Player Matchup

Kuzenbo
Kuzenbo
GreenTHC420
Kuzenbo
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,265 Elo+
Party 3
Kali
Kali
HornyAnimeHotDog
Kali
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 21L
1,521 Elo+
Party 2
Merlin
Merlin
Micly222
Merlin
Level 97
God Stats
44W - 42L
1,513 SR
Queue Stats
66W - 57L
1,487 Elo+
Party 3
Artemis
Artemis
ScarletXD
Artemis
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 32L
1,700 Elo+
Party 2
Bacchus
Bacchus
TIKRUNER
Bacchus
Level 84
God Stats
1W - 1L
1,454 SR
Queue Stats
3W - 3L
1,354 Elo+
Solo
Team Averages
Level 88
1,493 SR
1,465 Elo+

VS

Team Averages
Level 91
1,496 SR
1,414 Elo+
Hera
Hera
 
Hera
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Dracolule
Danzaburou
Level 97
God Stats
0W - 2L
1,258 SR
Queue Stats
42W - 52L
1,490 Elo+
Party 1
Vulcan
Vulcan
Lansquenet
Vulcan
Level 96
God Stats
25W - 23L
1,593 SR
Queue Stats
46W - 54L
1,493 Elo+
Party 1
Bacchus
Bacchus
Trigmestigus
Bacchus
Level 29
God Stats
0W - 3L
1,201 SR
Queue Stats
1W - 5L
1,146 Elo+
Party 1
Nike
Nike
odriistfen
Nike
Level 125
God Stats
1W - 1L
1,928 SR
Queue Stats
37W - 57L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
GreenTHC420
Kuzenbo
15
2 / 1 / 13
9,108
759
6,727
10,617
12,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

18
10 / 0 / 5
10,327
861
10,220
13,282
5,738
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
Micly222
Merlin
17
2 / 1 / 14
9,414
785
9,327
8,532
5,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Artemis
ScarletXD
Artemis
18
6 / 1 / 8
10,351
863
13,166
10,608
4,139
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
TIKRUNER
Bacchus
16
4 / 0 / 13
9,482
790
10,584
9,308
10,685
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
0 / 4 / 2
7,768
647
10,366
7,812
2,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Dracolule
Danzaburou
15
1 / 6 / 1
8,301
692
7,480
13,057
4,800
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
Lansquenet
Vulcan
15
1 / 5 / 0
8,087
674
9,452
8,812
3,105
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Trigmestigus
Bacchus
14
0 / 5 / 2
8,104
675
4,799
13,151
12,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
1 / 4 / 1
7,853
654
5,300
15,178
10,834
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
9
24
Kills
3
3
Deaths
24
53
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
4
2
0.25
L
Danzaburou
Dracolule
Danzaburou
1
6
1
0.25
W
Kuzenbo
GreenTHC420
Kuzenbo
2
1
13
8.5
W
10
0
5
12.5
L
Vulcan
Lansquenet
Vulcan
1
5
0
0.2
W
Merlin
Micly222
Merlin
2
1
14
9
W
Artemis
ScarletXD
Artemis
6
1
8
10
W
Bacchus
TIKRUNER
Bacchus
4
0
13
10.5
L
Bacchus
Trigmestigus
Bacchus
0
5
2
0.2
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,024
Damage
37,397
52,347
Taken
58,010
38,828
Mitigated
33,562
16,420
Healing
7,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
10,366
2,416
101
1,347
7,812
2,486
0
3,860
3,752
28,203
0
L
Danzaburou
Dracolule
Danzaburou
7,480
2,393
0
3,099
13,057
4,800
0
5,466
7,417
0
27,870
W
Kuzenbo
GreenTHC420
Kuzenbo
6,727
2,068
0
2,925
10,617
12,852
38
6,247
4,370
15,729
0
W
10,220
4,821
0
4,710
13,282
5,738
155
3,887
9,395
0
31,227
L
Vulcan
Lansquenet
Vulcan
9,452
4,091
0
170
8,812
3,105
0
5,119
3,436
36,600
0
W
Merlin
Micly222
Merlin
9,327
470
415
3,496
8,532
5,414
200
4,022
4,510
37,325
0
W
Artemis
ScarletXD
Artemis
13,166
7,552
0
3,778
10,608
4,139
1,442
5,657
4,951
0
52,954
W
Bacchus
TIKRUNER
Bacchus
10,584
1,246
0
1,096
9,308
10,685
0
4,804
4,504
23,456
0
L
Bacchus
Trigmestigus
Bacchus
4,799
343
601
2,240
13,151
12,337
0
4,143
8,682
14,728
0
L
5,300
762
0
0
15,178
10,834
0
6,408
8,085
0
13,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,682
Gold Earned
40,113
237
Minions Killed
193
0
Camps Cleared
0
1,273,141
Distance Traveled
1,113,169
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,768
647
49
4
0
226,723
3
L
Danzaburou
8,301
692
48
4
0
216,153
2
W
Kuzenbo
9,108
759
13
1
0
243,105
1
W
Kali
10,327
861
35
3
0
270,634
2
L
Vulcan
8,087
674
58
5
0
228,412
1
W
Merlin
9,414
785
71
6
0
229,792
0
W
Artemis
10,351
863
91
8
0
249,430
0
W
Bacchus
9,482
790
27
2
0
280,180
2
L
Bacchus
8,104
675
23
2
0
193,661
0
L
Nike
7,853
654
15
1
0
248,220
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role