Player Matchup

Horus
Horus
 
Horus
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
 
Anubis
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
 
Danzaburou
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
Qawni
Yemoja
Level 14
God Stats
0W - 1L
1,379 SR
Queue Stats
0W - 5L
1,098 Elo+
Party 2
Serqet
Serqet
keyboardHarpist
Serqet
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,298 Elo+
Party 2
Team Averages
Level 23
1,476 SR
1,379 Elo+

VS

Team Averages
Level 56
1,643 SR
1,452 Elo+
Cliodhna
Cliodhna
Lumazada
Cliodhna
Level 24
God Stats
6W - 2L
1,884 SR
Queue Stats
35W - 27L
1,443 Elo+
Party 1
Mercury
Mercury
Resbiansrock
Mercury
Level 67
God Stats
2W - 1L
1,788 SR
Queue Stats
50W - 42L
1,443 Elo+
Party 1
Anubis
Anubis
dylan6789012
Anubis
Level 46
God Stats
85W - 81L
1,566 SR
Queue Stats
277W - 309L
1,490 Elo+
Party 3
Fenrir
Fenrir
nehuere
Fenrir
Level 61
God Stats
27W - 23L
1,480 SR
Queue Stats
184W - 207L
1,424 Elo+
Party 3
Artemis
Artemis
nimplay
Artemis
Level 83
God Stats
2W - 5L
1,500 SR
Queue Stats
400W - 457L
1,462 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
2 / 7 / 2
7,909
465
6,359
15,780
11,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anubis
 
Anubis
12
1 / 6 / 1
7,682
452
7,019
14,104
4,868
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
 
Danzaburou
13
2 / 7 / 0
7,541
444
7,688
16,330
4,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
Qawni
Yemoja
12
1 / 4 / 1
6,889
405
2,237
11,732
10,113
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

12
2 / 5 / 2
7,505
441
5,483
13,401
4,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Lumazada
Cliodhna
18
9 / 3 / 2
10,848
638
12,496
16,981
6,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
Resbiansrock
Mercury
16
8 / 2 / 4
10,029
590
8,259
8,894
3,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
15
3 / 2 / 8
9,849
579
12,597
7,702
2,851
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
nehuere
Fenrir
14
6 / 1 / 6
9,534
561
7,933
11,312
8,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
nimplay
Artemis
15
3 / 1 / 5
9,374
551
11,486
11,185
4,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
54
8
Kills
29
29
Deaths
9
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
2
7
2
0.43
L
Anubis
 
Anubis
1
6
1
0.25
L
Danzaburou
 
Danzaburou
2
7
0
0.29
W
Cliodhna
Lumazada
Cliodhna
9
3
2
3.33
L
Yemoja
Qawni
Yemoja
1
4
1
0.38
W
Mercury
Resbiansrock
Mercury
8
2
4
5
W
Anubis
3
2
8
3.5
L
2
5
2
0.6
W
Fenrir
nehuere
Fenrir
6
1
6
9
W
Artemis
nimplay
Artemis
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,786
Damage
52,771
71,347
Taken
56,074
35,435
Mitigated
25,755
16,608
Healing
23,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
6,359
3,364
72
2,238
15,780
11,527
78
0
15,780
0
33,073
L
Anubis
 
Anubis
7,019
844
0
3,882
14,104
4,868
0
7,752
6,352
47,238
0
L
Danzaburou
 
Danzaburou
7,688
4,129
1
4,532
16,330
4,318
251
877
15,453
0
51,333
W
Cliodhna
Lumazada
Cliodhna
12,496
3,656
0
7,848
16,981
6,359
0
2,221
14,630
0
96,396
L
Yemoja
Qawni
Yemoja
2,237
783
1,779
1,591
11,732
10,113
149
2,806
8,926
9,818
0
W
Mercury
Resbiansrock
Mercury
8,259
3,883
0
2,351
8,894
3,741
436
274
8,354
0
50,093
W
Anubis
12,597
636
0
4,117
7,702
2,851
286
3,958
3,412
63,709
0
L
5,483
1,228
0
2,513
13,401
4,609
106
1,162
12,239
0
39,767
W
Fenrir
nehuere
Fenrir
7,933
961
274
3,378
11,312
8,759
0
1,500
9,366
0
18,072
W
Artemis
nimplay
Artemis
11,486
5,464
0
5,274
11,185
4,045
870
1,303
9,882
0
69,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,526
Gold Earned
49,634
332
Minions Killed
435
0
Camps Cleared
0
1,469,835
Distance Traveled
1,705,997
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,909
465
70
4
0
286,567
0
L
Anubis
7,682
452
93
5
0
257,755
5
L
Danzaburou
7,541
444
93
5
0
262,218
0
W
Cliodhna
10,848
638
137
8
0
382,144
1
L
Yemoja
6,889
405
16
1
0
308,256
1
W
Mercury
10,029
590
77
5
0
343,747
1
W
Anubis
9,849
579
94
6
0
308,964
0
L
Serqet
7,505
441
60
4
0
355,039
3
W
Fenrir
9,534
561
18
1
0
367,370
5
W
Artemis
9,374
551
109
6
0
303,772
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role