Player Matchup

Cthulhu
Cthulhu
Chap_DaDon
Cthulhu
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
210W - 193L
1,475 Elo+
Party 1
Fenrir
Fenrir
Hymns
Fenrir
Level 35
God Stats
0W - 1L
1,579 SR
Queue Stats
38W - 39L
1,492 Elo+
Solo
Xbalanque
Xbalanque
Kingbeast1001
Xbalanque
Level 124
God Stats
41W - 40L
1,426 SR
Queue Stats
1,275W - 1,336L
1,447 Elo+
Party 1
He Bo
He Bo
SammySN_
He Bo
Level 105
God Stats
1W - 1L
1,712 SR
Queue Stats
117W - 115L
1,453 Elo+
Party 3
Skadi
Skadi
XxGAM3R_ETHANxX
Skadi
Level 128
God Stats
1W - 1L
1,660 SR
Queue Stats
103W - 102L
1,447 Elo+
Party 3
Team Averages
Level 91
1,576 SR
1,463 Elo+

VS

Team Averages
Level 94
1,602 SR
1,500 Elo+
Sobek
Sobek
Jasper1517
Sobek
Level 31
God Stats
1W - 0L
1,535 SR
Queue Stats
78W - 80L
1,479 Elo+
Party 2
Hou Yi
Hou Yi
PocketBussy
Hou Yi
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,518 Elo+
Party 2
Zeus
Zeus
VyrlektheDuck
Zeus
Level 87
God Stats
1W - 1L
1,677 SR
Queue Stats
23W - 26L
1,483 Elo+
Party 2
Chernobog
Chernobog
dkb1az3
Chernobog
Level 128
God Stats
4W - 3L
1,447 SR
Queue Stats
238W - 238L
1,460 Elo+
Solo
Sol
Sol
monkey chee5e
Sol
Level 145
God Stats
5W - 1L
1,849 SR
Queue Stats
180W - 164L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chap_DaDon
Cthulhu
19
2 / 8 / 16
12,012
801
12,203
22,504
33,251
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
Hymns
Fenrir
19
14 / 9 / 7
12,436
829
18,472
19,978
17,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Xbalanque
Kingbeast1001
Xbalanque
17
6 / 10 / 11
11,508
767
11,820
15,670
6,083
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

He Bo
SammySN_
He Bo
19
4 / 5 / 15
11,523
768
11,005
13,557
5,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
7 / 3 / 11
12,387
826
13,030
9,842
3,760
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
18
1 / 7 / 19
11,443
763
4,553
19,644
28,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hou Yi
17
5 / 8 / 8
10,944
730
7,019
15,379
5,536
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
12 / 7 / 7
12,738
849
20,734
12,372
4,521
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chernobog
dkb1az3
Chernobog
20
6 / 6 / 19
12,522
835
15,262
14,194
5,936
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
11 / 5 / 19
13,895
926
23,959
17,283
7,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
107
33
Kills
35
35
Deaths
33
60
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Chap_DaDon
Cthulhu
2
8
16
1.25
L
Fenrir
Hymns
Fenrir
14
9
7
1.94
W
Sobek
1
7
19
1.5
L
Xbalanque
Kingbeast1001
Xbalanque
6
10
11
1.15
W
Hou Yi
5
8
8
1.13
L
He Bo
SammySN_
He Bo
4
5
15
2.3
W
12
7
7
2.21
L
7
3
11
4.17
W
Chernobog
dkb1az3
Chernobog
6
6
19
2.58
W
11
5
19
4.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,530
Damage
71,527
81,551
Taken
78,872
66,732
Mitigated
51,762
15,685
Healing
20,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Chap_DaDon
Cthulhu
12,203
295
846
2,095
22,504
33,251
15
12,752
9,526
26,639
0
L
Fenrir
Hymns
Fenrir
18,472
3,729
1,432
3,338
19,978
17,859
0
12,096
7,594
0
24,632
W
Sobek
4,553
273
528
2,127
19,644
28,150
434
4,204
14,952
9,735
0
L
Xbalanque
Kingbeast1001
Xbalanque
11,820
4,332
510
675
15,670
6,083
1,763
9,869
5,613
0
20,796
W
Hou Yi
7,019
1,910
270
1,689
15,379
5,536
1,114
3,386
11,596
0
12,001
L
He Bo
SammySN_
He Bo
11,005
288
655
3,442
13,557
5,779
915
6,891
6,556
25,230
0
W
20,734
2,320
1,819
2,532
12,372
4,521
214
4,284
7,747
34,227
0
L
13,030
5,644
543
2,149
9,842
3,760
1,017
6,772
3,016
0
30,557
W
Chernobog
dkb1az3
Chernobog
15,262
12,155
318
3,469
14,194
5,936
1,295
5,388
8,555
0
36,648
W
23,959
8,586
386
7,328
17,283
7,619
2,909
5,039
11,890
55,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,866
Gold Earned
61,542
141
Minions Killed
160
0
Camps Cleared
0
1,240,420
Distance Traveled
1,221,552
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,012
801
24
2
0
235,704
0
L
Fenrir
12,436
829
15
1
0
241,224
1
W
Sobek
11,443
763
11
1
0
247,471
0
L
Xbalanque
11,508
767
16
1
0
191,875
0
W
Hou Yi
10,944
730
12
1
0
244,893
2
L
He Bo
11,523
768
40
3
0
282,289
0
W
Zeus
12,738
849
27
2
0
229,804
0
L
Skadi
12,387
826
46
3
0
289,328
0
W
Chernobog
12,522
835
38
3
0
275,261
1
W
Sol
13,895
926
72
5
0
224,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role