Player Matchup

Hachiman
Hachiman
Black_Governor
Hachiman
Level 92
God Stats
27W - 37L
1,470 SR
Queue Stats
178W - 229L
1,435 Elo+
Party 2
Nu Wa
Nu Wa
Mephala2020
Nu Wa
Level 68
God Stats
30W - 25L
1,489 SR
Queue Stats
801W - 741L
1,467 Elo+
Party 3
Shiva
Shiva
Spine Fuzz
Shiva
Level 127
God Stats
47W - 32L
1,450 SR
Queue Stats
756W - 815L
1,450 Elo+
Solo
Arachne
Arachne
Trvaughn
Arachne
Level 119
God Stats
6W - 5L
1,525 SR
Queue Stats
34W - 32L
1,502 Elo+
Party 3
Thoth
Thoth
aiie__LSD
Thoth
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
131W - 156L
1,457 Elo+
Party 2
Team Averages
Level 98
1,487 SR
1,462 Elo+

VS

Team Averages
Level 80
1,638 SR
1,426 Elo+
Bellona
Bellona
DeviantPanda_
Bellona
Level 125
God Stats
2W - 4L
1,352 SR
Queue Stats
177W - 201L
1,481 Elo+
Solo
Medusa
Medusa
KheagoSlays
Medusa
Level 88
God Stats
6W - 3L
1,752 SR
Queue Stats
38W - 40L
1,523 Elo+
Party 1
Hel
Hel
LookItsJayy
Hel
Level 67
God Stats
12W - 3L
1,991 SR
Queue Stats
101W - 118L
1,467 Elo+
Party 1
Bacchus
Bacchus
ShmegmanSlays
Bacchus
Level 62
God Stats
3W - 3L
1,332 SR
Queue Stats
6W - 21L
1,163 Elo+
Party 1
Bastet
Bastet
bacondat_money
Bastet
Level 60
God Stats
3W - 0L
1,763 SR
Queue Stats
29W - 20L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
9
0 / 4 / 1
4,751
475
2,634
6,662
1,344
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
1 / 4 / 0
5,537
554
4,177
4,555
1,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
10
2 / 4 / 0
5,775
578
5,156
9,583
7,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Arachne
Trvaughn
Arachne
10
0 / 3 / 1
5,670
567
2,394
7,311
3,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thoth
aiie__LSD
Thoth
9
0 / 2 / 0
4,953
495
3,581
4,554
844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
12
5 / 2 / 0
7,043
704
7,824
8,432
6,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
9
3 / 0 / 2
5,804
580
3,422
6,197
1,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
7 / 0 / 2
6,939
694
5,106
4,502
1,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
9
2 / 0 / 3
5,765
577
1,119
4,471
3,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

10
0 / 1 / 3
5,775
578
2,581
7,530
2,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
3
Kills
17
17
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hachiman
0
4
1
0.13
W
Bellona
5
2
0
2.5
W
Medusa
3
0
2
4
W
7
0
2
8
L
1
4
0
0.25
W
Bacchus
2
0
3
3.5
L
Shiva
2
4
0
0.5
L
Arachne
Trvaughn
Arachne
0
3
1
0.17
L
Thoth
aiie__LSD
Thoth
0
2
0
0
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,942
Damage
20,052
32,665
Taken
31,132
14,146
Mitigated
15,132
9,131
Healing
9,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
2,634
1,182
14
2,082
6,662
1,344
0
1,263
5,399
0
17,370
W
Bellona
7,824
3,503
0
1,804
8,432
6,792
0
471
7,516
0
43,703
W
Medusa
3,422
1,258
0
1,748
6,197
1,762
165
2,411
3,786
0
37,329
W
5,106
121
158
2,235
4,502
1,170
372
2,340
2,162
38,554
0
L
4,177
472
0
140
4,555
1,100
0
2,772
1,783
33,168
0
W
Bacchus
1,119
248
161
1,268
4,471
3,214
0
1,397
3,074
9,490
0
L
Shiva
5,156
1,028
0
2,258
9,583
7,836
0
0
9,583
0
26,482
L
Arachne
Trvaughn
Arachne
2,394
1,389
0
3,165
7,311
3,022
0
1,192
6,119
0
29,499
L
Thoth
aiie__LSD
Thoth
3,581
195
40
1,432
4,554
844
0
998
3,556
29,149
0
W
2,581
624
0
1,646
7,530
2,194
0
1,139
6,363
0
35,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,686
Gold Earned
31,326
246
Minions Killed
334
0
Camps Cleared
0
1,014,222
Distance Traveled
1,140,176
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
4,751
475
37
4
0
191,864
1
W
Bellona
7,043
704
87
9
0
222,930
4
W
Medusa
5,804
580
79
8
0
229,057
3
W
Hel
6,939
694
84
8
0
225,725
1
L
Nu Wa
5,537
554
61
6
0
198,061
3
W
Bacchus
5,765
577
22
2
0
215,886
3
L
Shiva
5,775
578
48
5
0
207,770
3
L
Arachne
5,670
567
55
6
0
222,242
2
L
Thoth
4,953
495
45
5
0
194,285
0
W
Bastet
5,775
578
62
6
0
246,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role