Player Matchup

Nox
Nox
 
Nox
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Ceixi
Neith
Level 160
God Stats
45W - 4L
1,795 SR
Queue Stats
884W - 77L
2,058 Elo+
Party 1
Terra
Terra
Gorgon Viper
Terra
Level 160
God Stats
13W - 2L
1,500 SR
Queue Stats
630W - 128L
2,011 Elo+
Party 1
Team Averages
Level 159
1,598 SR
1,857 Elo+

VS

Team Averages
Level 29
1,206 SR
1,192 Elo+
Cthulhu
Cthulhu
BRANDONB97
Cthulhu
Level 18
God Stats
2W - 6L
1,211 SR
Queue Stats
9W - 22L
1,189 Elo+
Party 2
Gilgamesh
Gilgamesh
ItzVibezEU
Gilgamesh
Level 27
God Stats
0W - 4L
1,045 SR
Queue Stats
27W - 51L
1,245 Elo+
Party 2
Horus
Horus
Teqh Energy
Horus
Level 41
God Stats
2W - 5L
1,362 SR
Queue Stats
21W - 36L
1,142 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
14
14 / 0 / 12
10,318
1,032
18,365
4,817
1,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
Ceixi
Neith
14
12 / 2 / 12
9,843
984
14,881
8,772
3,001
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 0 / 22
8,896
890
7,103
8,844
8,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BRANDONB97
Cthulhu
10
1 / 8 / 1
7,342
734
5,239
15,455
6,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
ItzVibezEU
Gilgamesh
9
0 / 9 / 1
6,032
603
4,114
13,227
5,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 10 / 1
6,128
613
931
18,075
9,972
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
4
27
Kills
1
2
Deaths
27
46
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
14
0
12
20
L
Cthulhu
BRANDONB97
Cthulhu
1
8
1
0.19
W
Neith
Ceixi
Neith
12
2
12
9
W
1
0
22
12
L
Gilgamesh
ItzVibezEU
Gilgamesh
0
9
1
0.06
L
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,349
Damage
10,284
22,433
Taken
46,757
13,359
Mitigated
21,776
9,037
Healing
4,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
18,365
341
0
500
4,817
1,830
254
1,175
3,642
32,597
0
L
Cthulhu
BRANDONB97
Cthulhu
5,239
496
94
906
15,455
6,759
0
8,925
6,249
14,651
0
W
Neith
Ceixi
Neith
14,881
4,552
0
2,110
8,772
3,001
1,454
1,833
6,939
0
41,503
W
7,103
1,636
3,004
3,423
8,844
8,528
909
2,669
6,175
16,635
0
L
Gilgamesh
ItzVibezEU
Gilgamesh
4,114
884
0
386
13,227
5,045
0
7,024
5,958
0
8,792
L
931
407
1,306
1,536
18,075
9,972
0
8,605
9,082
0
8,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,057
Gold Earned
19,502
121
Minions Killed
45
7
Camps Cleared
0
489,411
Distance Traveled
411,800
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,318
1,032
35
4
3
172,290
3
L
Cthulhu
7,342
734
26
3
0
138,607
1
W
Neith
9,843
984
70
7
1
153,482
1
W
Terra
8,896
890
16
2
3
163,639
0
L
Gilgamesh
6,032
603
9
1
0
121,623
0
L
Horus
6,128
613
10
1
0
151,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role