Player Matchup

Cerberus
Cerberus
GlizzyMcGuire
Cerberus
Level 160
God Stats
1W - 0L
1,682 SR
Queue Stats
209W - 163L
1,631 Elo+
Party 1
Loki
Loki
JeremyD23
Loki
Level 128
God Stats
5W - 1L
1,718 SR
Queue Stats
19W - 16L
1,545 Elo+
Party 1
Chernobog
Chernobog
Sarcastic
Chernobog
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
172W - 138L
1,595 Elo+
Party 1
Ne Zha
Ne Zha
StankDicc
Ne Zha
Level 48
God Stats
2W - 1L
1,629 SR
Queue Stats
26W - 18L
1,437 Elo+
Party 1
Discordia
Discordia
Talyun
Discordia
Level 88
God Stats
7W - 4L
1,761 SR
Queue Stats
85W - 60L
1,617 Elo+
Party 1
Team Averages
Level 115
1,658 SR
1,565 Elo+

VS

Team Averages
Level 75
1,641 SR
1,507 Elo+
Arachne
Arachne
MaidenInGray
Arachne
Level 80
God Stats
12W - 7L
1,723 SR
Queue Stats
653W - 677L
1,492 Elo+
Party 3
Hercules
Hercules
MysticLiquid56
Hercules
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 40L
1,504 Elo+
Party 3
Horus
Horus
WetNargacuga
Horus
Level 60
God Stats
5W - 2L
1,823 SR
Queue Stats
93W - 93L
1,510 Elo+
Party 3
Sol
Sol
necco21
Sol
Level 139
God Stats
5W - 11L
1,658 SR
Queue Stats
137W - 166L
1,516 Elo+
Party 2
Baron Samedi
Baron Samedi
soulngroove
Baron Samedi
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 100L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GlizzyMcGuire
Cerberus
15
3 / 1 / 3
8,376
598
9,482
9,032
10,138
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Loki
13
1 / 1 / 3
7,436
531
3,633
8,765
2,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
Sarcastic
Chernobog
14
2 / 1 / 5
8,115
580
6,178
7,523
2,489
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
StankDicc
Ne Zha
13
4 / 3 / 6
7,625
545
6,693
8,863
4,215
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
Talyun
Discordia
15
6 / 1 / 2
8,557
611
9,267
3,732
1,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
MaidenInGray
Arachne
12
1 / 2 / 2
6,898
493
3,392
9,607
4,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hercules
11
0 / 2 / 3
6,840
489
2,475
9,400
3,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
2 / 3 / 0
7,378
527
5,801
14,222
7,078
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sol
13
2 / 3 / 1
7,152
511
7,435
10,177
2,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Baron Samedi
soulngroove
Baron Samedi
10
2 / 6 / 1
6,114
437
3,137
8,342
2,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
16
Kills
7
7
Deaths
16
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cerberus
GlizzyMcGuire
Cerberus
3
1
3
4.5
W
Loki
1
1
3
2.5
L
Arachne
MaidenInGray
Arachne
1
2
2
1
L
Hercules
0
2
3
0.75
W
Chernobog
Sarcastic
Chernobog
2
1
5
4.5
W
Ne Zha
StankDicc
Ne Zha
4
3
6
2.33
W
Discordia
Talyun
Discordia
6
1
2
7
L
2
3
0
0.67
L
Sol
2
3
1
0.83
L
Baron Samedi
soulngroove
Baron Samedi
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,253
Damage
22,240
37,915
Taken
51,748
20,884
Mitigated
20,307
13,807
Healing
13,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
GlizzyMcGuire
Cerberus
9,482
913
0
4,023
9,032
10,138
0
0
9,032
55,450
0
W
Loki
3,633
880
0
5,013
8,765
2,884
0
0
8,765
0
47,480
L
Arachne
MaidenInGray
Arachne
3,392
2,101
0
2,806
9,607
4,358
0
2,463
7,144
0
40,952
L
Hercules
2,475
295
0
2,066
9,400
3,944
0
3,660
5,740
0
20,412
W
Chernobog
Sarcastic
Chernobog
6,178
4,224
0
1,823
7,523
2,489
1,130
5,212
2,311
0
59,465
W
Ne Zha
StankDicc
Ne Zha
6,693
1,776
189
1,505
8,863
4,215
0
3,922
4,725
0
30,616
W
Discordia
Talyun
Discordia
9,267
626
0
1,254
3,732
1,158
325
1,110
2,510
60,582
0
L
5,801
2,251
0
2,437
14,222
7,078
0
7,423
6,799
0
43,444
L
Sol
7,435
2,942
0
5,391
10,177
2,359
250
1,546
8,631
59,596
0
L
Baron Samedi
soulngroove
Baron Samedi
3,137
118
37
851
8,342
2,568
0
3,657
4,685
27,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,109
Gold Earned
34,382
521
Minions Killed
365
0
Camps Cleared
0
1,493,319
Distance Traveled
1,399,929
32
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,376
598
127
9
0
276,371
9
W
Loki
7,436
531
103
7
0
329,943
3
L
Arachne
6,898
493
77
6
0
352,624
0
L
Hercules
6,840
489
59
4
0
292,855
4
W
Chernobog
8,115
580
121
9
0
294,025
3
W
Ne Zha
7,625
545
40
3
0
296,671
9
W
Discordia
8,557
611
130
9
0
296,309
8
L
Horus
7,378
527
80
6
0
267,908
2
L
Sol
7,152
511
95
7
0
245,496
6
L
Baron Samedi
6,114
437
54
4
0
241,046
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role