Player Matchup

Ullr
Ullr
Platinum V
Billy_Da_Butche
Ullr
Platinum V
Level 124
God Stats
20W - 26L
1,654 SR
Queue Stats
297W - 342L
1,754 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 124
1,654 SR
1,754 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 31
1,206 SR
1,105 MMR
Kukulkan
Kukulkan
Bronze IV
Carachurio
Kukulkan
Bronze IV
Level 31
God Stats
0W - 4L
1,206 SR
Queue Stats
0W - 18L
1,105 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 0 / 0
21,948
915
29,630
20,736
9,330
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
BastetIzanamiChronosChernobogHades

VS

Bans
CthulhuGilgameshAtlasBellonaBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Carachurio
Kukulkan
20
0 / 9 / 0
16,137
672
11,881
32,449
12,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
0
9
Kills
0
0
Deaths
9
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
9
0
0
9
L
Kukulkan
Carachurio
Kukulkan
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,630
Damage
11,881
20,736
Taken
32,449
9,330
Mitigated
12,994
12,747
Healing
2,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,630
15,334
0
12,747
20,736
9,330
2,717
12,680
8,056
0
168,192
L
Kukulkan
Carachurio
Kukulkan
11,881
2,461
0
2,655
32,449
12,994
0
123
31,446
108,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,948
Gold Earned
16,137
214
Minions Killed
147
19
Camps Cleared
1
476,107
Distance Traveled
365,186
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
21,948
915
214
9
19
476,107
0
L
Kukulkan
16,137
672
147
6
1
365,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role