Player Matchup

Horus
Horus
Grandmaster
 
Horus
Grandmaster
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Diamond V
Marм
Ares
Diamond V
Level 154
God Stats
3W - 2L
1,758 SR
Queue Stats
376W - 355L
2,152 MMR
Solo
Apollo
Apollo
Diamond II
Snowytho
Apollo
Diamond II
Level 160
God Stats
10W - 8L
1,707 SR
Queue Stats
313W - 305L
2,206 MMR
Solo
Thoth
Thoth
Diamond V
Tioffer
Thoth
Diamond V
Level 160
God Stats
23W - 15L
1,547 SR
Queue Stats
195W - 155L
2,221 MMR
Solo
Mercury
Mercury
Diamond III
Woyr
Mercury
Diamond III
Level 110
God Stats
5W - 6L
1,504 SR
Queue Stats
283W - 274L
2,216 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 143
1,603 SR
2,059 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 137
1,583 SR
2,014 MMR
Heimdallr
Heimdallr
Masters
 
Heimdallr
Masters
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Camazotz
Camazotz
Masters
 
Camazotz
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ra
Ra
Masters
BookbooooookBook
Ra
Masters
Level 160
God Stats
7W - 7L
1,664 SR
Queue Stats
240W - 213L
2,787 MMR
Party 1
Athena
Athena
Diamond IV
COLINISM
Athena
Diamond IV
Level 88
God Stats
11W - 12L
1,605 SR
Queue Stats
166W - 165L
2,139 MMR
Solo
Fenrir
Fenrir
Diamond V
Kazoooking
Fenrir
Diamond V
Level 122
God Stats
15W - 15L
1,646 SR
Queue Stats
188W - 167L
2,142 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
18
1 / 5 / 1
10,728
511
12,226
19,166
20,828
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ares
Marм
Ares
13
2 / 7 / 7
9,246
440
6,555
21,424
25,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apollo
Snowytho
Apollo
16
1 / 5 / 4
10,180
485
11,372
16,139
6,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
Tioffer
Thoth
19
2 / 4 / 4
11,454
545
11,420
11,771
8,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
Woyr
Mercury
18
5 / 9 / 4
11,351
541
16,384
18,563
6,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bans
CliodhnaCabrakanArtioErlang Shen

VS

Bans
LokiBastetArachneAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
20
8 / 2 / 9
14,138
673
18,093
16,776
8,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Camazotz
 
Camazotz
20
4 / 1 / 17
13,157
627
19,825
24,982
24,091
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
6 / 1 / 11
13,213
629
15,636
8,504
4,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Athena
COLINISM
Athena
15
3 / 5 / 15
10,733
511
6,068
21,261
22,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
Kazoooking
Fenrir
19
9 / 3 / 15
13,224
630
11,485
19,561
15,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
97
11
Kills
30
30
Deaths
12
20
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
5
1
0.3
W
Heimdallr
 
Heimdallr
8
2
9
6.25
W
Camazotz
 
Camazotz
4
1
17
12.5
W
6
1
11
11.5
W
Athena
COLINISM
Athena
3
5
15
2.1
W
Fenrir
Kazoooking
Fenrir
9
3
15
5.5
L
Ares
Marм
Ares
2
7
7
0.79
L
Apollo
Snowytho
Apollo
1
5
4
0.6
L
Thoth
Tioffer
Thoth
2
4
4
1
L
Mercury
Woyr
Mercury
5
9
4
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,957
Damage
71,107
87,063
Taken
91,084
67,463
Mitigated
74,477
15,910
Healing
48,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
12,226
6,570
1,012
7,010
19,166
20,828
0
3,255
15,911
0
76,109
W
Heimdallr
 
Heimdallr
18,093
12,607
0
7,786
16,776
8,359
3,413
2,007
14,578
0
129,274
W
Camazotz
 
Camazotz
19,825
8,979
0
18,022
24,982
24,091
1,355
4,682
19,718
0
107,366
W
15,636
1,063
6,738
4,316
8,504
4,122
294
2,623
5,881
120,161
755
W
Athena
COLINISM
Athena
6,068
1,009
569
4,605
21,261
22,686
48
7,642
13,398
17,514
0
W
Fenrir
Kazoooking
Fenrir
11,485
3,335
0
6,520
19,561
15,219
1,249
4,137
15,424
0
77,938
L
Ares
Marм
Ares
6,555
944
0
2,656
21,424
25,222
0
7,966
13,458
18,647
0
L
Apollo
Snowytho
Apollo
11,372
7,919
0
4,214
16,139
6,198
0
2,624
13,515
0
83,471
L
Thoth
Tioffer
Thoth
11,420
361
0
771
11,771
8,490
0
4,776
6,994
105,751
0
L
Mercury
Woyr
Mercury
16,384
6,890
0
247
18,563
6,725
2,722
2,905
15,658
0
99,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,959
Gold Earned
64,465
687
Minions Killed
676
0
Camps Cleared
0
2,126,174
Distance Traveled
2,174,375
34
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,728
511
164
8
0
448,597
4
W
Heimdallr
14,138
673
201
10
0
407,363
7
W
Camazotz
13,157
627
147
7
0
431,146
7
W
Ra
13,213
629
205
10
0
480,754
12
W
Athena
10,733
511
15
1
0
404,866
1
W
Fenrir
13,224
630
108
5
0
450,246
7
L
Ares
9,246
440
19
1
0
426,171
15
L
Apollo
10,180
485
139
7
0
386,820
5
L
Thoth
11,454
545
209
10
0
428,172
7
L
Mercury
11,351
541
156
7
0
436,414
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role