Player Matchup

Cthulhu
Cthulhu
Pierceypoo2725
Cthulhu
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 37L
1,404 Elo+
Party 1
Pele
Pele
TTV VizionNF
Pele
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 36L
1,501 Elo+
Party 1
Hel
Hel
johnpenehseeni98
Hel
Level 7
God Stats
0W - 2L
1,287 SR
Queue Stats
51W - 41L
1,275 Elo+
Party 1
Team Averages
Level 51
1,429 SR
1,393 Elo+

VS

Team Averages
Level 86
1,484 SR
1,498 Elo+
Erlang Shen
Erlang Shen
Bylac
Erlang Shen
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,493 Elo+
Party 2
Set
Set
Kami
Set
Level 104
God Stats
5W - 2L
1,453 SR
Queue Stats
189W - 150L
1,479 Elo+
Party 2
Ah Puch
Ah Puch
Keav
Ah Puch
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 14L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 2
8,599
661
9,612
15,369
14,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 10 / 2
7,528
579
5,169
15,338
4,984
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 6 / 2
9,427
725
10,264
11,909
4,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Bylac
Erlang Shen
14
2 / 1 / 17
10,064
774
9,020
13,633
12,523
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Set
Kami
Set
16
15 / 1 / 5
11,526
887
12,248
8,754
3,482
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
Keav
Ah Puch
14
5 / 2 / 11
9,843
757
14,184
9,503
2,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
55
4
Kills
22
22
Deaths
4
6
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Bylac
Erlang Shen
2
1
17
10.5
W
Set
Kami
Set
15
1
5
17.5
W
Ah Puch
Keav
Ah Puch
5
2
11
5.25
L
2
6
2
0.5
L
0
10
2
0.1
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,045
Damage
35,452
42,616
Taken
31,890
23,785
Mitigated
18,983
9,480
Healing
11,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Bylac
Erlang Shen
9,020
4,112
599
4,540
13,633
12,523
689
7,419
5,694
0
19,809
W
Set
Kami
Set
12,248
6,309
0
1,578
8,754
3,482
1,684
5,015
3,613
0
34,725
W
Ah Puch
Keav
Ah Puch
14,184
424
179
4,270
9,503
2,978
325
7,116
2,223
40,404
0
L
9,612
596
212
1,546
15,369
14,660
0
7,810
7,559
23,588
0
L
5,169
922
194
1,017
15,338
4,984
0
4,156
11,182
0
19,767
L
10,264
435
3,523
2,988
11,909
4,141
0
3,613
8,296
42,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,554
Gold Earned
31,433
131
Minions Killed
142
6
Camps Cleared
6
662,884
Distance Traveled
700,730
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
10,064
774
22
2
0
234,166
2
W
Set
11,526
887
38
3
4
242,539
1
W
Ah Puch
9,843
757
82
6
2
224,025
1
L
Cthulhu
8,599
661
29
2
0
225,750
3
L
Pele
7,528
579
31
2
3
214,431
4
L
Hel
9,427
725
71
5
3
222,703
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role