Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Draconi4N
Ah Muzen Cab
Level 149
God Stats
9W - 5L
1,477 SR
Queue Stats
40W - 43L
1,416 Elo+
Solo
Shiva
Shiva
SFA7xKSA
Shiva
Level 118
God Stats
39W - 28L
1,689 SR
Queue Stats
128W - 137L
1,541 Elo+
Solo
Sol
Sol
wumbobo
Sol
Level 81
God Stats
11W - 4L
1,658 SR
Queue Stats
68W - 64L
1,582 Elo+
Solo
Team Averages
Level 116
1,608 SR
1,513 Elo+

VS

Team Averages
Level 119
1,459 SR
1,582 Elo+
Chaac
Chaac
callastyn
Chaac
Level 117
God Stats
1W - 3L
1,417 SR
Queue Stats
140W - 156L
1,479 Elo+
Party 1
Vulcan
Vulcan
ced4rt
Vulcan
Level 145
God Stats
1W - 3L
1,460 SR
Queue Stats
14W - 11L
1,768 Elo+
Party 1
Arachne
Arachne
raasukas
Arachne
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Draconi4N
Ah Muzen Cab
15
3 / 7 / 5
11,453
636
7,195
18,519
6,744
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shiva
SFA7xKSA
Shiva
19
3 / 0 / 12
13,910
773
17,838
24,285
29,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sol
20
10 / 0 / 6
14,051
781
20,721
19,288
7,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
callastyn
Chaac
16
1 / 4 / 5
11,496
639
10,840
20,701
25,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
ced4rt
Vulcan
17
5 / 3 / 2
11,759
653
27,695
12,405
7,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
raasukas
Arachne
14
1 / 9 / 4
10,150
564
8,395
17,583
7,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
18
16
Kills
7
7
Deaths
16
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Draconi4N
Ah Muzen Cab
3
7
5
0.79
W
Shiva
SFA7xKSA
Shiva
3
0
12
9
L
Chaac
callastyn
Chaac
1
4
5
0.88
L
Vulcan
ced4rt
Vulcan
5
3
2
2
L
Arachne
raasukas
Arachne
1
9
4
0.33
W
Sol
10
0
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,754
Damage
46,930
62,092
Taken
50,689
44,364
Mitigated
40,541
23,496
Healing
7,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Draconi4N
Ah Muzen Cab
7,195
3,125
0
4,071
18,519
6,744
170
8,947
9,572
0
67,417
W
Shiva
SFA7xKSA
Shiva
17,838
1,964
1,326
8,460
24,285
29,786
402
9,012
14,885
0
39,661
L
Chaac
callastyn
Chaac
10,840
337
0
6,166
20,701
25,579
0
8,669
12,032
0
40,915
L
Vulcan
ced4rt
Vulcan
27,695
9,340
0
196
12,405
7,641
0
4,829
7,576
70,521
0
L
Arachne
raasukas
Arachne
8,395
5,942
0
1,099
17,583
7,321
0
5,941
11,642
0
17,298
W
Sol
20,721
6,425
0
9,639
19,288
7,834
2,835
10,596
8,692
89,966
6,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,414
Gold Earned
33,405
301
Minions Killed
176
12
Camps Cleared
4
996,493
Distance Traveled
1,010,978
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,453
636
95
5
8
288,299
0
W
Shiva
13,910
773
49
3
1
368,193
2
L
Chaac
11,496
639
61
3
1
351,889
5
L
Vulcan
11,759
653
87
5
1
345,346
5
L
Arachne
10,150
564
28
2
2
313,743
0
W
Sol
14,051
781
157
9
3
340,001
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role