Player Matchup

Sol
Sol
Andygoodman
Sol
Level 87
God Stats
3W - 2L
1,722 SR
Queue Stats
224W - 118L
1,810 Elo+
Party 2
Shiva
Shiva
T0talArmag3don
Shiva
Level 125
God Stats
21W - 15L
1,642 SR
Queue Stats
151W - 110L
1,583 Elo+
Party 2
The Morrigan
The Morrigan
stalys324
The Morrigan
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 71L
1,489 Elo+
Solo
Team Averages
Level 93
1,621 SR
1,627 Elo+

VS

Team Averages
Level 90
1,343 SR
1,372 Elo+
Zeus
Zeus
DeadLeeves
Zeus
Level 108
God Stats
1W - 4L
1,012 SR
Queue Stats
2W - 10L
1,089 Elo+
Party 1
Vamana
Vamana
Myndphreak
Vamana
Level 67
God Stats
4W - 1L
1,827 SR
Queue Stats
129W - 161L
1,479 Elo+
Party 1
Jormungandr
Jormungandr
Wickedjester91
Jormungandr
Level 96
God Stats
0W - 4L
1,189 SR
Queue Stats
177W - 208L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
13 / 0 / 3
9,563
956
12,488
8,952
3,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
1 / 0 / 7
6,902
690
3,320
7,029
4,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
stalys324
The Morrigan
12
2 / 2 / 8
7,531
753
6,505
7,868
2,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 0
6,311
631
5,463
6,594
2,078
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
Myndphreak
Vamana
10
0 / 4 / 2
6,156
616
3,992
11,453
5,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
Wickedjester91
Jormungandr
10
1 / 6 / 1
6,226
623
7,855
10,118
4,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
16
Kills
2
2
Deaths
16
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
13
0
3
14.5
L
1
6
0
0.17
L
Vamana
Myndphreak
Vamana
0
4
2
0.25
W
1
0
7
4.5
L
Jormungandr
Wickedjester91
Jormungandr
1
6
1
0.25
W
The Morrigan
stalys324
The Morrigan
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,313
Damage
17,310
23,849
Taken
28,165
10,554
Mitigated
11,905
8,422
Healing
5,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,488
5,095
0
5,855
8,952
3,004
2,047
5,172
3,650
41,290
0
L
5,463
239
0
457
6,594
2,078
25
4,829
1,765
16,198
0
L
Vamana
Myndphreak
Vamana
3,992
1,824
0
4,560
11,453
5,641
0
8,543
2,734
0
15,725
W
3,320
195
309
628
7,029
4,800
338
4,012
2,930
1,055
8,470
L
Jormungandr
Wickedjester91
Jormungandr
7,855
1,132
0
0
10,118
4,186
30
6,172
3,798
29,398
0
W
The Morrigan
stalys324
The Morrigan
6,505
1,535
0
1,630
7,868
2,750
501
4,432
3,231
24,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,996
Gold Earned
18,693
108
Minions Killed
89
6
Camps Cleared
3
557,124
Distance Traveled
486,052
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,563
956
51
5
5
196,216
2
L
Zeus
6,311
631
29
3
1
132,742
0
L
Vamana
6,156
616
22
2
0
180,336
2
W
Shiva
6,902
690
12
1
0
184,688
2
L
Jormungandr
6,226
623
38
4
2
172,974
1
W
The Morrigan
7,531
753
45
5
1
176,220
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role