Player Matchup

Ra
Ra
NELSON1013
Ra
Level 121
God Stats
5W - 8L
1,368 SR
Queue Stats
377W - 222L
1,888 Elo+
Party 1
Medusa
Medusa
Ryuushiii
Medusa
Level 87
God Stats
4W - 0L
1,434 SR
Queue Stats
134W - 83L
1,692 Elo+
Party 1
Athena
Athena
w1zard02
Athena
Level 76
God Stats
5W - 0L
2,019 SR
Queue Stats
18W - 7L
1,868 Elo+
Party 1
Team Averages
Level 95
1,607 SR
1,816 Elo+

VS

Team Averages
Level 145
1,576 SR
1,648 Elo+
Nemesis
Nemesis
 
Nemesis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Mequieromorir14
Baba Yaga
Level 147
God Stats
11W - 6L
1,483 SR
Queue Stats
99W - 97L
1,626 Elo+
Solo
Gilgamesh
Gilgamesh
Sh4d0wCrack
Gilgamesh
Level 160
God Stats
3W - 3L
1,744 SR
Queue Stats
364W - 209L
1,819 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 4
9,556
735
13,460
9,973
3,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Ryuushiii
Medusa
14
4 / 1 / 3
9,541
734
9,534
10,483
4,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
w1zard02
Athena
12
0 / 3 / 7
9,120
702
3,483
15,979
13,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
3 / 1 / 3
8,998
692
14,311
11,966
4,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baba Yaga
Mequieromorir14
Baba Yaga
13
1 / 2 / 7
8,698
669
9,970
9,832
3,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Sh4d0wCrack
Gilgamesh
11
4 / 4 / 3
9,030
695
7,176
12,584
6,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
21
7
Kills
8
8
Deaths
7
14
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
3
1
3
4.5
L
Baba Yaga
Mequieromorir14
Baba Yaga
1
2
7
2.25
W
3
4
4
1.25
W
Medusa
Ryuushiii
Medusa
4
1
3
5.5
L
Gilgamesh
Sh4d0wCrack
Gilgamesh
4
4
3
1.38
W
Athena
w1zard02
Athena
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,477
Damage
31,457
36,435
Taken
34,382
21,839
Mitigated
14,085
9,632
Healing
8,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
14,311
4,288
0
2,355
11,966
4,202
1,241
7,068
4,660
0
36,455
L
Baba Yaga
Mequieromorir14
Baba Yaga
9,970
562
0
4,831
9,832
3,431
120
4,004
5,748
42,053
0
W
13,460
1,263
2,705
2,275
9,973
3,899
484
2,924
7,049
47,043
0
W
Medusa
Ryuushiii
Medusa
9,534
3,162
0
1,042
10,483
4,903
2,344
3,314
7,169
0
38,499
L
Gilgamesh
Sh4d0wCrack
Gilgamesh
7,176
2,327
0
1,087
12,584
6,452
0
5,961
6,315
0
16,024
W
Athena
w1zard02
Athena
3,483
1,178
0
3,610
15,979
13,037
225
3,750
12,229
6,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,217
Gold Earned
26,726
151
Minions Killed
140
5
Camps Cleared
6
772,620
Distance Traveled
676,223
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,998
692
44
3
4
270,310
4
L
Baba Yaga
8,698
669
68
5
2
234,687
2
W
Ra
9,556
735
80
6
2
247,494
4
W
Medusa
9,541
734
65
5
3
263,702
4
L
Gilgamesh
9,030
695
28
2
0
171,226
1
W
Athena
9,120
702
6
0
0
261,424
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role