Player Matchup

Artemis
Artemis
Silver III
DDOG1009
Artemis
Silver III
Level 146
God Stats
47W - 22L
1,687 SR
Queue Stats
415W - 411L
714 MMR
Solo
Osiris
Osiris
Bronze I
GROOVY9UZAMAKI
Osiris
Bronze I
Level 66
God Stats
4W - 3L
1,320 SR
Queue Stats
51W - 74L
578 MMR
Solo
Jormungandr
Jormungandr
Silver IV
I-CHRISTUS-I
Jormungandr
Silver IV
Level 122
God Stats
33W - 25L
1,527 SR
Queue Stats
142W - 168L
690 MMR
Solo
Nu Wa
Nu Wa
Silver III
TDSilverhand
Nu Wa
Silver III
Level 124
God Stats
11W - 9L
1,606 SR
Queue Stats
81W - 95L
797 MMR
Solo
Discordia
Discordia
Bronze II
beyoncegamer
Discordia
Bronze II
Level 108
God Stats
9W - 11L
1,514 SR
Queue Stats
58W - 98L
279 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 113
1,531 SR
612 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 110
1,593 SR
922 MMR
Amaterasu
Amaterasu
Silver III
 
Amaterasu
Silver III
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Silver V
 
Hel
Silver V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Agni
Agni
Bronze I
EdwinVanDerSar99
Agni
Bronze I
Level 54
God Stats
1W - 1L
1,734 SR
Queue Stats
548W - 575L
468 MMR
Solo
Gilgamesh
Gilgamesh
Silver IV
Mayhemxxxx
Gilgamesh
Silver IV
Level 152
God Stats
3W - 5L
1,644 SR
Queue Stats
698W - 738L
569 MMR
Solo
Medusa
Medusa
Silver IV
rafinhacandeia48
Medusa
Silver IV
Level 78
God Stats
13W - 13L
1,587 SR
Queue Stats
162W - 202L
572 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DDOG1009
Artemis
15
3 / 0 / 1
8,492
566
6,585
6,524
2,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
5 / 0 / 2
8,923
595
5,683
10,244
5,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
I-CHRISTUS-I
Jormungandr
12
0 / 1 / 6
7,763
518
5,943
9,944
4,563
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
4 / 2 / 6
9,128
609
15,123
7,187
2,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
beyoncegamer
Discordia
14
3 / 1 / 3
8,597
573
6,434
6,062
2,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ShivaBastetAtlas

VS

Bans
Morgan Le FayBellonaVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
13
1 / 4 / 1
7,242
483
6,946
15,116
7,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hel
 
Hel
10
0 / 3 / 0
6,582
439
1,252
12,395
5,822
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 5 / 0
6,230
415
3,835
8,210
2,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Mayhemxxxx
Gilgamesh
13
1 / 3 / 0
7,474
498
2,247
10,845
3,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 0 / 0
6,881
459
2,597
9,370
2,999
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
15
Kills
4
4
Deaths
15
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
1
4
1
0.38
L
Hel
 
Hel
0
3
0
0
W
Artemis
DDOG1009
Artemis
3
0
1
3.5
L
1
5
0
0.2
W
5
0
2
6
W
Jormungandr
I-CHRISTUS-I
Jormungandr
0
1
6
3
L
Gilgamesh
Mayhemxxxx
Gilgamesh
1
3
0
0.33
W
4
2
6
3.5
W
Discordia
beyoncegamer
Discordia
3
1
3
4.5
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,768
Damage
16,877
39,961
Taken
55,936
16,726
Mitigated
21,402
15,823
Healing
13,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
6,946
1,813
0
4,745
15,116
7,008
870
9,078
5,521
0
42,364
L
Hel
 
Hel
1,252
397
3,866
3,886
12,395
5,822
0
5,510
6,551
19,729
0
W
Artemis
DDOG1009
Artemis
6,585
2,159
0
3,826
6,524
2,129
0
675
5,849
0
62,644
L
3,835
39
0
304
8,210
2,288
0
4,443
3,431
29,485
0
W
5,683
1,519
0
2,309
10,244
5,910
274
1,004
9,240
0
59,726
W
Jormungandr
I-CHRISTUS-I
Jormungandr
5,943
1,236
1,776
4,160
9,944
4,563
240
2,749
7,195
24,716
0
L
Gilgamesh
Mayhemxxxx
Gilgamesh
2,247
738
0
689
10,845
3,285
0
3,645
6,954
0
52,592
W
15,123
4,772
0
1,704
7,187
2,062
1,422
22
7,165
58,174
0
W
Discordia
beyoncegamer
Discordia
6,434
345
156
1,892
6,062
2,062
686
637
5,425
55,937
1,499
L
2,597
1,086
0
352
9,370
2,999
627
3,213
5,979
0
39,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,903
Gold Earned
34,409
438
Minions Killed
353
0
Camps Cleared
0
1,518,206
Distance Traveled
1,362,183
31
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,242
483
78
5
0
271,620
1
L
Hel
6,582
439
43
3
0
268,008
3
W
Artemis
8,492
566
103
7
0
276,169
9
L
Agni
6,230
415
51
3
0
264,323
1
W
Osiris
8,923
595
95
6
0
362,112
6
W
Jormungandr
7,763
518
43
3
0
307,917
0
L
Gilgamesh
7,474
498
96
6
0
282,677
2
W
Nu Wa
9,128
609
88
6
0
287,389
7
W
Discordia
8,597
573
109
7
0
284,619
9
L
Medusa
6,881
459
85
6
0
275,555
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role