Player Matchup

Achilles
Achilles
 
Achilles
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
JoseMadFang
Jormungandr
Level 62
God Stats
3W - 1L
1,744 SR
Queue Stats
12W - 8L
1,508 Elo+
Solo
Poseidon
Poseidon
Tequila Warhead
Poseidon
Level 76
God Stats
22W - 16L
1,599 SR
Queue Stats
186W - 231L
1,410 Elo+
Solo
Mercury
Mercury
terrup987
Mercury
Level 115
God Stats
32W - 33L
1,553 SR
Queue Stats
242W - 243L
1,490 Elo+
Solo
Team Averages
Level 102
1,579 SR
1,482 Elo+

VS

Team Averages
Level 115
1,611 SR
1,498 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Cagey Chaos
Medusa
Level 65
God Stats
18W - 18L
1,663 SR
Queue Stats
38W - 52L
1,498 Elo+
Party 1
Neith
Neith
gorodaimon125
Neith
Level 129
God Stats
293W - 346L
1,532 SR
Queue Stats
373W - 385L
1,518 Elo+
Solo
Serqet
Serqet
letmeloveyvu
Serqet
Level 100
God Stats
5W - 4L
1,801 SR
Queue Stats
112W - 116L
1,586 Elo+
Solo
Cthulhu
Cthulhu
vHolyVesselv
Cthulhu
Level 120
God Stats
4W - 2L
1,557 SR
Queue Stats
123W - 146L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
4 / 2 / 5
8,201
820
6,390
9,694
4,857
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
 
Discordia
14
3 / 4 / 4
7,766
777
10,485
7,282
2,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
JoseMadFang
Jormungandr
15
4 / 2 / 5
8,559
856
6,071
9,364
6,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Poseidon
14
1 / 5 / 6
7,746
775
3,894
7,734
2,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
terrup987
Mercury
13
3 / 3 / 3
7,346
735
4,904
8,335
3,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
5 / 4 / 2
8,638
864
9,175
8,927
2,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
14
2 / 0 / 2
7,535
754
3,291
4,466
1,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 4 / 5
8,278
828
5,747
6,114
2,198
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Serqet
14
4 / 3 / 5
7,995
800
5,725
8,407
3,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
vHolyVesselv
Cthulhu
14
2 / 4 / 4
7,980
798
6,381
11,820
9,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
34
15
Kills
16
16
Deaths
15
23
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
4
2
5
3.25
L
Discordia
 
Discordia
3
4
4
1.25
W
Kukulkan
 
Kukulkan
5
4
2
1.5
W
Medusa
2
0
2
3
L
Jormungandr
JoseMadFang
Jormungandr
4
2
5
3.25
L
Poseidon
1
5
6
0.8
W
3
4
5
1.38
W
Serqet
4
3
5
2.17
L
Mercury
terrup987
Mercury
3
3
3
1.5
W
Cthulhu
vHolyVesselv
Cthulhu
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,744
Damage
30,319
42,409
Taken
39,734
19,911
Mitigated
18,898
6,235
Healing
5,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
6,390
867
0
2,809
9,694
4,857
150
2,520
6,903
0
21,117
L
Discordia
 
Discordia
10,485
135
0
44
7,282
2,523
962
2,955
4,239
25,099
0
W
Kukulkan
 
Kukulkan
9,175
1,139
107
1,163
8,927
2,742
0
4,773
3,961
34,029
0
W
Medusa
3,291
1,146
278
1,220
4,466
1,418
99
2,030
2,356
0
20,645
L
Jormungandr
JoseMadFang
Jormungandr
6,071
2,518
23
1,138
9,364
6,768
658
3,114
5,892
23,597
0
L
Poseidon
3,894
224
0
369
7,734
2,555
564
4,047
3,350
28,061
0
W
5,747
1,810
0
604
6,114
2,198
282
2,780
3,244
0
25,809
W
Serqet
5,725
582
0
590
8,407
3,024
0
4,583
3,693
0
11,746
L
Mercury
terrup987
Mercury
4,904
2,173
0
1,852
8,335
3,208
106
2,448
5,486
0
16,101
W
Cthulhu
vHolyVesselv
Cthulhu
6,381
556
0
1,356
11,820
9,516
0
5,570
6,030
20,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,618
Gold Earned
40,426
201
Minions Killed
203
0
Camps Cleared
0
1,059,252
Distance Traveled
1,013,320
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,201
820
40
4
0
229,768
4
L
Discordia
7,766
777
40
4
0
194,007
0
W
Kukulkan
8,638
864
76
8
0
188,085
1
W
Medusa
7,535
754
35
4
0
223,414
4
L
Jormungandr
8,559
856
46
5
0
197,164
3
L
Poseidon
7,746
775
53
5
0
194,715
2
W
Neith
8,278
828
50
5
0
181,369
4
W
Serqet
7,995
800
17
2
0
206,669
1
L
Mercury
7,346
735
22
2
0
243,598
0
W
Cthulhu
7,980
798
25
3
0
213,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role