Player Matchup

Yemoja
Yemoja
Ayssia
Yemoja
Level 44
God Stats
23W - 23L
1,387 SR
Queue Stats
69W - 116L
1,365 Elo+
Party 1
Bacchus
Bacchus
Eat_my_damag
Bacchus
Level 17
God Stats
9W - 7L
1,669 SR
Queue Stats
38W - 49L
1,459 Elo+
Solo
Nox
Nox
Kristrash
Nox
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 38L
1,316 Elo+
Party 3
Loki
Loki
SlaxxSan
Loki
Level 27
God Stats
1W - 2L
1,464 SR
Queue Stats
29W - 71L
1,226 Elo+
Party 1
Discordia
Discordia
WarriorsSpirit
Discordia
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 58L
1,425 Elo+
Party 3
Team Averages
Level 37
1,504 SR
1,358 Elo+

VS

Team Averages
Level 77
1,565 SR
1,434 Elo+
Bakasura
Bakasura
BigManJesus
Bakasura
Level 157
God Stats
3W - 0L
1,834 SR
Queue Stats
69W - 74L
1,470 Elo+
Party 2
Agni
Agni
Deprose
Agni
Level 16
God Stats
2W - 5L
1,269 SR
Queue Stats
76W - 91L
1,357 Elo+
Solo
Yemoja
Yemoja
Esnemyl
Yemoja
Level 14
God Stats
4W - 7L
1,286 SR
Queue Stats
7W - 11L
1,357 Elo+
Party 2
Danzaburou
Danzaburou
FizzyMcFluff
Danzaburou
Level 84
God Stats
5W - 0L
1,938 SR
Queue Stats
24W - 28L
1,465 Elo+
Party 2
Jormungandr
Jormungandr
Manga
Jormungandr
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 33L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Ayssia
Yemoja
15
3 / 1 / 0
8,696
791
2,578
5,403
3,892
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
Eat_my_damag
Bacchus
12
0 / 2 / 3
7,117
647
5,394
7,971
7,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
0 / 0 / 2
7,103
646
2,464
5,150
1,818
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Loki
12
0 / 6 / 1
6,842
622
2,722
8,940
2,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Discordia
WarriorsSpirit
Discordia
13
1 / 7 / 1
7,384
671
3,621
9,343
2,994
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BigManJesus
Bakasura
18
11 / 1 / 2
10,462
951
14,453
9,004
5,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Agni
Deprose
Agni
14
0 / 1 / 8
8,026
730
7,060
5,534
2,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
Esnemyl
Yemoja
13
0 / 2 / 4
7,740
704
1,205
6,572
3,876
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Danzaburou
FizzyMcFluff
Danzaburou
16
1 / 0 / 8
8,750
795
3,422
4,101
1,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
Manga
Jormungandr
14
4 / 2 / 7
8,368
761
6,939
9,037
6,897
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
45
4
Kills
16
16
Deaths
6
7
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Ayssia
Yemoja
3
1
0
3
W
Bakasura
BigManJesus
Bakasura
11
1
2
12
W
Agni
Deprose
Agni
0
1
8
4
L
Bacchus
Eat_my_damag
Bacchus
0
2
3
0.75
W
Yemoja
Esnemyl
Yemoja
0
2
4
1
W
Danzaburou
FizzyMcFluff
Danzaburou
1
0
8
5
L
0
0
2
1
W
Jormungandr
Manga
Jormungandr
4
2
7
3.75
L
Loki
0
6
1
0.08
L
Discordia
WarriorsSpirit
Discordia
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,779
Damage
33,079
36,807
Taken
34,248
18,586
Mitigated
19,855
5,324
Healing
11,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Ayssia
Yemoja
2,578
319
3,621
748
5,403
3,892
0
3,060
2,203
14,662
0
W
Bakasura
BigManJesus
Bakasura
14,453
10,434
0
3,666
9,004
5,067
2,386
2,371
6,633
0
54,697
W
Agni
Deprose
Agni
7,060
0
168
319
5,534
2,286
747
3,391
2,143
24,224
0
L
Bacchus
Eat_my_damag
Bacchus
5,394
0
0
263
7,971
7,023
0
2,262
4,839
10,590
0
W
Yemoja
Esnemyl
Yemoja
1,205
197
3,322
1,511
6,572
3,876
125
1,889
4,683
2,665
0
W
Danzaburou
FizzyMcFluff
Danzaburou
3,422
1,099
0
1,328
4,101
1,729
562
2,466
1,635
0
25,507
L
2,464
444
84
562
5,150
1,818
0
3,030
1,800
17,232
0
W
Jormungandr
Manga
Jormungandr
6,939
822
0
996
9,037
6,897
33
3,940
5,097
23,427
0
L
Loki
2,722
559
0
46
8,940
2,859
0
3,948
4,344
0
12,778
L
Discordia
WarriorsSpirit
Discordia
3,621
648
0
0
9,343
2,994
0
2,904
5,764
20,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,142
Gold Earned
43,346
135
Minions Killed
262
0
Camps Cleared
0
995,987
Distance Traveled
1,209,751
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,696
791
26
2
0
194,189
4
W
Bakasura
10,462
951
102
9
0
269,209
3
W
Agni
8,026
730
42
4
0
237,476
3
L
Bacchus
7,117
647
16
1
0
172,537
0
W
Yemoja
7,740
704
2
0
0
224,759
0
W
Danzaburou
8,750
795
72
7
0
239,894
1
L
Nox
7,103
646
45
4
0
223,064
1
W
Jormungandr
8,368
761
44
4
0
238,413
6
L
Loki
6,842
622
17
2
0
216,647
1
L
Discordia
7,384
671
31
3
0
189,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role