Player Matchup

Arachne
Arachne
ADarkDad
Arachne
Level 73
God Stats
55W - 56L
1,494 SR
Queue Stats
193W - 235L
1,510 Elo+
Party 1
Anubis
Anubis
frugalbat
Anubis
Level 62
God Stats
33W - 31L
1,524 SR
Queue Stats
236W - 278L
1,508 Elo+
Party 1
Izanami
Izanami
hairlessquirre1
Izanami
Level 29
God Stats
8W - 6L
1,905 SR
Queue Stats
51W - 74L
1,363 Elo+
Party 1
Team Averages
Level 55
1,641 SR
1,460 Elo+

VS

Team Averages
Level 33
1,385 SR
1,435 Elo+
Set
Set
Her_Fury_
Set
Level 65
God Stats
0W - 2L
1,415 SR
Queue Stats
3W - 8L
1,382 Elo+
Party 2
Fenrir
Fenrir
SilverAK
Fenrir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Thoth
Thoth
yutaokkotsu7
Thoth
Level 17
God Stats
0W - 2L
1,240 SR
Queue Stats
3W - 5L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ADarkDad
Arachne
12
7 / 7 / 7
9,336
849
8,367
12,111
6,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
frugalbat
Anubis
15
7 / 7 / 13
10,512
956
9,928
10,129
3,596
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
7 / 2 / 11
9,520
865
7,938
7,118
1,442
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 7 / 7
8,190
745
4,307
10,629
6,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
SilverAK
Fenrir
11
1 / 9 / 12
7,820
711
8,990
13,014
5,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
9 / 5 / 4
9,270
843
9,508
7,797
2,408
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
37
21
Kills
14
16
Deaths
21
31
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Arachne
ADarkDad
Arachne
7
7
7
1.5
L
4
7
7
1.07
L
Fenrir
SilverAK
Fenrir
1
9
12
0.78
W
Anubis
frugalbat
Anubis
7
7
13
1.93
W
7
2
11
6.25
L
9
5
4
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,233
Damage
22,805
29,358
Taken
31,440
11,206
Mitigated
14,445
5,412
Healing
2,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
ADarkDad
Arachne
8,367
5,331
0
1,843
12,111
6,168
0
3,897
8,096
0
21,648
L
4,307
2,143
0
526
10,629
6,120
784
3,442
7,187
0
23,381
L
Fenrir
SilverAK
Fenrir
8,990
3,057
0
1,807
13,014
5,917
308
4,849
8,165
0
16,020
W
Anubis
frugalbat
Anubis
9,928
497
0
2,534
10,129
3,596
1,113
2,842
7,023
32,725
0
W
7,938
5,078
0
1,035
7,118
1,442
1,410
3,374
3,713
0
23,088
L
9,508
781
0
210
7,797
2,408
477
1,933
5,864
22,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,368
Gold Earned
25,280
92
Minions Killed
95
6
Camps Cleared
3
522,131
Distance Traveled
455,973
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,336
849
19
2
4
162,658
6
L
Set
8,190
745
36
3
2
174,168
5
L
Fenrir
7,820
711
19
2
0
150,969
1
W
Anubis
10,512
956
47
4
2
160,503
2
W
Izanami
9,520
865
26
2
0
198,970
1
L
Thoth
9,270
843
40
4
1
130,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role