Player Matchup

Khepri
Khepri
 
Khepri
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
H4TD
Neith
Level 61
God Stats
0W - 1L
1,407 SR
Queue Stats
4W - 9L
1,412 Elo+
Solo
Hercules
Hercules
SlogiranoPile
Hercules
Level 106
God Stats
1W - 7L
1,634 SR
Queue Stats
263W - 245L
1,495 Elo+
Party 3
Zeus
Zeus
Wannabeuk
Zeus
Level 123
God Stats
10W - 9L
1,592 SR
Queue Stats
128W - 145L
1,450 Elo+
Solo
Set
Set
bashcelik
Set
Level 107
God Stats
0W - 2L
1,150 SR
Queue Stats
83W - 91L
1,488 Elo+
Party 3
Team Averages
Level 105
1,457 SR
1,469 Elo+

VS

Team Averages
Level 67
1,599 SR
1,491 Elo+
Rama
Rama
 
Rama
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
AdmiralMelonz
Khepri
Level 10
God Stats
5W - 5L
1,500 SR
Queue Stats
25W - 32L
1,154 Elo+
Party 1
Nu Wa
Nu Wa
Porogöttin
Nu Wa
Level 91
God Stats
5W - 2L
1,500 SR
Queue Stats
49W - 52L
1,288 Elo+
Party 1
Horus
Horus
enadevetdelavcev
Horus
Level 18
God Stats
1W - 0L
1,850 SR
Queue Stats
16W - 0L
1,995 Elo+
Party 2
Zeus
Zeus
humpaholic
Zeus
Level 69
God Stats
56W - 40L
1,646 SR
Queue Stats
129W - 132L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
12
0 / 1 / 4
6,813
1,136
1,716
6,315
5,856
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
H4TD
Neith
12
0 / 2 / 3
6,503
1,084
4,122
4,275
1,257
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
SlogiranoPile
Hercules
12
1 / 1 / 2
6,887
1,148
3,911
5,676
4,392
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
12
1 / 4 / 3
6,881
1,147
11,280
6,221
1,902
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 6 / 2
6,996
1,166
4,278
9,700
2,469
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

295

VS

Team 2 Tickets

354

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
3 / 2 / 7
7,946
1,324
6,182
6,528
2,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 1 / 9
7,332
1,222
2,164
6,057
5,029
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
6 / 0 / 4
8,082
1,347
7,010
3,509
1,302
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 0 / 10
8,379
1,397
8,270
7,995
8,625
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 1 / 9
7,582
1,264
5,124
2,719
1,293
Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
53
4
Kills
14
14
Deaths
4
14
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
1
4
2
W
Rama
 
Rama
3
2
7
3.25
W
1
1
9
5.5
L
Neith
H4TD
Neith
0
2
3
0.75
W
6
0
4
8
L
Hercules
SlogiranoPile
Hercules
1
1
2
2
L
Zeus
1
4
3
0.63
L
2
6
2
0.5
W
2
0
10
7
W
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,307
Damage
28,750
32,187
Taken
26,808
15,876
Mitigated
18,892
2,803
Healing
8,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
1,716
127
121
328
6,315
5,856
0
2,642
3,673
15,528
0
W
Rama
 
Rama
6,182
3,355
0
538
6,528
2,643
0
3,302
3,226
0
30,036
W
2,164
229
896
1,090
6,057
5,029
0
3,256
2,801
5,038
0
L
Neith
H4TD
Neith
4,122
305
143
641
4,275
1,257
0
2,175
2,100
0
14,102
W
7,010
1,181
0
0
3,509
1,302
0
1,203
2,306
16,465
0
L
Hercules
SlogiranoPile
Hercules
3,911
244
0
1,106
5,676
4,392
0
1,728
3,948
0
10,118
L
Zeus
11,280
1,412
0
0
6,221
1,902
0
2,468
3,753
25,831
0
L
4,278
1,823
0
464
9,700
2,469
0
5,285
4,415
0
13,403
W
8,270
3,477
2,527
3,487
7,995
8,625
0
3,943
4,052
0
11,909
W
5,124
1,246
0
56
2,719
1,293
0
1,292
1,427
16,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,080
Gold Earned
39,321
110
Minions Killed
112
3
Camps Cleared
9
559,824
Distance Traveled
634,536
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,813
1,136
24
4
0
125,763
1
W
Rama
7,946
1,324
53
9
5
114,914
2
W
Khepri
7,332
1,222
7
1
0
129,788
0
L
Neith
6,503
1,084
33
6
1
84,437
0
W
Nu Wa
8,082
1,347
26
4
1
128,317
1
L
Hercules
6,887
1,148
7
1
0
140,788
0
L
Zeus
6,881
1,147
33
6
1
98,270
0
L
Set
6,996
1,166
13
2
1
110,566
0
W
Horus
8,379
1,397
4
1
1
141,400
0
W
Zeus
7,582
1,264
22
4
2
120,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role