Player Matchup

Danzaburou
Danzaburou
Bronze II
 
Danzaburou
Bronze II
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Silver IV
Elichacon
Nu Wa
Silver IV
Level 79
God Stats
2W - 2L
1,750 SR
Queue Stats
105W - 130L
674 MMR
Solo
Xing Tian
Xing Tian
Bronze I
FlamPinan
Xing Tian
Bronze I
Level 140
God Stats
8W - 9L
1,818 SR
Queue Stats
292W - 300L
543 MMR
Solo
Eset
Eset
Silver IV
cleanbong420
Eset
Silver IV
Level 44
God Stats
11W - 18L
1,428 SR
Queue Stats
29W - 45L
889 MMR
Solo
Thor
Thor
Silver II
srchen
Thor
Silver II
Level 158
God Stats
398W - 389L
1,539 SR
Queue Stats
436W - 456L
929 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 101
1,607 SR
907 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 104
1,491 SR
848 MMR
Nemesis
Nemesis
Silver II
 
Nemesis
Silver II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Silver III
Ashoka334
Skadi
Silver III
Level 85
God Stats
3W - 3L
1,765 SR
Queue Stats
174W - 172L
688 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver II
DxnnyDrxp
Cu Chulainn
Silver II
Level 148
God Stats
8W - 15L
1,049 SR
Queue Stats
279W - 287L
1,000 MMR
Solo
Bacchus
Bacchus
Silver V
Emotet
Bacchus
Silver V
Level 53
God Stats
32W - 27L
1,572 SR
Queue Stats
70W - 100L
506 MMR
Solo
Kukulkan
Kukulkan
Silver V
G1be69
Kukulkan
Silver V
Level 76
God Stats
16W - 10L
1,571 SR
Queue Stats
104W - 124L
544 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
1 / 9 / 5
9,478
451
7,015
17,492
4,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Nu Wa
Elichacon
Nu Wa
17
0 / 2 / 6
9,979
475
9,904
9,446
2,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Xing Tian
FlamPinan
Xing Tian
17
2 / 1 / 2
9,974
475
6,126
13,662
15,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 11 / 2
7,767
370
8,710
14,408
2,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thor
srchen
Thor
20
8 / 1 / 1
12,129
578
9,704
12,964
5,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bans
CliodhnaAtlasThoth

VS

Bans
GebBastetIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
18
9 / 4 / 7
11,736
559
6,734
20,410
8,481
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Skadi
Ashoka334
Skadi
20
9 / 3 / 5
12,605
600
16,746
12,126
4,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
DxnnyDrxp
Cu Chulainn
17
1 / 2 / 2
10,692
509
8,372
16,278
13,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bacchus
Emotet
Bacchus
15
1 / 0 / 11
10,147
483
4,631
10,274
13,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Kukulkan
G1be69
Kukulkan
19
4 / 3 / 4
11,726
558
10,348
13,857
5,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
53
12
Kills
24
24
Deaths
12
16
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
9
5
0.39
W
Nemesis
 
Nemesis
9
4
7
3.13
W
Skadi
Ashoka334
Skadi
9
3
5
3.83
W
Cu Chulainn
DxnnyDrxp
Cu Chulainn
1
2
2
1
L
Nu Wa
Elichacon
Nu Wa
0
2
6
1.5
W
Bacchus
Emotet
Bacchus
1
0
11
6.5
L
Xing Tian
FlamPinan
Xing Tian
2
1
2
3
W
Kukulkan
G1be69
Kukulkan
4
3
4
2
L
1
11
2
0.18
L
Thor
srchen
Thor
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,459
Damage
46,831
67,972
Taken
72,945
30,281
Mitigated
44,107
18,114
Healing
20,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
7,015
2,170
0
4,699
17,492
4,635
0
2,842
14,650
0
49,402
W
Nemesis
 
Nemesis
6,734
1,514
0
5,579
20,410
8,481
136
4,930
15,336
0
73,553
W
Skadi
Ashoka334
Skadi
16,746
8,358
0
4,747
12,126
4,009
752
3,167
8,959
0
126,613
W
Cu Chulainn
DxnnyDrxp
Cu Chulainn
8,372
1,435
0
6,746
16,278
13,008
137
4,648
11,185
6,529
63,838
L
Nu Wa
Elichacon
Nu Wa
9,904
1,032
264
2,774
9,446
2,210
347
4,836
4,610
77,276
0
W
Bacchus
Emotet
Bacchus
4,631
318
0
2,644
10,274
13,378
0
4,360
5,846
19,628
6,273
L
Xing Tian
FlamPinan
Xing Tian
6,126
371
0
1,635
13,662
15,320
29
2,123
11,539
47,377
0
W
Kukulkan
G1be69
Kukulkan
10,348
446
0
1,018
13,857
5,231
104
6,978
6,879
104,532
0
L
8,710
280
916
1,148
14,408
2,852
0
3,513
10,895
34,936
0
L
Thor
srchen
Thor
9,704
1,050
0
6,678
12,964
5,264
896
2,074
10,890
0
103,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,327
Gold Earned
56,906
559
Minions Killed
623
0
Camps Cleared
0
1,911,252
Distance Traveled
2,022,898
49
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,478
451
81
4
0
345,075
0
W
Nemesis
11,736
559
97
5
0
391,905
3
W
Skadi
12,605
600
181
9
0
404,068
5
W
Cu Chulainn
10,692
509
111
5
0
376,670
10
L
Nu Wa
9,979
475
152
7
0
375,549
6
W
Bacchus
10,147
483
27
1
0
433,949
8
L
Xing Tian
9,974
475
99
5
0
379,019
8
W
Kukulkan
11,726
558
207
10
0
416,306
4
L
Eset
7,767
370
55
3
0
344,277
24
L
Thor
12,129
578
172
8
0
467,332
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role