Player Matchup

Ra
Ra
 
Ra
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Iam_Rayann
Bakasura
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
216W - 225L
1,390 Elo+
Solo
Anhur
Anhur
Seidk0na
Anhur
Level 65
God Stats
1W - 3L
1,200 SR
Queue Stats
39W - 66L
1,345 Elo+
Party 1
Hou Yi
Hou Yi
Tommynaitor
Hou Yi
Level 44
God Stats
0W - 2L
1,424 SR
Queue Stats
31W - 62L
1,295 Elo+
Party 1
Arachne
Arachne
moddij
Arachne
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 41L
1,260 Elo+
Party 1
Team Averages
Level 58
1,425 SR
1,358 Elo+

VS

Team Averages
Level 74
1,540 SR
1,331 Elo+
Cabrakan
Cabrakan
BrookeyX
Cabrakan
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,173 Elo+
Solo
Kukulkan
Kukulkan
JackNeon
Kukulkan
Level 81
God Stats
5W - 1L
1,517 SR
Queue Stats
128W - 154L
1,395 Elo+
Party 2
Chronos
Chronos
Maikar01
Chronos
Level 103
God Stats
5W - 2L
1,896 SR
Queue Stats
176W - 192L
1,396 Elo+
Party 2
Gilgamesh
Gilgamesh
Sagiv_Yosef_0
Gilgamesh
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 39L
1,344 Elo+
Party 3
Terra
Terra
nismesh
Terra
Level 86
God Stats
1W - 1L
1,289 SR
Queue Stats
31W - 38L
1,349 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
3 / 5 / 17
12,505
595
22,005
21,328
9,359
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bakasura
Iam_Rayann
Bakasura
20
7 / 9 / 17
14,536
692
13,443
26,983
22,041
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
Seidk0na
Anhur
20
2 / 7 / 17
12,611
601
12,829
24,814
10,529
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
20
6 / 6 / 14
13,371
637
19,809
21,833
8,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
moddij
Arachne
20
11 / 4 / 15
14,329
682
18,388
24,151
18,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BrookeyX
Cabrakan
18
3 / 5 / 9
12,880
613
12,729
15,533
13,290
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
JackNeon
Kukulkan
20
10 / 3 / 16
16,280
775
42,827
15,452
8,725
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
Maikar01
Chronos
20
7 / 4 / 9
15,020
715
16,865
20,583
10,958
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilgamesh
Sagiv_Yosef_0
Gilgamesh
20
9 / 9 / 14
14,930
711
27,106
29,396
24,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
nismesh
Terra
20
2 / 8 / 14
12,929
616
7,453
28,240
46,722
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
93
29
Kills
31
31
Deaths
29
80
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
3
5
17
2.3
W
Cabrakan
BrookeyX
Cabrakan
3
5
9
1.5
L
Bakasura
Iam_Rayann
Bakasura
7
9
17
1.72
W
Kukulkan
JackNeon
Kukulkan
10
3
16
6
W
Chronos
Maikar01
Chronos
7
4
9
2.88
W
Gilgamesh
Sagiv_Yosef_0
Gilgamesh
9
9
14
1.78
L
Anhur
Seidk0na
Anhur
2
7
17
1.5
L
Hou Yi
6
6
14
2.17
L
Arachne
moddij
Arachne
11
4
15
4.63
W
Terra
nismesh
Terra
2
8
14
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,474
Damage
106,980
119,109
Taken
109,204
69,313
Mitigated
104,574
49,415
Healing
37,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
22,005
4,011
8,117
7,650
21,328
9,359
261
14,115
7,213
51,485
0
W
Cabrakan
BrookeyX
Cabrakan
12,729
105
0
3,312
15,533
13,290
288
2,095
13,051
29,228
0
L
Bakasura
Iam_Rayann
Bakasura
13,443
9,694
565
4,317
26,983
22,041
593
17,449
9,534
0
20,060
W
Kukulkan
JackNeon
Kukulkan
42,827
1,194
2,766
2,714
15,452
8,725
1,194
3,882
11,546
90,801
0
W
Chronos
Maikar01
Chronos
16,865
5,642
1,255
4,480
20,583
10,958
3,175
6,614
13,410
61,973
0
W
Gilgamesh
Sagiv_Yosef_0
Gilgamesh
27,106
5,820
1,676
2,708
29,396
24,879
1,171
5,170
23,192
0
46,173
L
Anhur
Seidk0na
Anhur
12,829
5,474
4,663
7,529
24,814
10,529
761
16,147
8,667
0
38,351
L
Hou Yi
19,809
8,379
2,218
5,014
21,833
8,824
788
14,816
7,017
0
43,865
L
Arachne
moddij
Arachne
18,388
11,901
3,864
5,478
24,151
18,560
1,499
17,347
6,804
0
26,534
W
Terra
nismesh
Terra
7,453
927
9,595
8,785
28,240
46,722
509
4,244
23,184
25,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,352
Gold Earned
72,039
205
Minions Killed
283
0
Camps Cleared
0
1,743,896
Distance Traveled
1,665,836
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,505
595
66
3
0
325,667
0
W
Cabrakan
12,880
613
37
2
0
252,840
0
L
Bakasura
14,536
692
25
1
0
336,378
0
W
Kukulkan
16,280
775
108
5
0
380,201
0
W
Chronos
15,020
715
91
4
0
337,417
0
W
Gilgamesh
14,930
711
27
1
0
362,858
0
L
Anhur
12,611
601
46
2
0
360,543
1
L
Hou Yi
13,371
637
48
2
0
325,058
0
L
Arachne
14,329
682
20
1
0
396,250
0
W
Terra
12,929
616
20
1
0
332,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role