
570
4,831
7,835
2,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fenrir
Dutchcobra
Fenrir
9
4 / 5 / 1
6,410
493
5,022
12,994
5,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Apollo
14
6 / 2 / 4
8,495
653
9,384
9,175
3,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
10 / 4 / 3
8,686
668
11,522
14,833
6,625
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Khepri
dejan2310
Khepri
11
0 / 3 / 6
6,585
507
5,055
8,612
3,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Finalsmilie2k
Chernobog
13
6 / 2 / 3
8,062
620
8,161
7,225
2,322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Geb
SirGeb
Geb
8
0 / 3 / 5
5,894
453
3,901
9,004
5,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
Vincenzo1206
Arachne
12
4 / 3 / 5
7,689
591
8,514
11,521
6,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Pele
7
1 / 7 / 3
5,373
413
3,720
8,772
2,295
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
6 / 7 / 1
7,594
584
8,181
10,222
4,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
34
22
Kills
17
17
Deaths
22
16
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
2
3
2
1
W
Fenrir
Dutchcobra
Fenrir
4
5
1
0.9
L
Chernobog
Finalsmilie2k
Chernobog
6
2
3
3.75
W
Apollo
6
2
4
4
L
Geb
SirGeb
Geb
0
3
5
0.83
L
Arachne
Vincenzo1206
Arachne
4
3
5
2.17
W
10
4
3
2.88
W
Khepri
dejan2310
Khepri
0
3
6
1
L
Pele
1
7
3
0.36
L
6
7
1
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,814
Damage
32,477
53,449
Taken
46,744
21,425
Mitigated
21,998
16,007
Healing
10,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
4,831
2,201
0
3,261
7,835
2,095
486
1,851
5,984
45,630
0
W
Fenrir
Dutchcobra
Fenrir
5,022
708
0
1,174
12,994
5,629
0
1,518
11,476
0
19,323
L
Chernobog
Finalsmilie2k
Chernobog
8,161
5,143
0
1,388
7,225
2,322
1,120
1,947
5,278
0
48,163
W
Apollo
9,384
5,747
0
4,300
9,175
3,244
128
714
8,461
0
58,753
L
Geb
SirGeb
Geb
3,901
1,000
0
1,639
9,004
5,571
150
4,680
4,324
11,816
0
L
Arachne
Vincenzo1206
Arachne
8,514
6,221
0
5,117
11,521
6,987
0
1,196
10,325
0
37,566
W
11,522
2,121
0
5,041
14,833
6,625
0
6,058
8,775
0
50,648
W
Khepri
dejan2310
Khepri
5,055
1,473
0
2,231
8,612
3,832
0
1,941
6,671
27,705
7,866
L
Pele
3,720
375
0
1,090
8,772
2,295
0
132
8,640
0
11,479
L
8,181
1,239
0
1,644
10,222
4,823
0
1,259
8,963
36,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,581
Gold Earned
34,612
386
Minions Killed
262
0
Camps Cleared
0
1,334,646
Distance Traveled
1,222,062
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
7,405
570
86
7
0
262,427
3
W
Fenrir
6,410
493
32
2
0
273,079
5
L
Chernobog
8,062
620
95
7
0
259,674
4
W
Apollo
8,495
653
115
9
0
264,547
5
L
Geb
5,894
453
13
1
0
229,745
6
L
Arachne
7,689
591
59
5
0
284,375
2
W
Chaac
8,686
668
96
7
0
282,226
2
W
Khepri
6,585
507
57
4
0
252,367
0
L
Pele
5,373
413
22
2
0
205,594
0
L
Tiamat
7,594
584
73
6
0
242,674
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role